| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
configure
src/gui/image/qpixmapdatafactory.cpp
src/gui/kernel/qapplication_p.h
src/gui/painting/qgraphicssystem.cpp
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Prevent qWarning when building with QT_DIRECTFB_WARN_ON_RASTERFALLBACKS
Reviewed-by: Donald Carr <donald.carr@nokia.com>
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Since we can't use RGB32 format with DirectFB (issues regarding Qt's
assumptions about the alpha byte) we need to explicitly convert images
of this type to the preferred alphaPixmap format.
This fixes an issue where RGB32 images get a curious gray alpha overlay.
Reviewed-by: Noam Rosenthal <noam.rosenthal@nokia.com>
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Oops...
Reviewed-by: Jeremy
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Phonon.
Both epoc32/include and $QTDIR/include/Phonon contain a file called videoplayer.h. Both of these directories are listed as SYSTEMINCLUDE paths in the generated MMP file, with the Phonon path coming first. This means that '#include <videoplayer.h>' picks up the Phonon header rather than (as intended) the Symbian one.
A new qmake variable, PREPEND_INCLUDEPATH, is defined, allowing the .pro file to specify that /epoc32/include should be the first SYSTEMINCLUDE.
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RFs::GetSystemDrive doesn't exist in 3.1 (even though it is in the
symbian documentation). Moved it to a new function in the S60 plugins.
For 3.1, it returns EDriveC, for all other versions the RFs API is used
Task-number: QT-805
Reviewed-by: Iain
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Task-number: QTBUG-4473
Reviewed-by: Paul
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Conflicts:
demos/embedded/fluidlauncher/config_s60/config.xml
demos/embedded/fluidlauncher/fluidlauncher.pro
src/corelib/io/io.pri
src/gui/kernel/qapplication_s60.cpp
src/gui/kernel/qwidget_s60.cpp
src/s60installs/qt_libs.pro
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Task-number: QTBUG-3211
Task-number: 236875
Reviewed-by: Alex
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This code is wrong:
if (brush != Qt::NoBrush)
...
It should be:
if (brush.style() != Qt::NoBrush)
...
Reviewed-by: Jervey Kong <jervey.kong@nokia.com>
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We need to lock before falling back to QRasterPaintEngine
Reviewed-by: Jervey Kong <jervey.kong@nokia.com>
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It seems that one cannot do multiple blits within a double-buffered
surface in overlapping one another without doing a Flip in between. I
find this a little odd and will check that it's the correct behavior but
this fixes bugs in scroll(). To see a case that used to produce drawing
errors check out the collidingmouse example and drag the viewport
around.
Reviewed-by: Jervey Kong <jervey.kong@nokia.com>
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Reviewed-by: trustme
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Conflicts:
tests/auto/qtwidgets/tst_qtwidgets.cpp
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There's no need for the intermediate surface creation. RenderTo will
handle things like palette/transparency etc. Should also provide some
speedup.
Reviewed-by: Noam Rosenthal <noam.rosenthal@nokia.com>
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This seems not work correctly on quite a few boards so I'd rather have
people turn it on explicitly.
Reviewed-by: Noam Rosenthal <noam.rosenthal@nokia.com>
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Conflicts:
tests/auto/qimagereader/tst_qimagereader.cpp
tests/auto/qpainter/tst_qpainter.cpp
tests/auto/qtwidgets/tst_qtwidgets.cpp
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The pvr2d.h/wsegl.h headers we ship with Qt (in src/3rdparty/powervr)
are meant for the PowerVR SGX. However, we use an MBX-specific define in
the powervr driver.
Reviewed-by: Jørgen Lind
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Reviewed-by: Trust Me
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In the case of optimized animated gifs, we don't want to discard
the contents of the previous frame, this is handled if needed in the
disposal process.
Task-number: 247365
Reviewed-by: Samuel
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Reviewed-by: Trustme
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This function is only exported when DirectFB is built into QtGui.
Reviewed-by: Donald Carr <donald.carr@nokia.com>
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When building DirectFB as part of QtGui and not as a plugin this patch
will export two global functions for getting a surface given a widget.
Reviewed-by: Donald Carr <donald.carr@nokia.com>
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I had the logic of the assert wrong with the isAncestorOf call.
Reviewed-by: Donald Carr <donald.carr@nokia.com>
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Reviewed-by: Trond
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Partially revert a974ce81d6324d8d85ade0153b5ce7c757ba4fdf. It seems odd
to just ignore the actual data in the input event but when the layer and
the event differs the layer is correct.
Reviewed-by: TrustMe
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Reviewed-by: TrustMe
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This will make DirectFB version tests work.
Reviewed-by: TrustMe
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Avoid warning when building DirectFB as part of Qt.
Reviewed-by: TrustMe
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Reviewed-by: Trust Me
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This fix should optimize pixmap loading on most platforms and also fixes
a bug on a certain hardware where the alpha channel of an image was not
retained upon loading it.
This patch also takes care of handling dithering better in
QDirectFBPixmapData::fromImage().
Reviewed-by: Donald Carr <donald.carr@nokia.com>
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It's QT_NO_DIRECTFB.*, not QT_DIRECTFB_NO.*
Reviewed-by: TrustMe
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This makes debugging easier.
Reviewed-by: TrustMe
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Removed the hack to set translucent window background in the mediaplayer.
Then tried the following:
1. Direct write to backing store: does not work (backing bitmap is 16MU)
2. Set window background color: does not work (is over-written by control's Draw function)
3. Brush using CWindowGc from widget's paint event: does not work (is over-written by control's Draw function)
4. Hack QSymbianControl to blit a transparent bitmap from the Draw function: does work
5. Hack QSymbianControl to brush using CWindowGc from the Draw function: does work
Configuration 5 is the one being committed.
Other things we could try:
6. Trigger switch to 16MA backing store if child widgets have been created. This could be tested by calling RWindowTreeNode::Child on the TLW's window.
- Maybe we could test whether the child window's display mode is 16MA?
7. Somehow tell QSymbianControl not to draw anything at all
- Based on setting Qt::WA_PaintOnScreen?
- Then we either:
- (Ideally) do nothing, and rely on video stack to paint the necessary transparency
- Brush using CWindowGc from widget's paint event
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In any case, we haven't implemented this effect.
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MW_LAYER_SYSTEMINCLUDE macro
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mmfphonon
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- Forward declaration of QScopedPointer containee type was causing an error
- Audio effect libraries were declared in the .pro file as e.g. -lBassBoostEffect.lib, causing toolchain to try to link statically
- Added several missing MMF:: namespace qualifiers
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