Commit message (Expand) | Author | Age | Files | Lines | |
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* | Added check in GL pixmap backend to fall back to raster if FBO fails. | Samuel Rødal | 2009-05-29 | 1 | -32/+37 |
* | Avoided expensive image upload for GL pixmap backend for QPixmap::fill. | Samuel Rødal | 2009-05-27 | 1 | -9/+37 |
* | Fixed bug in uninitialized GL pixmaps. | Samuel Rødal | 2009-05-25 | 1 | -0/+2 |
* | Reverted use of GL 2 engine as default on desktop. | Samuel Rødal | 2009-05-13 | 1 | -4/+4 |
* | Enabled compilation of both GL and GL2 paint engine. | Samuel Rødal | 2009-05-13 | 1 | -4/+0 |
* | Big GL Extension Cleanup | Tom Cooksey | 2009-05-06 | 1 | -5/+5 |
* | Prevent copy back from FBO when initializing render FBO from texture. | Samuel Rødal | 2009-04-20 | 1 | -3/+3 |
* | Correctly handle using GL pixmaps that still have an active engine. | Samuel Rødal | 2009-04-17 | 1 | -13/+30 |
* | Use FBOs as pixmap backend in GL graphics system. | Samuel Rødal | 2009-04-16 | 1 | -68/+168 |
* | Fixes: Enable use of the GL pixmap backend in the GL 2 paint engine. | Samuel Rødal | 2009-04-01 | 1 | -3/+10 |
* | Long live Qt! | Lars Knoll | 2009-03-23 | 1 | -0/+321 |