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Change-Id: I52bf8ef0447b701b4ebf7d7d240013a72adb9425
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: I280c0a575987d1770e354b4948f1d4d767d711ea
Reviewed-by: Simo Fält <simo.falt@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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- Replace Nokia contact email address with Qt Project website.
- Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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This reverts commit 8752faf0564bed86396b01529dc8ef5064150f4c.
Also Revert "Fix def files"
This reverts commit d2a3b9ee8c9329cac96b5e509df0e6a69dbef91c.
This was found to cause a crash in QMLGallery app.
It is not necessary to delete these resource pools at app
exit, as the OS should automatically release the resources
at this point.
Reviewed-by: Jani Hautakangas
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Task-number: QTBUG-22743
Reviewed-by: Murray Read
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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Reviewed-by: TRUSTME
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Task-number: QTBUG-17849
Reviewed-by: Samuel Rødal
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Reviewed-by: Trust Me
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The reclaimSpace() function of the VG image pool was crashing when
attempting to free up space for a large image. It was calling
moveToHeadOfLRU() which adds the image to the pool. If the pixmap is
large enough so that it pushes all the others out, then it will be the
only pixmap left in the pool when this function returns. This is
problematic because this pixmap is not permanent so it could be
deleted. If that happens, then subsequent calls to this function will
crash because the LRU pixmap has been deleted.
The fix is to check if the pixmap was in the pool to begin with and
if not, then be sure to remove it before returning from this function.
Task-number: QT-3652
Reviewed-by: Jani Hautakangas
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Reviewed-by: Trust Me
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Some OpenVG GPU's have limitations on the amount of memory
available to create VGImage's. When the memory runs out,
vgCreateImage() will fail.
This change introduces QVGImagePool, which keeps track of all
QVGPixmapData image allocations and ejects least-recently-used
pixmaps when GPU memory is exhausted.
Task-number: QT-2554
Reviewed-by: trustme
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