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* Merge license header changes from 4.5Volker Hilsheimer2009-06-161-2/+2
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| * Update license headers as requested by the marketing department.Jason McDonald2009-06-161-2/+2
| | | | | | | | Reviewed-by: Trust Me
| * Long live Qt 4.5!Lars Knoll2009-03-231-0/+582
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* Another breakage in 1bbe23c5 - move qpaintengineex_opengl2_p.h include upRhys Weatherley2009-06-091-3/+6
| | | | | | | | Moving qpaintengineex_opengl2_p.h down caused it to come after an include of <X11/Xlib.h>, which causes problems on some platforms. Move it back up again. Reviewed-by: trustme
* Make OpenGL/ES 1.1 work again for Qt/EmbeddedRhys Weatherley2009-06-091-2/+3
| | | | Reviewed-by: trustme
* Moved QGL2PaintEngineExPrivate into GL2 paint engine header file.Samuel Rødal2009-05-281-2/+1
| | | | Reviewed-by: Tom
* Made PixelBuffer/FramebufferObject report correct DPI based metrics.Samuel Rødal2009-05-251-7/+8
| | | | | | | We need to use both qt_defaultDpiX and qt_defaultDpiY, and round the resulting metric values. Reviewed-by: Trond
* Make QtOpenGL compile on OpenGL ES 1.1 againTom Cooksey2009-05-141-3/+7
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* Reverted use of GL 2 engine as default on desktop.Samuel Rødal2009-05-131-1/+1
| | | | | | | | | | | | Using GL 2 as default engine breaks the use cases where OpenGL commands are inter-mixed with QPainter commands, such as when using raw OpenGL in graphicsview. For now we'll use the old OpenGL engine for QGLWidget, QGLPixelBuffer, and QGLFramebufferObject on desktop, and the OpenGL 2 paint engine when the OpenGL graphics system is used. Reviewed-by: Trond
* Enabled compilation of both GL and GL2 paint engine.Samuel Rødal2009-05-131-8/+11
| | | | | | | Compile both GL and GL2 paint engine on desktop, and choose between them at run-time based on GL version flags. Reviewed-by: Tom
* Merge branch 'gl2text' of ..\qt-mainKim Motoyoshi Kalland2009-04-011-3/+7
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* Long live Qt!Lars Knoll2009-03-231-0/+582