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* Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-08-284-29/+130
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| * Fixed QGLWidget::renderText() when using the GL 2 paint engine.Trond Kjernåsen2009-08-284-23/+108
| * Fixed a problem where the InvertedYBindOption was always removed.Trond Kjernåsen2009-08-281-1/+1
| * Added some information to QGLFramebufferObject documentationSamuel Rødal2009-08-281-4/+4
| * doc: Fixed several qdoc errors.Martin Smith2009-08-281-2/+18
* | Attempting to make EGL compile again and fix some potentialGunnar Sletta2009-08-285-17/+35
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* Define highp to mediump on OpenGL/ES systems that don't have highpRhys Weatherley2009-08-271-0/+15
* Remove extraneous semi-colonsRhys Weatherley2009-08-272-3/+3
* Fixed path filling in the GL2 paint engine.Kim Motoyoshi Kalland2009-08-271-1/+1
* Fix y orientation of pixmap brushes and pixmaptiles in gl1 engineGunnar Sletta2009-08-274-3525/+3370
* Don't flip texture coords in texture brushes in accordance with new bindTextureGunnar Sletta2009-08-271-1/+0
* compile on x11Gunnar Sletta2009-08-271-1/+1
* Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-08-279-115/+108
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| * Make QGLShader::ShaderType slightly more future proof byGunnar Sletta2009-08-272-8/+18
| * API improvements for creating shaders from filesRhys Weatherley2009-08-272-52/+28
| * Made GL 2 engine reset various GL state to their defaults in end().Samuel Rødal2009-08-262-3/+10
| * Made brush textures in GL2 engine use correct filtering.Samuel Rødal2009-08-261-8/+10
| * Improved GLSL precision specifiers in GL 2 engine.Samuel Rødal2009-08-261-24/+24
| * Improved QPainter API for allowing native painting in GL / VG.Samuel Rødal2009-08-263-3/+10
| * Remove Graphics View dependency from QGraphicsShaderEffect.Bjørn Erik Nilsen2009-08-262-8/+0
| * doc: fixes qdoc warnings/errors related to the Graphics Effect framework.Bjørn Erik Nilsen2009-08-261-1/+1
| * Added missing precision specifiers to custom shader effect.Samuel Rødal2009-08-264-8/+8
* | make x11 compile...Gunnar Sletta2009-08-271-3/+3
* | New variant of QGLContext::bindTexture that does not require mipmap generationGunnar Sletta2009-08-279-89/+308
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* Fixed clipping bug in GL 2 paint engine (visible in arthur demos).Samuel Rødal2009-08-261-1/+1
* Fixed documentation and use of incorrect entry point for custom shaders.Samuel Rødal2009-08-252-12/+9
* Removed warnings / debug output in the GL 2 engine / pixmap filter code.Samuel Rødal2009-08-253-4/+1
* Fix obsolete license headers.Jason McDonald2009-08-212-6/+6
* Fix obsolete license headers.Jason McDonald2009-08-212-5/+5
* compile fix with namespaces in QGLCustomShaderStagePrivatehjk2009-08-211-0/+4
* Fix drawTiledPixmap for texture_from_pixmap on X11/EGLTom Cooksey2009-08-212-0/+5
* Merge branch 'master' of git@scm.dev.nokia.troll.no:qt/qt into master-s60axis2009-08-2113-115/+1211
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| * Merge commit 'qt/master' into kinetic-graphicseffectBjørn Erik Nilsen2009-08-213-43/+10
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| * | Add "QObject *parent = 0" to QGraphicsShaderEffect constructor.Bjørn Erik Nilsen2009-08-202-3/+3
| * | Merge commit 'qt/master' into kinetic-graphicseffectBjørn Erik Nilsen2009-08-197-23/+42
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| * \ \ Merge commit 'qt/master' into kinetic-graphicseffectBjørn Erik Nilsen2009-08-1755-61/+81
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| * \ \ \ Merge commit 'qt/master' into kinetic-graphicseffectBjørn Erik Nilsen2009-08-0710-115/+473
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| * | | | | QGraphicsShaderEffect doesn't need to be a metatype any moreRhys Weatherley2009-07-291-2/+0
| * | | | | Merge branch 'kinetic-graphicseffect' of git@scm.dev.nokia.troll.no:qt/kineti...Bjørn Erik Nilsen2009-07-293-7/+7
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| | * | | | | Fixed various valgrind-reported issues in GL 2 engine.Samuel Rødal2009-07-293-7/+7
| * | | | | | Conflicts after merge commit 07c2b17276057a8b47c3be57ab7c2cf66dac0eddBjørn Erik Nilsen2009-07-292-22/+16
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| * | | | | Improve GL filter performance by caching custom shader programs.Samuel Rødal2009-07-282-10/+19
| * | | | | Merge commit 'qt-graphics-team/pixmapfilters-redux' into kinetic-graphicseffectSamuel Rødal2009-07-2810-77/+453
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| | * | | | | Further optimized the GL blur filter by caching the QGLShader.Samuel Rødal2009-07-022-4/+9
| | * | | | | Fixed GL blur filter to handle painter translates and larger FBO sizes.Samuel Rødal2009-07-021-1/+17
| | * | | | | Made GL blur filter use the new FBO pool for improved performance.Samuel Rødal2009-07-021-12/+16
| | * | | | | Refactored the GL QPixmap backend to use an FBO pool class.Samuel Rødal2009-07-022-41/+106
| | * | | | | Added caching of custom shader programs as well in GL 2 shader manager.Samuel Rødal2009-07-012-15/+32
| | * | | | | Added QPixmapBlurFilter with GL implementation.Samuel Rødal2009-06-301-1/+255
| | * | | | | Added missing createPixmapFilter() implementation in GL 2 engine.Samuel Rødal2009-06-302-0/+10