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| * Make QPF's implementation of alphaMapForGlyph() consistent.Rhys Weatherley2009-09-291-16/+0
| * Fix EGL/GLX surface leak when using texture-from-pixmapTom Cooksey2009-09-291-3/+2
| * Use glXGetProcAddress to resolve glx extensionsTom Cooksey2009-09-292-57/+68
* | Make 16-bit graphicssystem opengl workGunnar Sletta2009-10-022-1/+17
* | Added timings to the QGL_BIND_TEXTURE_DEBUG debug outputsGunnar Sletta2009-10-021-8/+20
* | Explicitely check for alpha pixels before creating an alpha GL pixnmapGunnar Sletta2009-10-021-6/+15
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* Fixed a crash in the boxes demo when using -graphicssystem opengl.Trond Kjernaasen2009-09-283-2/+8
* Suppress some compiler warnings that occur under OpenGL/ES 2.0Rhys Weatherley2009-09-282-0/+6
* QGLContext::drawTexture() is not supported under OpenGL/ES 2.0Rhys Weatherley2009-09-281-2/+15
* ifdef out convolution filter for OpenGL/ES 2.0Rhys Weatherley2009-09-281-2/+14
* Make the GL graphics system work under OpenGL/ES 2.0Rhys Weatherley2009-09-281-4/+69
* qdoc fixes to QGLFramebufferObject::blitFramebuffer()Rhys Weatherley2009-09-281-6/+11
* Fixed crash with QPixmap::fill() when pixmap is painted to using opengl1Gunnar Sletta2009-09-251-9/+17
* Added #define to GL 2 paint engine to turn off scissor testing.Samuel Rødal2009-09-251-15/+27
* Move common EGL functions to qgl_egl.cppRhys Weatherley2009-09-254-112/+37
* Remove the storage of the EGLSurface from QEglContextRhys Weatherley2009-09-254-20/+21
* Start to separate the EGLSurface from QEglContext in QtOpenGLRhys Weatherley2009-09-247-163/+63
* Added BlurType to blur graphics effect API.Samuel Rødal2009-09-241-10/+10
* Prevented crash in svgviewer in graphics system OpenGL with QGLWidget.Samuel Rødal2009-09-241-0/+2
* Made fast blur in GL 2 engine be radius independent.Samuel Rødal2009-09-242-140/+97
* Added a comment to clarify the purpose of a piece of code.Trond Kjernåsen2009-09-231-1/+1
* Fixed a warning.Trond Kjernåsen2009-09-221-0/+2
* Fixed text drawing in the GL2 engine after sub-pixel hinting was added.Trond Kjernåsen2009-09-222-19/+29
* Resubmit support for subpixel antialiasing on text in the GL2 engine.Kim Motoyoshi Kalland2009-09-227-24/+185
* Revert "Resubmit support for subpixel antialiasing on text in the GL2 engine."Rhys Weatherley2009-09-217-185/+24
* Optimized GL2 engine to use scissor clipping more aggressively.Samuel Rødal2009-09-212-95/+72
* Resubmit support for subpixel antialiasing on text in the GL2 engine.Kim Motoyoshi Kalland2009-09-217-24/+185
* Refactored gl window surface a bit.Gunnar Sletta2009-09-211-37/+43
* Performance: reduce overhead of updateMatrix() in GL2 paint engineRhys Weatherley2009-09-211-32/+45
* Fixed bug in GL pixmap backend (causing missing rendering in lance).Samuel Rødal2009-09-181-1/+5
* Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-09-181-0/+1
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| * Merge branch '4.6' of scm.dev.nokia.troll.no:qt/qt into 4.6Tom Cooksey2009-09-178-184/+23
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| * | Add a QMAKE_LFLAGS_EGL and QMAKE_LFLAGS_OPENGLTom Cooksey2009-09-171-0/+1
* | | context()->makeCurrent() is called above, so this is redundant.Gunnar Sletta2009-09-171-2/+0
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* | qdoc: QGLContext::drawTexture referring to itself.Rhys Weatherley2009-09-171-4/+0
* | Revert "Added support for subpixel antialiasing on text in the GL2 engine."Rhys Weatherley2009-09-177-180/+23
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* Make QtOpenGL on X11/EGL less chatty with it's debug outputTom Cooksey2009-09-161-5/+6
* Added support for subpixel antialiasing on text in the GL2 engine.Kim Motoyoshi Kalland2009-09-167-23/+180
* Merge branch '4.6' of scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-09-165-36/+62
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| * Reduce overhead of paint engine-specific pixmap filtersRhys Weatherley2009-09-164-19/+19
| * Only regenerate pixmap filter source if the parameters have changed.Rhys Weatherley2009-09-151-2/+31
| * Remove unnecessary definitions in GL pixmap filter code.Rhys Weatherley2009-09-151-5/+0
| * Fix glMatrixMode() arguments for desktop OpenGLRhys Weatherley2009-09-151-2/+2
| * Compilation fix for OpenGL/ES 2.0Rhys Weatherley2009-09-151-0/+2
| * Increased performance of blurpicker example with GL 2 engine.Samuel Rødal2009-09-151-8/+8
* | Fixed glsl warnings on mac and stop using texturecoords when not neededGunnar Sletta2009-09-163-26/+20
* | Silenced GLSL compiler warning on Mac OS XGunnar Sletta2009-09-152-1/+5
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* Removed GL1 pixmap filters and ported colorize filter to GL2 engine.Samuel Rødal2009-09-153-61/+22
* Fixed rendering errors in blurpicker with -graphicssystem openglSamuel Rødal2009-09-152-1/+16
* Don't round-trip to GL server for glGetError() in release mode.Rhys Weatherley2009-09-151-1/+10