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* Fixed bad joins in the new stroker... Normal generation was broken.gunnar2009-11-051-4/+2
* Use fallback stroker for cosmetic strokes with asymetric transformsGunnar Sletta2009-11-051-0/+8
* Fix docs for QGLFramebufferObject & add warnings in bind/releaseTom Cooksey2009-11-051-7/+16
* Remove unnessisary QGLFBOGLPaintDevice re-implementationsTom Cooksey2009-11-052-33/+0
* Removed the FBO stacking behaviour and the test attached to it.Trond Kjernåsen2009-11-052-28/+9
* Fixed soft-light composition mode in raster and OpenGL1.Kim Motoyoshi Kalland2009-11-052-339/+361
* Modify QGLShader and QGLShaderProgram in response to API reviewRhys Weatherley2009-11-055-168/+205
* Add QMacGLCompatTypes to QGLShaderProgram APITom Cooksey2009-11-042-0/+61
* Fixed hardcoded GL library names on WinCE.Trond Kjernåsen2009-11-041-16/+1
* Fixed compilation and linking of EGL on Windows CE.Trond Kjernåsen2009-11-041-8/+2
* Compile on Mac OS XEskil Abrahamsen Blomfeldt2009-11-041-1/+1
* Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt-graphics-team into 4.6Gunnar Sletta2009-11-032-30/+3
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| * Fixed some compiler warnings.Samuel Rødal2009-11-032-30/+3
* | Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-11-033-16/+17
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| * Sanitize building Qt with OpenGL ES supportHarald Fernengel2009-11-021-12/+10
| * Compilation error qegl_p.h not found for OpenGL ES enabled build of QtKeith Isdale2009-11-021-3/+3
| * Merge commit '8c4edbd04f350294462fd689748de2dd7cc84d47' into 4.6-upstreamBradley T. Hughes2009-10-301-1/+4
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| | * Merge branch '4.6' into 4.6-platformDenis Dzyubenko2009-10-267-78/+376
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| | * | Remove internal widgets from QApplication::topLevelWidgets()Prasanth Ullattil2009-10-231-1/+4
* | | | Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt-graphics-team into 4.6Gunnar Sletta2009-11-026-31/+403
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| * | | | Minor doc fixes for QGLContext::BindOption.Samuel Rødal2009-11-021-1/+3
| * | | | Fixed compiler warning on GCC about empty while statement.Samuel Rødal2009-11-021-1/+1
| * | | | Optimized animated blur radii in the GL 2 paint engine.Samuel Rødal2009-11-023-12/+369
| * | | | Moved Qt::RenderHint back into QGraphicsBlurEffect and added a hint.Samuel Rødal2009-11-021-14/+14
| * | | | Added strict size parameter to QGLFramebufferObject pool.Samuel Rødal2009-11-022-4/+17
* | | | | Better cosmetic pen scaling for beziers in tristroker.Gunnar Sletta2009-11-021-1/+1
* | | | | Safeguard isNull() pixmaps in bindTexture and remove a compile warningGunnar Sletta2009-11-022-1/+40
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* | | | Remove partial shader support from QGLShader/QGLShaderProgramRhys Weatherley2009-11-012-185/+6
* | | | Implement a simple caching algorithm for shader programs.Tom Cooksey2009-10-302-31/+53
* | | | Rename qglEngineShaderSourceCode to qShaderSnippetsTom Cooksey2009-10-302-71/+93
* | | | Refactor of shader manager to not use partial shadersTom Cooksey2009-10-304-217/+211
* | | | Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt-graphics-team into 4.6Gunnar Sletta2009-10-303-4/+6
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| * | | Added QImagePixmapCleanupHooks functions for enabling hooks.Samuel Rødal2009-10-293-4/+6
* | | | Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-10-304-222/+6
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| * | | Remove shader/program binary support for nowRhys Weatherley2009-10-282-222/+0
| * | | Fix namespace buildRichard Moe Gustavsen2009-10-282-0/+6
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* | | Made internal FBOs snap to power-of-two when not wasting too much space.Samuel Rødal2009-10-291-2/+15
* | | Got rid of redundant texture parameter settings in GL pixmap filters.Samuel Rødal2009-10-291-16/+0
* | | Added some optimizations to the blur and drop shadow GL filters.Samuel Rødal2009-10-294-181/+281
* | | Fix bug for message error "Texture updload failed, error code 0x500"Stefano Pironato2009-10-281-1/+0
* | | Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt-graphics-team into 4.6Gunnar Sletta2009-10-271-2/+2
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| * | | Made blur and drop shadow APIs use qreal instead of int for blur radius.Samuel Rødal2009-10-271-2/+2
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* | | Merge branch 'vectorpath' into 4.6Gunnar Sletta2009-10-271-3/+1
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| * | | Make use of QVectorPath::isConvex() to speed up rounded rect fillingGunnar Sletta2009-10-271-3/+1
* | | | Reset the GL error stack prior to checking for errors in bindTexture()Gunnar Sletta2009-10-271-0/+5
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* | | Kill a tiny few sin/cos/sqrt calls in the new strokerGunnar Sletta2009-10-262-3/+12
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* | Suppress warnings in QtOpenGL codeRhys Weatherley2009-10-263-1/+5
* | Suppress warnings under OpenGL/ES 2.0 in QGLShaderProgramRhys Weatherley2009-10-261-0/+55
* | Fix OpenGL/ES 2.0 bug in previous QGLShaderProgram check-inRhys Weatherley2009-10-261-1/+1
* | Use QObjectPrivate within QGLShaderPrivate and QGLShaderProgramPrivateRhys Weatherley2009-10-262-47/+134