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path: root/src/opengl/qwindowsurface_gl.cpp
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* Ran the script utils/normalizeOlivier Goffart2009-11-181-1/+1
* Modify QGLShader and QGLShaderProgram in response to API reviewRhys Weatherley2009-11-051-1/+1
* Merge branch '4.6' into 4.6-platformDenis Dzyubenko2009-10-261-1/+1
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| * Suppress warnings in QtOpenGL codeRhys Weatherley2009-10-261-1/+1
* | Remove internal widgets from QApplication::topLevelWidgets()Prasanth Ullattil2009-10-231-1/+4
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* Add a new window surface which utilises QX11GLPixmapDataTom Cooksey2009-10-201-0/+1
* Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-10-191-12/+2
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| * qt_paint_device_metric() for fetching metricsRhys Weatherley2009-10-151-1/+1
| * Centralize all GL paint engine creations into qt_qgl_paint_engine()Rhys Weatherley2009-10-151-11/+1
* | Fixed crash in the Boxes demo when using -graphicssystem opengl.Kim Motoyoshi Kalland2009-10-161-0/+6
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* Make 16-bit graphicssystem opengl workGunnar Sletta2009-10-021-0/+6
* Suppress some compiler warnings that occur under OpenGL/ES 2.0Rhys Weatherley2009-09-281-0/+2
* Make the GL graphics system work under OpenGL/ES 2.0Rhys Weatherley2009-09-281-4/+69
* Prevented crash in svgviewer in graphics system OpenGL with QGLWidget.Samuel Rødal2009-09-241-0/+2
* Refactored gl window surface a bit.Gunnar Sletta2009-09-211-37/+43
* context()->makeCurrent() is called above, so this is redundant.Gunnar Sletta2009-09-171-2/+0
* Made GL window surface work better with native child widgets.Samuel Rødal2009-09-111-18/+62
* Do not use FBO as backend for window surface in opengl engineEskil Abrahamsen Blomfeldt2009-09-111-1/+2
* Update license headers again.Jason McDonald2009-09-091-4/+4
* Make QGLWindowSurface use new QGLPaintDevice APITom Cooksey2009-09-081-22/+43
* Slightly improved QGLFramebufferObjectFormat API.Samuel Rødal2009-09-041-1/+1
* Fixed issues with using GLenum in public API on mac.Samuel Rødal2009-09-031-1/+1
* Merge branch '4.5' into 4.6Thiago Macieira2009-08-311-13/+13
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| * Update tech preview license header.Jason McDonald2009-08-311-13/+13
| * Update license headers.Jason McDonald2009-08-111-1/+1
* | Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
* | Enabled double buffering of window surfaces on Windows.Kim Motoyoshi Kalland2009-07-031-1/+1
* | Prevented infinite recursion in GL graphics system.Samuel Rødal2009-06-171-2/+5
* | Merge license header changes from 4.5Volker Hilsheimer2009-06-161-2/+2
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| * Update license headers as requested by the marketing department.Jason McDonald2009-06-161-2/+2
* | Re-enabled GL pixmap backend and window surface to work without GL2.Samuel Rødal2009-06-151-0/+12
* | Made QPixmap autotest pass with -graphicssystem openglSamuel Rødal2009-06-121-0/+20
* | Fix build on X11/OpenGL ES 2.0Tom Cooksey2009-05-281-1/+1
* | Introduced preserved swap buffer path in GL window surface.Samuel Rødal2009-05-251-50/+64
* | Reverted use of GL 2 engine as default on desktop.Samuel Rødal2009-05-131-16/+4
* | Made GL graphics system work with GLES2 w/o FramebufferBlit extension.Samuel Rødal2009-05-131-10/+11
* | Enabled compilation of both GL and GL2 paint engine.Samuel Rødal2009-05-131-7/+11
* | Big GL Extension CleanupTom Cooksey2009-05-061-2/+2
* | Fix OpenGL ES 2.0 breakagesTom Cooksey2009-05-051-1/+10
* | Merge branch 'shader-api' into gl2engine-new-shadersRhys Weatherley2009-05-011-1/+1
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| * Compile fix for static builds on Windows for QtOpenGL apps.Denis Dzyubenko2009-04-221-1/+1
| * Make OpenGL/ES 1.1 CommonLite and OpenGL/ES 1.0 builds workRhys Weatherley2009-04-071-0/+4
| * Long live Qt 4.5!Lars Knoll2009-03-231-0/+661
* Merge branch 'master' of git@scm.dev.nokia.troll.no:qt/qt-graphics-teamGunnar Sletta2009-04-171-39/+57
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| * Use FBOs as pixmap backend in GL graphics system.Samuel Rødal2009-04-161-9/+25
| * Make FBO the default instead of pixel buffers in GL window surface.Samuel Rødal2009-04-161-28/+29
| * Ensure we don't access the GL share widget when it's being destroyed.Samuel Rødal2009-04-161-2/+3
* | Merge branch 'qt/main'Gunnar Sletta2009-04-171-0/+4
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| * Make OpenGL/ES 1.1 CommonLite and OpenGL/ES 1.0 builds workRhys Weatherley2009-04-071-0/+4
* | Fixes: Use the new framebuffer blit/multisample API in the window surface.Samuel Rødal2009-04-011-18/+31