| Commit message (Collapse) | Author | Age | Files | Lines |
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It is very limited as is. But it handles Qt's RequestSoftwareInputPanel
and CloseSoftwareInputPanel events.
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QPlatformWindowFormat::setUseDefaultSharedContext was meant as a
convenience, but it adds complexity in the platform plugin
implementation, and can be implemented by the above layers using
QPlatformWindowFormat::setSharedContext.
Reviewed-by: Jørgen Lind
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Another event handler could empty the Wayland socket after the
socket notifier has triggered, but before the signal is delivered.
Since wl_display_iterate is blocking, we have to test whether there
is data available to avoid freezing the whole application.
Reviewed-by: Samuel
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single threaded
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The others can be opted in with the environment variable:
QT_WAYLAND_GL_CONFIG
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When a QWaylandWindow is destroyed we need to make sure it's not still
referenced by QWaylandInputDevice.
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We need to sync here for some reason.
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Not calling QApplication::processEvents() in qt_init any more, and not
using a write socket notifier to send data over the wayland protocol.
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Excluded KWin for now, as it sends multiple ConfigureNotify events per
_NET_WM_SYNC_REQUEST message.
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Make sure the region to flush is inside the bounds (it might be outside
if the window surface hasn't been initialized yet or if a resize just
happened and we get an Expose event too soon).
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in 39ede7e7914b486d5971491dd742da3712a1d7e5
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abort here is the only thing that makes sense, otherwise, we'll get
crashes all over Qt.
Reviewed-by: Jørgen Lind
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For QPA the unix tests are used to determine the availability of OpenGL
ES, so they need to compile even on Mac. Similarly the includes in the
OpenGL module have to be adapted on Mac.
Acked-by: Jørgen Lind
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We want the XCB events to be processed right before calling select(),
to make sure any remaining events in the queue are flushed.
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So that we can use the same thing when creating glx pixmaps
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So that we can use it without having to check for 0 in input handling
Conflicts:
src/plugins/platforms/wayland/qwaylandinputdevice.cpp
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There are to many synchronization problems if any GL call can lead the
event processing thread to stall.
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Use select() and xcb_poll_for_event() instead of xcb_wait_for_event(),
ad xcb_wait_for_event() will lock the XCB connection mutex, preventing
the other thread from posting events etc.
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Make sure event processing is enabled when we close the connection.
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Move the mutex lock into the window surface instead of belonging to the
QXcbShmImage, which will be destroyed and recreated in resize().
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