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* Implement the drop shadow filter for OpenGLRhys Weatherley2009-10-052-3/+166
* Update systemclip based on the correct parametersGunnar Sletta2009-10-051-1/+1
* Consistently use QGLShareContextScope for context switchingRhys Weatherley2009-10-054-63/+45
* Merge QGLContextReference into QGLContextGroupRhys Weatherley2009-10-042-73/+62
* Move QGLContextResource management into QGLContextGroupRhys Weatherley2009-10-042-94/+37
* Add unit tests for QGLContextResourceRhys Weatherley2009-10-041-1/+1
* Changed implementation of qDrawBorderPixmap() to use qDrawPixmaps().Kim Motoyoshi Kalland2009-10-022-8/+12
* Added support for drawing a pixmap multiple times in one call.Kim Motoyoshi Kalland2009-10-025-45/+197
* Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-10-0216-438/+440
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| * Remove QHash overhead from QGLShareRegisterRhys Weatherley2009-10-022-28/+20
| * Remove unnecessary reference to QGLContextGroup::extensionFuncs()Rhys Weatherley2009-10-021-2/+0
| * Remove unnecessary function definition: qt_qgl_egl_display()Rhys Weatherley2009-10-011-2/+0
| * Fix BadDrawable errors when re-parenting a QGLWidget on X11/EGLTom Cooksey2009-10-011-2/+13
| * Refactor retrieving the X11 visual for EGLEskil Abrahamsen Blomfeldt2009-10-011-74/+84
| * Doc: Mark new overloads with \since 4.6.Volker Hilsheimer2009-10-011-1/+6
| * Fix warnings on mingwThierry Bastian2009-10-011-0/+1
| * Split EGL config selection & surface creation into seperate functionsTom Cooksey2009-10-011-73/+102
| * QGLContext::areSharing() to check for GL share relationshipsRhys Weatherley2009-10-016-19/+29
| * Add unit tests for QGLShareRegisterRhys Weatherley2009-10-011-1/+1
| * Use QGLSharedResourceGuard to track contexts in the shader managerRhys Weatherley2009-10-012-5/+5
| * Make QGLFramebufferObject crash-proof if QGLContext destroyed firstRhys Weatherley2009-10-012-26/+39
| * Add Qt::RenderHint to control rendering operations.Bjørn Erik Nilsen2009-09-301-9/+9
| * Fix a memory leak of EGLSurface's in QGLContextRhys Weatherley2009-09-301-2/+4
| * Convert OpenGL convolution filter to OpenGL2 paint engineRhys Weatherley2009-09-301-120/+59
| * Make QPF's implementation of alphaMapForGlyph() consistent.Rhys Weatherley2009-09-291-16/+0
| * Fix EGL/GLX surface leak when using texture-from-pixmapTom Cooksey2009-09-291-3/+2
| * Use glXGetProcAddress to resolve glx extensionsTom Cooksey2009-09-292-57/+68
* | Make 16-bit graphicssystem opengl workGunnar Sletta2009-10-022-1/+17
* | Added timings to the QGL_BIND_TEXTURE_DEBUG debug outputsGunnar Sletta2009-10-021-8/+20
* | Explicitely check for alpha pixels before creating an alpha GL pixnmapGunnar Sletta2009-10-021-6/+15
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* Fixed a crash in the boxes demo when using -graphicssystem opengl.Trond Kjernaasen2009-09-283-2/+8
* Suppress some compiler warnings that occur under OpenGL/ES 2.0Rhys Weatherley2009-09-282-0/+6
* QGLContext::drawTexture() is not supported under OpenGL/ES 2.0Rhys Weatherley2009-09-281-2/+15
* ifdef out convolution filter for OpenGL/ES 2.0Rhys Weatherley2009-09-281-2/+14
* Make the GL graphics system work under OpenGL/ES 2.0Rhys Weatherley2009-09-281-4/+69
* qdoc fixes to QGLFramebufferObject::blitFramebuffer()Rhys Weatherley2009-09-281-6/+11
* Fixed crash with QPixmap::fill() when pixmap is painted to using opengl1Gunnar Sletta2009-09-251-9/+17
* Added #define to GL 2 paint engine to turn off scissor testing.Samuel Rødal2009-09-251-15/+27
* Move common EGL functions to qgl_egl.cppRhys Weatherley2009-09-254-112/+37
* Remove the storage of the EGLSurface from QEglContextRhys Weatherley2009-09-254-20/+21
* Start to separate the EGLSurface from QEglContext in QtOpenGLRhys Weatherley2009-09-247-163/+63
* Added BlurType to blur graphics effect API.Samuel Rødal2009-09-241-10/+10
* Prevented crash in svgviewer in graphics system OpenGL with QGLWidget.Samuel Rødal2009-09-241-0/+2
* Made fast blur in GL 2 engine be radius independent.Samuel Rødal2009-09-242-140/+97
* Added a comment to clarify the purpose of a piece of code.Trond Kjernåsen2009-09-231-1/+1
* Fixed a warning.Trond Kjernåsen2009-09-221-0/+2
* Fixed text drawing in the GL2 engine after sub-pixel hinting was added.Trond Kjernåsen2009-09-222-19/+29
* Resubmit support for subpixel antialiasing on text in the GL2 engine.Kim Motoyoshi Kalland2009-09-227-24/+185
* Revert "Resubmit support for subpixel antialiasing on text in the GL2 engine."Rhys Weatherley2009-09-217-185/+24
* Optimized GL2 engine to use scissor clipping more aggressively.Samuel Rødal2009-09-212-95/+72