| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/gui/kernel/qapplication.cpp
tests/auto/qfileinfo/tst_qfileinfo.cpp
tools/qdoc3/test/assistant.qdocconf
tools/qdoc3/test/designer.qdocconf
tools/qdoc3/test/linguist.qdocconf
tools/qdoc3/test/qmake.qdocconf
tools/qdoc3/test/qt-build-docs.qdocconf
tools/qdoc3/test/qt.qdocconf
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Task-number: QTBUG-12266
Merge-request: 752
Reviewed-by: Trond
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This is more or less the same as in the
QGLFramebufferObject::bind()/release() case.
Task-number: QTBUG-12319
Reviewed-by: Kim
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Conflicts:
tests/auto/qtexttable/tst_qtexttable.cpp
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Reviewed-by: Eskil
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Conflicts:
bin/syncqt
src/3rdparty/webkit/VERSION
src/3rdparty/webkit/WebCore/ChangeLog
src/3rdparty/webkit/WebCore/bridge/qt/qt_instance.cpp
src/3rdparty/webkit/WebCore/bridge/qt/qt_runtime.h
src/3rdparty/webkit/WebCore/page/FrameView.cpp
src/3rdparty/webkit/WebCore/page/FrameView.h
src/3rdparty/webkit/WebCore/platform/ScrollView.cpp
src/3rdparty/webkit/WebCore/platform/ScrollView.h
src/corelib/plugin/quuid.cpp
src/gui/dialogs/qfontdialog.cpp
src/multimedia/audio/qaudiodevicefactory.cpp
src/opengl/qgl.cpp
src/openvg/qpaintengine_vg.cpp
tests/auto/qxmlquery/tst_qxmlquery.cpp
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The proper define should be Q_WS_WIN.
Task-number: QTBUG-12040
Reviewed-by: Prasanth
Reviewed-by: Eskil
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Conflicts:
src/opengl/qgl_p.h
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Reviewed-by: kim
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Conflicts:
src/gui/kernel/qapplication.h
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The merge 03dc74984749adf5b11482bf871a47086217845c mistakenly merged
the glyphMargin() (which had been removed in 4.7 because
QGLTextureGlyphCache now inherits from the image glyph cache) with the
glyphPadding() which had been introduced in separate commits in both
branches (probably backported.) This broke text drawing into a pixmap
with an alpha with the GL engine, because we'd assume a margin of 1,
but the alphaMapForGlyph() function doesn't support margins.
Task-number: QTBUG-11987
Reviewed-by: Gunnar
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(if extension available).
Merge-request: 712
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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(not QGLWindowSurface for example).
Merge-request: 722
Reviewed-by: Trond
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Merge-request: 2422
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2: (24 commits)
Fix an assertion in comp_func_SourceOver_sse2() if const_alpha == 0
Add a manual test for regular widget interaction with the table.
New variant of ::createPixmapData with origin for QGraphicsSystem.
EGL plane levels are the same as all other GL backends.
Need to access extensionFuncs in subclasses too.
Export QGLWindowSurface too.
Export the QGLPixmapData so that we can override it in a custom graphics system.
Fixed autotest failure in QPathClipper on N900.
Fixed autotest failure in QPainter::setOpacity when NEON is used.
Fix compilation when configured with -no-xrender
Add a new (internal) flag QGraphicsItem::ItemStopsClickFocusPropagation.
Fixed some potential index-out-of-bounds issues in QImage.
Fixed autotest failure in fillRect_stretchToDeviceMode
Adding a known issue for VC2010 64 bit
Added a note to desupport VC2010 64-bit
Normalize integers when calling glVertexAttribPointer()
Add an implementation of comp_func_solid_SourceOver_neon() with Neon.
Fix the casts of qdrawhelper_sse2
Add a SSE2 implementation of comp_func_solid_SourceOver()
Add a SSE2 version of comp_func_SourceOver()
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4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2: (21 commits)
EGL plane levels are the same as all other GL backends.
Need to access extensionFuncs in subclasses too.
Export QGLWindowSurface too.
Export the QGLPixmapData so that we can override it in a custom graphics system.
Fixed autotest failure in QPathClipper on N900.
Fixed autotest failure in QPainter::setOpacity when NEON is used.
Fix compilation when configured with -no-xrender
Add a new (internal) flag QGraphicsItem::ItemStopsClickFocusPropagation.
Fixed some potential index-out-of-bounds issues in QImage.
Fixed autotest failure in fillRect_stretchToDeviceMode
Adding a known issue for VC2010 64 bit
Added a note to desupport VC2010 64-bit
Normalize integers when calling glVertexAttribPointer()
Add an implementation of comp_func_solid_SourceOver_neon() with Neon.
Fix the casts of qdrawhelper_sse2
Add a SSE2 implementation of comp_func_solid_SourceOver()
Add a SSE2 version of comp_func_SourceOver()
Fixed missing copy of raster pixmap data after change fb76a872e20bd.
Fixed QPixmap::toImage() bug introduced in fb76a872e20bd.
Optimized sub-rect copying / painting of QPixmaps.
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Qt has never used level 1 for the main plane, it's always been 0 and
will always be 0.
Reviewed-by: Harald Fernengel
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Merge-request: 2422
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Merge-request: 2422
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Merge-request: 2422
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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When QGLShaderProgram::setAttributeArray() is used with a
type like GL_UNSIGNED_BYTE, it is normally going to be a
value that should be normalized to the range 0..1. But the
function wasn't normalizing, which led to errors in programs
that used per-vertex colors with the 4ub representation.
Reviewed-by: Sarah Smith
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Reviewed-by: Samuel
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A DC returned by GetDC() is only valid within the context of the calling
thread, so we need to track which tread a DC belongs to.
Reviewed-by: Kim
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This can be improved by using a QReadWriteLocker, but it means
restructuring the find/insert code. Use a QMutex for now.
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It seems that the CS_OWNDC class style flag only returns the same
DC when GetDC() is called in the same thread that created the window.
This in turn generates a bad DC resource leak if you have a rendering
thread with one or more GL context switches, so just call GetDC() when
you actually need to.
Reviewed-by: Kim
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master-integration
* 'master' of scm.dev.nokia.troll.no:qt/oslo-staging-2: (24 commits)
QGLPixelBuffer should not rely on temporary QGLWidgets.
Initialize pex.
Remove warning.
Fix the tests for the internal GL resource system.
Rework how QGLTextureGlyphCache makes use of the resource system.
The group pointer should no longer be a part of the 64 bit int.
Enable glyph uploads from a thread in the X11 font engine.
Make qt_pixmap_serial thread-safe.
Clean up debug output.
Clarification regarding the WA_X11InitThreads flag.
Rework the internal GL resource system yet again.
Check Qt::AA_X11InitThreads to determine pixmap usage in threads.
Add an application attribute to control XInitThreads().
Unnecessary alloc + remove unused headers.
QGLPixelBuffer should manage its own paint engines.
Remove the DDS texture cache.
Make the GL texture cache share textures between shared contexts.
Redesigned how GL resource management works.
Don't use the QGLSignalProxy to clean up the thread-local shaders.
Simplify how the QGLEngineSharedShaders object is cleaned up.
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Use QGLTemporaryContext instead. Also, to re-use already registered
window classes for the temporary native window, make qt_reg_wndclass()
register a QWidget default class if it's passed a 0 pointer.
Reviewed-by: Gunnar
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This got lost in a conflict resolving session.
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Separate out the GL objects (the texture and the fbo) that needs to
be tracked into a QGLGlyphTexture structure and make that accessible
via a QGLContextGroupResource object.
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The group is now a proper part of the QGLTextureCacheKey, and it's no
longer necessary with this hack.
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Instead of having to sub-class QGLContextResource, we now have two
template classes:
1. 'QGLContextResource' to handle context specific resources that are
*not* shared in a group, even though the context itself is in a sharing
group
2. 'QGLContextGroupResource' to handle resources shared in a context
group.
Classes used as the template class type must have a constructor with
the following signature:
T(const QGLContext *);
The resources that the templates wrap are freed up when the context
or context group it is tied to is destroyed. The resource is also
freed when the QGLContext<Group>Resource object is destroyed, which
might lead to context switches, depending on where and in how many
non-sharing contexts the resource is used.
The templates wrap some boiler plate code that were common for all the
use cases.
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It has no practical use and is a leftover from when pixmap/image
textures and dds textures used the same cache.
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Up until now the GL 2 engine texture cache did not share glyph textures
between sharing contexts, which is bad. Fix this by using the context
group's context as the cache key.
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The usage of QGLContextResource has changed: You're now have to
subclass QGLContextResource and reimplement the freeResource() function
and add your cleanup code there instead of using a plain callback
function. It's now also possible to delete a QGLContextResource
*before* the QGLContextGroup it refers to is destroyed, as the
resource will remove itself from the context groups it's a member of.
The QGLTextureGlyphCache is no longer a QObject, and it no longer
depends on the aboutToDestroyContext() signal. That concept doesn't
work in a threaded environment, as it relies on an eventloop to
dispatch the signal to the thread. It's common to *not* have an
eventloop running in a thread, which means the signal might never
be delivered. QGLTextureGlyphCache now inherits from
QGLContextResource, and gets cleaned up correctly when the group
context is destroyed. Note that up until now the glyph cache has never
been shared among sharing contexts for the GL 2 engine.
Made the gradient and pixmap blur caches use the new QGLContextResource
scheme.
Added a template that wraps the common init code for paintEngine()
function implementations for QGLWidget, QGLPixelBuffer and
QGLFramebufferObject.
Fixed a bug in QFontCache where the font caches weren't cleared
when a thread other than the main thread exited (backported to 4.6.3),
which caused resource leaks.
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After much back and forth I think we can use this approach for cleaning
up thread-local, shared resources. Main problem has been dealing with
dangling pointers and references, but they should be solved now.
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There are two things that needs to be done when cleaning up those
objects: 1) if the context is destroyed before the specific thread
exits, the shaders that is allocated within that context needs
to be cleanup before the context is destroyed. 2) if the thread
exits before the context is destroyed, the thread needs to clean
up the shaders and then delete the QGLEngineSharedShaders object.
We can't use a QGLContextResouce for that because a) we don't know
if our context ptrs are valid, b) QGLContextResource doesn't remove
themselves from the QGLContextGroups internal list when destroyed,
so we might get a free() call *after* the resource had been destroyed.
Use the contextDestroyed() signal from QGLSignalProxy() instead, which
is cleaner and actually works..
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It's not possible to bind several texture ids to the same surface that
wraps a native X11 Pixmap, which means we can't use it reliably from
more than one thread at a time. For now we limit the usage to the
main thread.
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Removed QObject inheritance from QGLEngineSharedShaders and
made it thread-local, so that paintengines in different threads
can use programs without clashing.
Lifted some restrictions on QPixmap so that they may be used in
threads when the GL2 engine is active. Made the QGLContextGroup
a part of the pixmap and image cache keys.
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Conflicts:
bin/syncqt
src/gui/text/qtextlayout.cpp
tools/assistant/tools/assistant/helpviewer_qwv.cpp
tools/assistant/tools/assistant/helpviewer_qwv.h
tools/configure/configureapp.cpp
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4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/qt-s60-public: (31 commits)
Make symbian/unix shadow builds work again.
Change the files to camelcase as avkon now does that
Update EABI and WINSCW DEF files for Symbian
Fix linking on arm with def files
Updated Harfbuzz from git+ssh://git.freedesktop.org/git/harfbuzz to 4b88f595ab62b7c5f703a286c4f5f13f8784a936
Fixed incorrect parsing of TARGET.EPOCHEAPSIZE.
Fixed make runonphone that looked for the package in the wrong place.
Fixed several problems with the postlinker for Symbian (elf2e32).
Don't crash when cleaning the uninitialized fontdatabase (Symbian)
Revert "Fixing the race condition in event dispatcher implementation on"
Revert "Fixing race condition in qeventdispatcher_symbian.cpp code path"
Updated Harfbuzz from git+ssh://git.freedesktop.org/git/harfbuzz to a80fd59e3b3b18116803a14e6369345933994236
Updated Harfbuzz from git+ssh://git.freedesktop.org/git/harfbuzz to a80fd59e3b3b18116803a14e6369345933994236
Fixed memory restrictions not being passed on to elf2e32.
Allow TLW translucency on Symbian without Qt::FramelessWindowHint
Updated UIDs for spectrum demo
Ensure that compiling with the no debug/warning output defines works
Updated Harfbuzz from git+ssh://git.freedesktop.org/git/harfbuzz to f0dcb906fe56b5dc06aa305b6cfc821d5dd25a28
Clean up HB_Anchor's DeviceTables on failure when loading format 3
Make sure ValueRecord's DeviceTables are cleaned up on failure
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Conflicts:
src/3rdparty/phonon/qt7/mediaobject.mm
src/3rdparty/webkit/VERSION
src/3rdparty/webkit/WebCore/ChangeLog
src/plugins/phonon/mmf/mmf.pro
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