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path: root/src/opengl/qgl_p.h
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* Export QGLShareRegister because qgl_share_reg() is exportedRhys Weatherley2009-12-091-1/+1
* Detect GL2 paint engine based on fragment shaders, not programsRhys Weatherley2009-12-071-1/+2
* Compressed texture binding for QtOpenGL: ETC1 and PVRTCRhys Weatherley2009-12-061-1/+15
* Fixed OpenGL graphicssystem issues for OpenGL ES 2.0 platforms.Samuel Rødal2009-12-041-1/+2
* Rebind window surface fbo after native GL renderingRhys Weatherley2009-12-041-0/+1
* Fixed extension checks and usage of the GL 2 engine on old X11 systems.Trond Kjernåsen2009-11-161-1/+2
* Make isSharing() reset to false when context no longer sharingRhys Weatherley2009-11-151-0/+1
* Separate modification & destruction pixmap cleanup hooksTom Cooksey2009-10-191-1/+5
* Centralize all GL paint engine creations into qt_qgl_paint_engine()Rhys Weatherley2009-10-151-3/+1
* Consistently use QGLShareContextScope for context switchingRhys Weatherley2009-10-051-48/+42
* Merge QGLContextReference into QGLContextGroupRhys Weatherley2009-10-041-51/+20
* Move QGLContextResource management into QGLContextGroupRhys Weatherley2009-10-041-10/+12
* Add unit tests for QGLContextResourceRhys Weatherley2009-10-041-1/+1
* Remove QHash overhead from QGLShareRegisterRhys Weatherley2009-10-021-6/+2
* Remove unnecessary reference to QGLContextGroup::extensionFuncs()Rhys Weatherley2009-10-021-2/+0
* Remove unnecessary function definition: qt_qgl_egl_display()Rhys Weatherley2009-10-011-2/+0
* QGLContext::areSharing() to check for GL share relationshipsRhys Weatherley2009-10-011-3/+2
* Add unit tests for QGLShareRegisterRhys Weatherley2009-10-011-1/+1
* Start to separate the EGLSurface from QEglContext in QtOpenGLRhys Weatherley2009-09-241-0/+1
* Reduce overhead of paint engine-specific pixmap filtersRhys Weatherley2009-09-161-2/+0
* Performance: reduce TLS overhead of QGLContext::currentContext()Rhys Weatherley2009-09-141-5/+2
* QGLWidget::fontDisplayListBase() is not supported under OpenGL/ESRhys Weatherley2009-09-131-0/+2
* Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Rhys Weatherley2009-09-091-4/+4
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| * Update license headers again.Jason McDonald2009-09-091-4/+4
* | Clean up shader programs properlyRhys Weatherley2009-09-091-1/+85
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* Cleanup of QGLPaintDevice before it goes inTom Cooksey2009-09-081-55/+1
* Move buffer clear out of the paint engine and into the QGLPaintDevicesTom Cooksey2009-09-081-1/+3
* Replace QGLDrawable with a new QGLPaintDeviceTom Cooksey2009-09-081-1/+6
* Added a public function to enforce usage og the old GL engine.Trond Kjernåsen2009-09-081-9/+1
* Performance: Convert QGLFormat to use implicit sharingRhys Weatherley2009-09-071-1/+20
* Split QGLEngineShaderManager into a shared and a per engine part.Kim Motoyoshi Kalland2009-09-021-2/+2
* Fixed initialization order in QGLContextGroup constructor.Kim Motoyoshi Kalland2009-08-311-1/+1
* Remove unused variable in GL2 engine.Kim Motoyoshi Kalland2009-08-311-1/+1
* Added context pointer to QGLContextGroupResources.Kim Motoyoshi Kalland2009-08-311-14/+27
* Fixed crash when sharing OpenGL contexts in the GL2 paint engine.Kim Motoyoshi Kalland2009-08-311-0/+4
* Merge branch '4.5' into 4.6Thiago Macieira2009-08-311-13/+13
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| * Update tech preview license header.Jason McDonald2009-08-311-13/+13
| * Update license headers.Jason McDonald2009-08-111-1/+1
* | Move QGLShareContextScope to qgl_p.h so other things can use it.Rhys Weatherley2009-08-311-0/+40
* | New variant of QGLContext::bindTexture that does not require mipmap generationGunnar Sletta2009-08-271-12/+21
* | Removed PBO texture upload from QGLContextPrivate::bindTexture().Samuel Rødal2009-08-211-1/+0
* | Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
* | Refactor texture_from_pixmap to not re-create the gl surface each bindTom Cooksey2009-07-291-4/+7
* | Refactor QImage/QPixmap cleanup hooks into a seperate classTom Cooksey2009-07-281-1/+2
* | Fix build on MacTom Cooksey2009-07-221-0/+1
* | Plug a texture leak when deleting QPixmaps without a current contextTom Cooksey2009-07-221-3/+8
* | Use texture_from_pixmap on X11 & avoid copiesTom Cooksey2009-07-221-9/+71
* | Fixed GL2 engine shader manager to work with more than one context.Kim Motoyoshi Kalland2009-07-211-53/+42
* | Fixed cleanup of glyph cache textures in the GL 2 engine.Trond Kjernåsen2009-07-011-0/+4
* | Merge license header changes from 4.5Volker Hilsheimer2009-06-161-2/+2
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