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path: root/src/opengl/qgltexturepool.cpp
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* Simplify texture pooling logic in GL graphics system.Jani Hautakangas2011-06-091-70/+66
| | | | | | | | | | | | | Remove ugly TemporarilyCachedBindOption and use QGLTexture objects as texture pool entries instead of QGLPixmapData. Make texture pooling totally Symbian specific, remove VG like texture pooling code and use common texture binding path which is used on other platforms also on Symbian. QGLPixmapData should be only used to bind SgImage based textures (will be implemented by another commit). Task-number: QTBUG-19180 Reviewed-by: Samuel Rødal
* Update licenseheader text in source filesJyri Tahtela2011-05-131-17/+17
| | | | | | | Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
* Change Symbian to use destroyed swap behaviour in GLJani Hautakangas2011-03-221-2/+5
| | | | | | | | Destroyed swap behaviour is a little bit faster than preserved swap with heavily animated UIs like QML. Task-number: QTBUG-18270 Reviewed-by: Samuel Rødal
* Initial implementation of GLES2.0 resource poolingJani Hautakangas2011-03-151-0/+241
Keep the implementation in separate qpixmapdata_poolgl.cpp file until the pooling has been verified and confirmed to work ok. Task-number: QTBUG-15253 QTBUG-17850 Reviewed-by: Samuel Rødal