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path: root/src/opengl/qpixmapdata_gl.cpp
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* Optimized QPixmap::fill for GL backend when pixmap is used as is.Samuel Rødal2009-10-151-6/+16
* Fixed tst_QPixmap test failures with GL pixmap backend.Samuel Rødal2009-10-151-0/+4
* Added QPixmapData::createCompatiblePixmapData() used by QPixmap::copy().Samuel Rødal2009-10-141-0/+5
* Fixing some GCC warningsJoão Abecasis2009-10-071-1/+1
* Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-10-021-1/+1
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| * QGLContext::areSharing() to check for GL share relationshipsRhys Weatherley2009-10-011-1/+1
* | Explicitely check for alpha pixels before creating an alpha GL pixnmapGunnar Sletta2009-10-021-6/+15
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* Fixed crash with QPixmap::fill() when pixmap is painted to using opengl1Gunnar Sletta2009-09-251-9/+17
* Fixed bug in GL pixmap backend (causing missing rendering in lance).Samuel Rødal2009-09-181-1/+5
* Fix glMatrixMode() arguments for desktop OpenGLRhys Weatherley2009-09-151-2/+2
* Compilation fix for OpenGL/ES 2.0Rhys Weatherley2009-09-151-0/+2
* Increased performance of blurpicker example with GL 2 engine.Samuel Rødal2009-09-151-8/+8
* Fixed rendering errors in blurpicker with -graphicssystem openglSamuel Rødal2009-09-151-1/+15
* Re-order begin() so everything needing a current context has oneTom Cooksey2009-09-101-6/+2
* Update license headers again.Jason McDonald2009-09-091-4/+4
* Make QGLPixmapData work with the new QGLPaintDevice APITom Cooksey2009-09-081-36/+80
* Add operator== and != to QGLFramebufferObjectFormatRhys Weatherley2009-09-081-6/+1
* Slightly improved QGLFramebufferObjectFormat API.Samuel Rødal2009-09-041-2/+2
* Fixed issues with using GLenum in public API on mac.Samuel Rødal2009-09-031-1/+1
* Merge branch '4.5' into 4.6Thiago Macieira2009-08-311-13/+13
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| * Update tech preview license header.Jason McDonald2009-08-311-13/+13
| * Update license headers.Jason McDonald2009-08-111-1/+1
* | Move QGLShareContextScope to qgl_p.h so other things can use it.Rhys Weatherley2009-08-311-37/+0
* | New variant of QGLContext::bindTexture that does not require mipmap generationGunnar Sletta2009-08-271-1/+1
* | Removed warnings / debug output in the GL 2 engine / pixmap filter code.Samuel Rødal2009-08-251-2/+0
* | Merge commit 'qt/master' into kinetic-graphicseffectBjørn Erik Nilsen2009-08-171-1/+1
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| * | Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
* | | Fixed various valgrind-reported issues in GL 2 engine.Samuel Rødal2009-07-291-4/+5
* | | Merge commit 'qt-graphics-team/pixmapfilters-redux' into kinetic-graphicseffectSamuel Rødal2009-07-281-41/+93
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| * | Refactored the GL QPixmap backend to use an FBO pool class.Samuel Rødal2009-07-021-41/+93
* | | Use texture_from_pixmap on X11 & avoid copiesTom Cooksey2009-07-221-20/+26
* | | Fixed compile with -qtnamespace and MSVC.Rohan McGovern2009-07-221-1/+2
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* | Fixed some regressions in the OpenGL pixmap backend.Samuel Rødal2009-06-291-1/+8
* | Speed up QPixmap::width(), height(), isNull() and depth().Andreas Aardal Hanssen2009-06-171-28/+32
* | Prevented infinite recursion in GL graphics system.Samuel Rødal2009-06-171-2/+5
* | Merge license header changes from 4.5Volker Hilsheimer2009-06-161-2/+2
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| * Update license headers as requested by the marketing department.Jason McDonald2009-06-161-2/+2
| * Long live Qt 4.5!Lars Knoll2009-03-231-0/+313
* Re-enabled GL pixmap backend and window surface to work without GL2.Samuel Rødal2009-06-151-1/+2
* Fixed bitmap drawing in GL 2 engine when not using GL pixmap backend.Samuel Rødal2009-06-121-1/+1
* Made QPixmap autotest pass with -graphicssystem openglSamuel Rødal2009-06-121-14/+53
* Prevented pixmap FBOs from growing too big.Samuel Rødal2009-06-091-0/+5
* Added check in GL pixmap backend to fall back to raster if FBO fails.Samuel Rødal2009-05-291-32/+37
* Avoided expensive image upload for GL pixmap backend for QPixmap::fill.Samuel Rødal2009-05-271-9/+37
* Fixed bug in uninitialized GL pixmaps.Samuel Rødal2009-05-251-0/+2
* Reverted use of GL 2 engine as default on desktop.Samuel Rødal2009-05-131-4/+4
* Enabled compilation of both GL and GL2 paint engine.Samuel Rødal2009-05-131-4/+0
* Big GL Extension CleanupTom Cooksey2009-05-061-5/+5
* Prevent copy back from FBO when initializing render FBO from texture.Samuel Rødal2009-04-201-3/+3
* Correctly handle using GL pixmaps that still have an active engine.Samuel Rødal2009-04-171-13/+30