Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use different GL contexts for ARGB & RGB pixmaps | Tom Cooksey | 2009-10-19 | 1 | -31/+100 |
| | | | | | | | | | On 16 bpp systems, RGB pixmaps are 16-bit whereas ARGB pixmaps are 32-bit. This means two different EGL configs are used which are incompatable with each other. As a result, we have to use 2 different EGL contexts - one for each config. Reviewed-By: Trustme | ||||
* | Add a new QX11GLPixmapData which renders to X pixmaps using GL | Tom Cooksey | 2009-10-19 | 1 | -0/+183 |
Enable it by setting QT_USE_X11GL_PIXMAPS environment variable while using the -graphicssystem opengl |