Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Reverted use of GL 2 engine as default on desktop. | Samuel Rødal | 2009-05-13 | 1 | -1/+1 |
| | | | | | | | | | | | | Using GL 2 as default engine breaks the use cases where OpenGL commands are inter-mixed with QPainter commands, such as when using raw OpenGL in graphicsview. For now we'll use the old OpenGL engine for QGLWidget, QGLPixelBuffer, and QGLFramebufferObject on desktop, and the OpenGL 2 paint engine when the OpenGL graphics system is used. Reviewed-by: Trond | ||||
* | Enabled compilation of both GL and GL2 paint engine. | Samuel Rødal | 2009-05-13 | 1 | -8/+11 |
| | | | | | | | Compile both GL and GL2 paint engine on desktop, and choose between them at run-time based on GL version flags. Reviewed-by: Tom | ||||
* | Merge branch 'gl2text' of ..\qt-main | Kim Motoyoshi Kalland | 2009-04-01 | 1 | -3/+7 |
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* | Long live Qt! | Lars Knoll | 2009-03-23 | 1 | -0/+582 |