Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Update copyright year to 2011. | Jason McDonald | 2011-01-10 | 1 | -1/+1 |
| | | | | Reviewed-by: Trust Me | ||||
* | Update copyright year to 2010 | Jason McDonald | 2010-01-06 | 1 | -1/+1 |
| | | | | Reviewed-by: Trust Me | ||||
* | Improvements to graphics effects API after review round. | Samuel Rødal | 2009-11-10 | 1 | -1/+1 |
| | | | | | | | | | | | | * Get rid of QGraphicsEffectSource from the public API, instead add convenience functions in QGraphicsEffect. This way we commit to less API, and are free to introduce a customizable QGraphicsEffectSource in a future release. * Move PixmapPadMode into QGraphicsEffect and tweak the names of the enum values. * Make QGraphicsBlurEffect::BlurHint into a bit flag, for extensibility. Reviewed-by: Bjørn Erik Nilsen | ||||
* | Update license headers again. | Jason McDonald | 2009-09-09 | 1 | -4/+4 |
| | | | | Reviewed-by: Trust Me | ||||
* | Make QGraphicsShaderEffect private API for 4.6 | Rhys Weatherley | 2009-09-06 | 1 | -0/+94 |
The custom shader code in the OpenGL2 paint engine needs time to mature before we make this official public API. Reviewed-by: trustme |