| Commit message (Collapse) | Author | Age | Files | Lines |
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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This reverts commit 8752faf0564bed86396b01529dc8ef5064150f4c.
Also Revert "Fix def files"
This reverts commit d2a3b9ee8c9329cac96b5e509df0e6a69dbef91c.
This was found to cause a crash in QMLGallery app.
It is not necessary to delete these resource pools at app
exit, as the OS should automatically release the resources
at this point.
Reviewed-by: Jani Hautakangas
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Task-number: QTBUG-22743
Reviewed-by: Murray Read
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Remove ugly TemporarilyCachedBindOption and use QGLTexture
objects as texture pool entries instead of QGLPixmapData.
Make texture pooling totally Symbian specific, remove
VG like texture pooling code and use common texture binding
path which is used on other platforms also on Symbian.
QGLPixmapData should be only used to bind SgImage based
textures (will be implemented by another commit).
Task-number: QTBUG-19180
Reviewed-by: Samuel Rødal
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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Destroyed swap behaviour is a little bit faster than
preserved swap with heavily animated UIs like QML.
Task-number: QTBUG-18270
Reviewed-by: Samuel Rødal
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Keep the implementation in separate
qpixmapdata_poolgl.cpp file until the pooling has
been verified and confirmed to work ok.
Task-number: QTBUG-15253 QTBUG-17850
Reviewed-by: Samuel Rødal
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