Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use GLInt and not uint because of Apple's old header swap | Martin Smith | 2009-05-27 | 1 | -1/+1 |
* | Prevent copy back from FBO when initializing render FBO from texture. | Samuel Rødal | 2009-04-20 | 1 | -1/+1 |
* | Correctly handle using GL pixmaps that still have an active engine. | Samuel Rødal | 2009-04-17 | 1 | -2/+5 |
* | Use FBOs as pixmap backend in GL graphics system. | Samuel Rødal | 2009-04-16 | 1 | -1/+18 |
* | Fixes: Enable use of the GL pixmap backend in the GL 2 paint engine. | Samuel Rødal | 2009-04-01 | 1 | -0/+1 |
* | Long live Qt! | Lars Knoll | 2009-03-23 | 1 | -0/+109 |