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path: root/src/opengl/qpixmapdata_gl_p.h
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* Use GLInt and not uint because of Apple's old header swapMartin Smith2009-05-271-1/+1
* Prevent copy back from FBO when initializing render FBO from texture.Samuel Rødal2009-04-201-1/+1
* Correctly handle using GL pixmaps that still have an active engine.Samuel Rødal2009-04-171-2/+5
* Use FBOs as pixmap backend in GL graphics system.Samuel Rødal2009-04-161-1/+18
* Fixes: Enable use of the GL pixmap backend in the GL 2 paint engine.Samuel Rødal2009-04-011-0/+1
* Long live Qt!Lars Knoll2009-03-231-0/+109