| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/gui/kernel/qcocoaview_mac_p.h
src/gui/widgets/qmainwindow.cpp
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Allow setting of a QMAKE_INCDIR_POWERVR in the mkspec to specify where the
pvr2d.h & wsegl.h files are located. Set to src/3rdparty/powervr to use
the headers distributed with Qt (for SGX-based SoCs).
Reviewed-by: Trustme
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The PowerVR driver on Qt for Embedded Linux needs to use Imagination
Techologies' proprietary pvr2d & wsegl APIs. These are the headers for
those APIs, allowing the powervr driver to be built. Ideally, these
headers would be provided as part of the SDK supplied by chipset vendors.
For now, we include these headers to let people get going with the
driver.
Licence headers were approved by legal for inclusion into Qt, after some
negotiation with ImgTec (who have also approved their inclusion into
Qt). The headers have also passed a scan by Talko, provided the licence
headers aren't touched.
Reviewed-by: Paul
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Some PowerVR chipsets are unstable if mmap/PVR2DMemWrap is used to map
screen 0 instead of using PVR2DGetFrameBuffer. This change makes the
driver use PVR2DGetFrameBuffer for screen 0 and mmap/PVR2DMemWrap for
all other screens.
Reviewed-by: Julian de Bhal
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Reviewed-by: Gunnar
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The wrong temporary surface id was being used to recreate the EGL
surface. It was "tempSurface" when it should have been -1.
Reviewed-by: Ian Walters
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The QT_QWS_CLIENTBLIT and QT_NO_QWS_CURSOR defines must be supplied
or the direct paint regions used by the PowerVR driver won't work.
Reviewed-by: trustme
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