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* Performance: reduce TLS overhead of QGLContext::currentContext()Rhys Weatherley2009-09-141-10/+3
| | | | | | | | | | | | | The handling for the current QGLContext was looking up the same TLS data several times per call (hasLocalData() and localData() calls particularly). This change also refactors the code a little so that the setting of the QGLContext within makeCurrent() and doneCurrent() is in one location in the code instead of six (one per platform). Reviewed-by: Michael Brasser Reviewed-by: Sarah Smith
* Update license headers again.Jason McDonald2009-09-091-4/+4
| | | | Reviewed-by: Trust Me
* Cleanup of QGLPaintDevice before it goes inTom Cooksey2009-09-081-2/+0
| | | | | | | | | This is the last patch in the QGLPaintDevice series. Although previous patches have not been reviewed individually, Samuel's reviewed QGLPaintDevice API and all the changes as the code stands with this patch. Reviewed-by: Samuel
* Make QGLFramebufferObject work again using new QGLPaintDevice APITom Cooksey2009-09-081-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | This patch also refactors QGL2PaintEngineEx::ensureActive() and the logic which handles multiple paint engines rendering to the same QGLContext. In a nut-shell: * QGLPaintDevice::beginPaint() stores the currently bound FBO * QGLPaintDevice::ensureActiveTarget() makes sure that GL rendering will end up in the paint device (I.e. the right context is current and the right FBO is bound). If a different context or FBO was bound, it is _not_ remembered. * QGLPaintDevice::endPaint() restores whatever FBO was bound when beginPaint() was called. This logic allows interleaved painter rendering to multiple FBOs and contexts to work as expected. It also allows a stacked begin/end to work properly when it's mixed with native GL rendering (as far as current render target is concerened. GL state clobbering is obviously a different topic). QGLPaintDevice::context() also had to be made virtual as there's no good place to call setContext. This might be possible to change in the future though. Finally, to make this work, QGLFramebufferObjectPrivate had to be moved into it's own private header.
* Replace QGLDrawable with a new QGLPaintDeviceTom Cooksey2009-09-081-1/+2
| | | | | | | | | | | | | | | | | This patch adds a new abstract base class which inherits from QPaintDevice called QGLPaintDevice. This base class will contain everything the GL paint engines need to know about the surface they are drawing onto. As such, new surfaces can be targeted by the GL paint engines without having to modify QtOpenGL. This is very useful for plugins, specifically QGraphicsSystem plugins. To unify things a little, the GL paint engines will use the same QGLPaintDevice API to render into existing target surfaces (QGLWidget, QGLPixelBuffer & QGLFrameBufferObject). Ideally we'd make QGLPaintDevice a common ancestor for these surfaces, but obviously that wil break B/C. This patch only implements QGLWidget using the new interface. Rendering to other surfaces will be fixed in following patches.
* Merge branch '4.5' into 4.6Thiago Macieira2009-08-311-13/+13
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: demos/boxes/glshaders.cpp demos/boxes/vector.h demos/embedded/fluidlauncher/pictureflow.cpp demos/embedded/fluidlauncher/pictureflow.h doc/src/desktop-integration.qdoc doc/src/distributingqt.qdoc doc/src/examples-overview.qdoc doc/src/examples.qdoc doc/src/frameworks-technologies/dbus-adaptors.qdoc doc/src/geometry.qdoc doc/src/groups.qdoc doc/src/objecttrees.qdoc doc/src/platform-notes.qdoc doc/src/plugins-howto.qdoc doc/src/qt3support.qdoc doc/src/qtdbus.qdoc doc/src/qtdesigner.qdoc doc/src/qtgui.qdoc doc/src/qtmain.qdoc doc/src/qtopengl.qdoc doc/src/qtsvg.qdoc doc/src/qtuiloader.qdoc doc/src/qundo.qdoc doc/src/richtext.qdoc doc/src/topics.qdoc src/corelib/tools/qdumper.cpp src/gui/embedded/qkbdpc101_qws.cpp src/gui/embedded/qkbdsl5000_qws.cpp src/gui/embedded/qkbdusb_qws.cpp src/gui/embedded/qkbdvr41xx_qws.cpp src/gui/embedded/qkbdyopy_qws.cpp src/gui/embedded/qmousebus_qws.cpp src/gui/embedded/qmousevr41xx_qws.cpp src/gui/embedded/qmouseyopy_qws.cpp src/gui/painting/qpaintengine_d3d.cpp src/gui/painting/qwindowsurface_d3d.cpp src/opengl/gl2paintengineex/glgc_shader_source.h src/opengl/gl2paintengineex/qglpexshadermanager.cpp src/opengl/gl2paintengineex/qglpexshadermanager_p.h src/opengl/gl2paintengineex/qglshader.cpp src/opengl/gl2paintengineex/qglshader_p.h src/opengl/util/fragmentprograms_p.h src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp src/script/parser/qscript.g src/script/qscriptarray_p.h src/script/qscriptasm_p.h src/script/qscriptbuffer_p.h src/script/qscriptclass.cpp src/script/qscriptclassdata_p.h src/script/qscriptcompiler.cpp src/script/qscriptcompiler_p.h src/script/qscriptcontext.cpp src/script/qscriptcontext_p.cpp src/script/qscriptcontext_p.h src/script/qscriptcontextfwd_p.h src/script/qscriptecmaarray.cpp src/script/qscriptecmaarray_p.h src/script/qscriptecmaboolean.cpp src/script/qscriptecmacore.cpp src/script/qscriptecmadate.cpp src/script/qscriptecmadate_p.h src/script/qscriptecmaerror.cpp src/script/qscriptecmaerror_p.h src/script/qscriptecmafunction.cpp src/script/qscriptecmafunction_p.h src/script/qscriptecmaglobal.cpp src/script/qscriptecmaglobal_p.h src/script/qscriptecmamath.cpp src/script/qscriptecmamath_p.h src/script/qscriptecmanumber.cpp src/script/qscriptecmanumber_p.h src/script/qscriptecmaobject.cpp src/script/qscriptecmaobject_p.h src/script/qscriptecmaregexp.cpp src/script/qscriptecmaregexp_p.h src/script/qscriptecmastring.cpp src/script/qscriptecmastring_p.h src/script/qscriptengine.cpp src/script/qscriptengine_p.cpp src/script/qscriptengine_p.h src/script/qscriptenginefwd_p.h src/script/qscriptextenumeration.cpp src/script/qscriptextenumeration_p.h src/script/qscriptextqobject.cpp src/script/qscriptextqobject_p.h src/script/qscriptextvariant.cpp src/script/qscriptfunction.cpp src/script/qscriptfunction_p.h src/script/qscriptgc_p.h src/script/qscriptmember_p.h src/script/qscriptobject_p.h src/script/qscriptprettypretty.cpp src/script/qscriptprettypretty_p.h src/script/qscriptvalue.cpp src/script/qscriptvalueimpl.cpp src/script/qscriptvalueimpl_p.h src/script/qscriptvalueimplfwd_p.h src/script/qscriptvalueiteratorimpl.cpp src/script/qscriptxmlgenerator.cpp src/script/qscriptxmlgenerator_p.h tests/auto/linguist/lupdate/testdata/recursivescan/project.ui tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp tests/auto/qkeyevent/tst_qkeyevent.cpp tools/linguist/shared/cpp.cpp
| * Update tech preview license header.Jason McDonald2009-08-311-13/+13
| | | | | | | | Reviewed-by: Trust Me
| * Update license headers.Jason McDonald2009-08-111-1/+1
| | | | | | | | Reviewed-by: Trust Me
* | Attempting to make EGL compile again and fix some potentialGunnar Sletta2009-08-281-2/+3
| | | | | | | | issues with flipped pixmaps on X11
* | make x11 compile...Gunnar Sletta2009-08-271-3/+3
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* | New variant of QGLContext::bindTexture that does not require mipmap generationGunnar Sletta2009-08-271-5/+7
| | | | | | | | | | | | | | and y-axis inversion and overall less conversion, making significantly faster for plain usecases Reviewed-by: Trond
* | Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
| | | | | | | | Reviewed-by: Trust Me
* | Merge branch 'texture_from_pixmap'Tom Cooksey2009-07-301-74/+125
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| * | Fix build on Solaris x86 with old Mesa glx headersTom Cooksey2009-07-291-5/+8
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| * | Refactor texture_from_pixmap to not re-create the gl surface each bindTom Cooksey2009-07-291-73/+121
| | | | | | | | | | | | | | | | | | | | | | | | Make a clear seperation between the GL texture and the GLX pixmap. A GLXPixmap is valid in any GL context and thus does not need to be re-created every time the pixmap has changed. Reviewed-By: Samuel
* | | Port of Qt to VxWorksRobert Griebl2009-07-291-0/+12
|/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This makes Qt work on VxWorks 6.6+ in native (kernel) mode. * compiles with the WindRiver GNU toolchain (Linux only) * works with QWS (tested with the VNC driver only) * tested on PPC hardware and the x86 VxWorks simulator * no q3support, no phonon, no webkit * no QSharedMemory, no QSystemSemaphore, no QProcess * only one QApplication instance (flat address space) * filesystem support depends heavily on the quality of the native driver * QLibrary is just a dummy to make plugins work at all * qmake transparently creates VxWorks munching rules for static ctors * made auto-test cope with missing OS features A special note regarding the Q_FOREACH patch for dcc: when calling foreach(a,c) with c being a function returning a container, the compiler would generate 5 references to some labels (.LXXXX), which are not there (so the linker complains in the end). Seems like dcc doesn't really like the 'true ? 0 : <function call to get type>' statement Reviewed-By: Harald Fernengel
* | Disable Texture-From-Pixmap on everything other than LinuxTom Cooksey2009-07-281-1/+6
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* | Fix build on SolarisTom Cooksey2009-07-271-2/+5
| | | | | | | | | | Solaris seems to define glXReleaseTexImageEXT rather than let it be resolved as a function pointer.
* | Really, really fix HPUX this timeTom Cooksey2009-07-271-1/+1
| | | | | | | | | | | | The conditionals were the wrong way round. Reviewed-By: Samuel
* | Fix build on HPUXTom Cooksey2009-07-241-0/+2
| | | | | | | | Reviewed-By: Trustme
* | Add texture_from_pixmap defines for systems without themTom Cooksey2009-07-231-0/+19
| | | | | | | | | | | | | | This fixes the build on older Solaris machines which don't have the GLX_EXT_texture_from_pixmap defines in glxext.h. Reviewed-By: Trustme
* | Plug a texture leak when deleting QPixmaps without a current contextTom Cooksey2009-07-221-13/+1
| | | | | | | | | | | | | | | | | | ~QGLTexture wouldn't make the texture's context current if the current context was zero, meaning the texture would leak. This also means deleteBoundPixmap doesn't need to make the context currnet anymore (as it's only called from ~QGLTexture). Reviewed-By: Kim
* | Use texture_from_pixmap on X11 & avoid copiesTom Cooksey2009-07-221-0/+133
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The patch tries to use texture_from_pixmap extentions on glX to properly bind an X Pixmap to a texture in QGLContextPrivate::bindTexture(QPixmap,). Because GL & X have different coordinate systems, the pixmap will be inverted about the y-axis. The extension does however allow a GLX_Y_INVERTED_EXT attribute to be set which will bind the pixmap the correct way up. If the underlying driver doesn't support this, texture_from_pixmap can't be used for QGLContext::bindTexture, because that function expects the resulting texture to be the right way up. However, it can still be used internally by the paint engine for drawPixmap operations. For these cases, if the pixmap is inverted, the paint engine can simply invert the texture coords to compensate. This is why this patch also moves QGLTexture into qgl_p.h. QGLContextPrivate::bindTexture(QPixmap,) now returns a QGLTexture which the paint engine can inspect to see if it needs to invert the texture coords. Finally, it seems on some (probably all) drivers, deleting an X pixmap which has been bound to a texture before calling glFinish/swapBuffers renders garbage. Presumably this is because X deletes the pixmap behind the driver's back before it's had a chance to use it. To fix this, we reference all QPixmaps which have been bound to stop them being deleted and only deref them after we swap the buffer, when they can be safely deleted. Reviewed-By: Kim
* | Merge license header changes from 4.5Volker Hilsheimer2009-06-161-2/+2
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| * Update license headers as requested by the marketing department.Jason McDonald2009-06-161-2/+2
| | | | | | | | Reviewed-by: Trust Me
* | Disabled the use of VERSION_1_3 GLX functions on HPUX.Carlos Manuel Duclos Vergara2009-06-151-4/+8
| | | | | | | | | | | | This is a compilation fix reported by pulse agent on HPUXi. Reviewed-by: Samuel
* | All of Qt's own code compiles with -pedantic now (but pcre and webkit don't ↵David Faure2009-06-041-1/+1
| | | | | | | | | | | | | | seem fixable easily) Merge-request: 594 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* | improved string operations all over the placeThierry Bastian2009-05-281-3/+3
| | | | | | | | | | used character operations whenever possible better usage of QLatin1String
* | Merge branch '4.5' of git@scm.dev.nokia.troll.no:qt/qtSimon Hausmann2009-05-271-24/+6
|\ \ | |/ | | | | | | Conflicts: tests/auto/qtreeview/tst_qtreeview.cpp
| * qdoc: Added some missing qdoc comments.Martin Smith2009-05-251-24/+6
| | | | | | | | Task-number: 252491
| * Long live Qt 4.5!Lars Knoll2009-03-231-0/+1425
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* Make WA_TranslucentBackground work on QGLWidget for X11Tom Cooksey2009-05-271-4/+112
| | | | | | | This patch enables QGLWidget's to have an ARGB visual on X11, alowing GL rendering on semi-transparent windows. Reviewed-By: Trond
* Long live Qt!Lars Knoll2009-03-231-0/+1425