| Commit message (Collapse) | Author | Age | Files | Lines |
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Change copyrights and license headers from Nokia to Digia
Change-Id: I280c0a575987d1770e354b4948f1d4d767d711ea
Reviewed-by: Simo Fält <simo.falt@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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- Replace Nokia contact email address with Qt Project website.
- Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: trustme
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Previously, the drop shadow was colorizing the incoming
image and then blurring the colorized version. This change
first blurs the image to an alpha-only VGImage and then uses
that VGImage as a stencil to draw the drop shadow color.
This way, there is only 1 filter step and a draw instead of
2 filter steps and a draw. The result is to make the performance
of the drop shadow filter almost identical to the blur filter.
Reviewed-by: trustme
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Task-number: QT-2016
Reviewed-by: trustme
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It wasn't possible for the paint engine to override the drop
shadow filter because QPixmapDropShadowFilter::draw() was not
asking for an engine-specific filter object.
Also, change the OpenVG filter to use vgGaussianBlur() instead of
vgConvolve(), and draw the original image on top of the shadow.
Task-number: QTBUG-4583
Reviewed-by: trustme
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Sarah Smith
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Reviewed-by: Trust Me
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This change also moves the EGL support classes from QtOpenGL to QtGui
so they can be shared between OpenGL and OpenVG.
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