| Commit message (Collapse) | Author | Age | Files | Lines |
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also renaming the embedded_lite qmake switch to be qpa
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Rename Q_WS_LITE -> Q_WS_QPA
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Conflicts:
src/gui/egl/egl.pri
src/gui/painting/qwindowsurface_p.h
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When the OpenGL graphics system is in X11GL mode, it will use the
QX11GLWindowSurface for all widgets except QGraphicsViews with the
FullViewportUpdate update mode set, where it will use the regular
QGLWindowSurface, as this is probabbly faster.
QX11GLWindowSurface differs from QGLWindowSurface because it allows
accelerated scrolling and partial updates, while still being using
opengl to do rendering.
Task-number: QT-280
Task-number: QT-2625
Reviewed-By: Trond
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Conflicts:
configure
src/gui/kernel/qapplication.cpp
src/gui/painting/qbackingstore.cpp
src/opengl/qgl.cpp
src/opengl/qgl_p.h
src/plugins/plugins.pro
tests/auto/declarative/qdeclarativedom/data/importlib/sublib/qmldir
tools/tools.pro
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Conflicts:
mkspecs/features/symbian/qt.prf
qmake/Makefile.unix
qmake/Makefile.win32
qmake/Makefile.win32-g++
qmake/Makefile.win32-g++-sh
qmake/generators/symbian/initprojectdeploy_symbian.cpp
src/src.pro
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Conflicts:
configure
mkspecs/common/symbian/symbian.conf
mkspecs/features/symbian/application_icon.prf
qmake/generators/makefile.cpp
qmake/generators/symbian/initprojectdeploy_symbian.cpp
qmake/generators/symbian/symmake.cpp
tools/assistant/tools/assistant/assistant.pro
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Conflicts:
mkspecs/features/symbian/platform_paths.prf
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For all Qt libs we use hardcoded uid3s, so these plugins should have
them too.
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QPlatformIntegration is the "main" integration class which needs to be
subclassed.
This is done so that we don't pollute GraphicsSystem with functionality
that really does not belong there.
In lighthouse applications needs now to be started with
-platform some_platform
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Does not work well yet though :(
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Doing so kills performance on the painting benchmark
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So you turn off the cursor blinking and remove redundant forward class
declaration
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Add variables DIRECTFB_LIBS and DIRECTFB_INCLUDEPATH to your mkspec
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So that syncqt does not generate an entry for it in QtGui
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Conflicts:
configure
src/gui/egl/qegl.cpp
src/gui/kernel/qdnd_p.h
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A couple of improvements have been made:
* Use single precision floats for the traces.
* Reduce the number of variant wrapped transforms by introducing a new
translate command.
* Reduce the number of bytes streamed per image / pixmap draw command.
* Add versioning info to qttrace files to be more future proof.
Reviewed-by: Gunnar Sletta
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Task-number: QTBUG-7683
Reviewed-by: Tom Cooksey
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This currently includes mouse, wheel, keyboard, enter, leave, geometry,
and close events. Windowing system plugins should limit themselves to
the QWindowSystemInterface::handle*Event() methods, as the other methods
will likely become private.
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to a QWidget
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Not using the DWET_DESTROY event yet in the input driver
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Also make sure it didn't failed with a QFATAL when drawing bitmaps and
tried to make sure all surfaces er unlocked when opperations are being
performed on them from the windowsurface. There are still test failuers
:(
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For plugins: testlite, minimaldfb, vnc, LinuxInput[Mouse|Keyboard]
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Stealing a bit from the Qt X11 source code...
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This should be significantly faster, since we are not sending the entire
backing store over the wire for every paint event. It is turned off by
default for now because we don't synchronize paint events.
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lighthouse
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Conflicts:
configure
src/corelib/global/qglobal.cpp
src/gui/dialogs/dialogs.pri
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Reviewed-by: Trust Me
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and added pixelformat for default dfbblitters
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