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* Update year in Nokia copyright messages.Jason McDonald2012-01-111-1/+1
| | | | | | | | | Simple search and replace. This commit doesn't touch 3rd-party files, nor translations (where the change is not so simple and will be handled in a separate commit). Change-Id: I4e48513b8078a44a8cd272326685b25338890148 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Revert "Fix memory leaks in OpenVG and OpenGL resource pools"mread2011-12-121-2/+4
| | | | | | | | | | | | This reverts commit 8752faf0564bed86396b01529dc8ef5064150f4c. Also Revert "Fix def files" This reverts commit d2a3b9ee8c9329cac96b5e509df0e6a69dbef91c. This was found to cause a crash in QMLGallery app. It is not necessary to delete these resource pools at app exit, as the OS should automatically release the resources at this point. Reviewed-by: Jani Hautakangas
* Fix memory leaks in OpenVG and OpenGL resource poolsJani Hautakangas2011-11-301-4/+2
| | | | | Task-number: QTBUG-22743 Reviewed-by: Murray Read
* Simplify texture pooling logic in GL graphics system.Jani Hautakangas2011-06-091-70/+66
| | | | | | | | | | | | | Remove ugly TemporarilyCachedBindOption and use QGLTexture objects as texture pool entries instead of QGLPixmapData. Make texture pooling totally Symbian specific, remove VG like texture pooling code and use common texture binding path which is used on other platforms also on Symbian. QGLPixmapData should be only used to bind SgImage based textures (will be implemented by another commit). Task-number: QTBUG-19180 Reviewed-by: Samuel Rødal
* Update licenseheader text in source filesJyri Tahtela2011-05-131-17/+17
| | | | | | | Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
* Change Symbian to use destroyed swap behaviour in GLJani Hautakangas2011-03-221-2/+5
| | | | | | | | Destroyed swap behaviour is a little bit faster than preserved swap with heavily animated UIs like QML. Task-number: QTBUG-18270 Reviewed-by: Samuel Rødal
* Initial implementation of GLES2.0 resource poolingJani Hautakangas2011-03-151-0/+241
Keep the implementation in separate qpixmapdata_poolgl.cpp file until the pooling has been verified and confirmed to work ok. Task-number: QTBUG-15253 QTBUG-17850 Reviewed-by: Samuel Rødal