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* Made GL2 engine default for QGLWidget, and added GL2 sync() functionSamuel Rødal2009-05-293-1/+39
* Added check in GL pixmap backend to fall back to raster if FBO fails.Samuel Rødal2009-05-291-32/+37
* Fixed bug in GL graphics system when painting to pixmaps.Samuel Rødal2009-05-281-0/+3
* Fixed incorrect handling of composition modes in GL2 paint engine.Samuel Rødal2009-05-282-22/+11
* Compile fix with namespaces.hjk2009-05-287-3/+28
* Make WA_TranslucentBackground work for QGLWidgets on X11/EGLTom Cooksey2009-05-281-11/+15
* Print the error string when surface creation failsTom Cooksey2009-05-281-1/+4
* Fix build on X11/OpenGL ES 2.0Tom Cooksey2009-05-281-1/+1
* Moved QGL2PaintEngineExPrivate into GL2 paint engine header file.Samuel Rødal2009-05-284-93/+96
* improved string operations all over the placeThierry Bastian2009-05-285-31/+30
* Merge branch '4.5' of git@scm.dev.nokia.troll.no:qt/qtSimon Hausmann2009-05-274-46/+51
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| * qdoc: Added some missing qdoc comments.Martin Smith2009-05-254-46/+51
* | Make QGLWidgets have the same background colour as QWidgetsTom Cooksey2009-05-274-17/+22
* | Make WA_TranslucentBackground work on QGLWidget for X11Tom Cooksey2009-05-274-6/+124
* | Avoided expensive image upload for GL pixmap backend for QPixmap::fill.Samuel Rødal2009-05-274-11/+59
* | Fixed bugs in GL2 paint engine when several engines are active.Samuel Rødal2009-05-274-33/+41
* | Use GLInt and not uint because of Apple's old header swapMartin Smith2009-05-271-1/+1
* | some cleanups on private exported symbolsThierry Bastian2009-05-261-1/+0
* | A GLint is converted to int for passing to qBound().Martin Smith2009-05-261-1/+1
* | Fix build failure on MacOS 10.4Tom Cooksey2009-05-261-3/+3
* | Introduced preserved swap buffer path in GL window surface.Samuel Rødal2009-05-251-50/+64
* | Fixed bug in uninitialized GL pixmaps.Samuel Rødal2009-05-251-0/+2
* | Fixed broken system clip handling in GL2 paint engine.Samuel Rødal2009-05-252-2/+11
* | Made PixelBuffer/FramebufferObject report correct DPI based metrics.Samuel Rødal2009-05-252-14/+16
* | If EGL fails to provide a valid Visual ID, try XRender for ARGBsTom Cooksey2009-05-221-9/+55
* | Try to use the X11 visual ID provided by EGLTom Cooksey2009-05-221-30/+74
* | Fix changed behaviour after QEglProperties::value() patchTom Cooksey2009-05-222-14/+14
* | Merge commit 'qt/master'Samuel Rødal2009-05-202-20/+4
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| * \ Merge branch '4.5' of git@scm.dev.nokia.troll.no:qt/qtSimon Hausmann2009-05-191-1/+1
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| | * Fix some typos in the documentation.Frederik Schwarzer2009-05-181-1/+1
| * | Optimize rendering in the GL engineZack Rusin2009-05-111-19/+3
* | | Make QEglProperties::value() return the EGL default if not setTom Cooksey2009-05-201-1/+48
* | | Fix GLSL for OMAP3 and error checkingTom Cooksey2009-05-202-3/+3
* | | Fix GL2 paint engine builds on Big-endian machinesTom Cooksey2009-05-151-11/+8
* | | Make QtOpenGL compile on OpenGL ES 1.1 againTom Cooksey2009-05-148-45/+116
* | | Merge commit 'qt/master'Samuel Rødal2009-05-132-5/+3
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| * | Merge branch '4.5'Thiago Macieira2009-05-071-2/+1
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| | * Compiler warnings (Mac/Carbon)Bjoern Erik Nilsen2009-05-071-2/+1
| * | Merge branch '4.5' of git@scm.dev.troll.no:qt/qtSimon Hausmann2009-05-061-3/+2
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| | * Re-enabled antialiasing for large font sizes in OpenGL paint engine.Samuel Rødal2009-05-061-3/+2
* | | Reverted use of GL 2 engine as default on desktop.Samuel Rødal2009-05-136-27/+15
* | | Made GL graphics system work with GLES2 w/o FramebufferBlit extension.Samuel Rødal2009-05-131-10/+11
* | | Enabled compilation of both GL and GL2 paint engine.Samuel Rødal2009-05-1313-124/+109
* | | Merge branch 'shader-api'Rhys Weatherley2009-05-101-1/+1
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| * | | Mac OSX compile errors in shader usageRhys Weatherley2009-05-101-1/+1
* | | | Merge branch 'gl2engine-new-shaders' into graphics-masterTom Cooksey2009-05-0612-406/+494
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| * | | | Big GL Extension CleanupTom Cooksey2009-05-068-252/+253
| * | | | Fix OpenGL ES 2.0 breakagesTom Cooksey2009-05-053-3/+14
| * | | | Rename uses of QGLShaderProgram::errors() to log()Rhys Weatherley2009-05-011-2/+2
| * | | | Merge branch 'shader-api' into gl2engine-new-shadersRhys Weatherley2009-05-017-149/+225
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