| Commit message (Collapse) | Author | Age | Files | Lines |
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The include was accidentally removed in commit e4dfcd4392e5be1b5de8648fc20ff45f7faa30ca;
well, now we know what that was for...
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Get rid of QPointer.
Use linked list of privates (like was recently done for QScriptValue).
Allocate the private on the stack when we can.
Reviewed-by: Olivier Goffart
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That's the last of them... for now.
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Do not convert JSC::Identifier to QString to convert it later to
JSC::Identivier again
Reviewed-by: Kent Hansen
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Reviewed-by: Trust Me
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Conflicts:
demos/boxes/glshaders.cpp
demos/boxes/vector.h
demos/embedded/fluidlauncher/pictureflow.cpp
demos/embedded/fluidlauncher/pictureflow.h
doc/src/desktop-integration.qdoc
doc/src/distributingqt.qdoc
doc/src/examples-overview.qdoc
doc/src/examples.qdoc
doc/src/frameworks-technologies/dbus-adaptors.qdoc
doc/src/geometry.qdoc
doc/src/groups.qdoc
doc/src/objecttrees.qdoc
doc/src/platform-notes.qdoc
doc/src/plugins-howto.qdoc
doc/src/qt3support.qdoc
doc/src/qtdbus.qdoc
doc/src/qtdesigner.qdoc
doc/src/qtgui.qdoc
doc/src/qtmain.qdoc
doc/src/qtopengl.qdoc
doc/src/qtsvg.qdoc
doc/src/qtuiloader.qdoc
doc/src/qundo.qdoc
doc/src/richtext.qdoc
doc/src/topics.qdoc
src/corelib/tools/qdumper.cpp
src/gui/embedded/qkbdpc101_qws.cpp
src/gui/embedded/qkbdsl5000_qws.cpp
src/gui/embedded/qkbdusb_qws.cpp
src/gui/embedded/qkbdvr41xx_qws.cpp
src/gui/embedded/qkbdyopy_qws.cpp
src/gui/embedded/qmousebus_qws.cpp
src/gui/embedded/qmousevr41xx_qws.cpp
src/gui/embedded/qmouseyopy_qws.cpp
src/gui/painting/qpaintengine_d3d.cpp
src/gui/painting/qwindowsurface_d3d.cpp
src/opengl/gl2paintengineex/glgc_shader_source.h
src/opengl/gl2paintengineex/qglpexshadermanager.cpp
src/opengl/gl2paintengineex/qglpexshadermanager_p.h
src/opengl/gl2paintengineex/qglshader.cpp
src/opengl/gl2paintengineex/qglshader_p.h
src/opengl/util/fragmentprograms_p.h
src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp
src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp
src/script/parser/qscript.g
src/script/qscriptarray_p.h
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext.cpp
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmacore.cpp
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptmember_p.h
src/script/qscriptobject_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptxmlgenerator.cpp
src/script/qscriptxmlgenerator_p.h
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
tools/linguist/shared/cpp.cpp
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Needed due to commit 3636e666528b72de79f8c7012690bb9e279f0863
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The return value is not reported (we need a separate callback for that,
just like in the interpreter), but that isn't important to get our
tools (i.e. the debugger) working.
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Currently there are some differences in behavior and availability
of information between the interpreter and the JIT. This is now
documented as expected failures in the relevant autotests.
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It even works better than with the interpreter
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JIT does create stackframe while the interperer doesn't.
So we would end up with one superflous stackframe
Reviewed-by: Kent Hansen
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"*/ outside of comment"
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belonged to a deleted script engine
When the engine is deleted, the JSValue is invalidated, but the
QScriptValue's type will still be QScriptValuePrivate::JSC.
Use a new helper function, isObject(), that checks both that the
value is of type JSC _and_ that it is valid, before calling
JSValue::isObject() (JSValue::isObject() assumes that the value
is valid).
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Calling QScriptEngine::toStringHandle() is dead slow, so don't call it;
use JSC::Identifier directly.
This is the same issue as was fixed for setProperty() in commit
a8574172dd5e6bc11cf6f69b6fad5a063549e88d.
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QScriptValuePrivate released by garbage collector later in
~QScriptEnginePrivate (when destroying the agents) would be
added to the freelist and not be released
Reviewed-by: Kent Hansen
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The documentation of the agent constructor specify that the agant is
owned by the engine. Even if the agent is not set to the engine
Reviewed-by: Kent Hansen
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Do not reset the delegate and the prototype when reusing existing
wrapper.
Reviewed-by: Kent Hansen
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Calling QScriptEngine::toStringHandle() is dead slow, so don't call
it; use JSC::Identifier() directly instead.
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Small cleanup/optimization.
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Avoid having to create a dummy QScriptValue (which will have its
d_ptr set to 0).
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Make it faster.
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Just a little cleanup.
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Avoid calling malloc() and free() so often. The premise is that
QScriptValue is usually a short-lived type, and only a few QScriptValues
exist at a time, so if we cache privates in the engine, QScriptValues
will be much faster to create and destroy.
Reviewed-by: Olivier Goffart
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Introduced in commit 38e0c07a78fb585e23c4ff8947be737a28b2257c
Reviewed-by: Olivier Goffart
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Avoid calling virtual function JSC::JSValue::get{Call,Construct}Data()
twice.
Reviewed-by: Olivier Goffart
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It's faster.
Reviewed-by: Olivier Goffart
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They have the hostCallFrameFlag, but are function context, not <eval> context
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It is uneeded and add useless overhead
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Reviewed-by: Trust Me
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Conflicts:
configure.exe
examples/examples.pro
qmake/Makefile.unix
qmake/Makefile.win32
qmake/Makefile.win32-g++
qmake/Makefile.win32-g++-sh
qmake/qmake.pro
src/script/api/qscriptable.h
src/script/api/qscriptclasspropertyiterator.h
src/script/api/qscriptcontext.h
src/script/api/qscriptengineagent.cpp
src/script/api/qscriptstring.cpp
src/script/api/qscriptstring.h
src/script/api/qscriptvalueiterator.cpp
src/script/api/qscriptvalueiterator.h
src/script/qscriptclass.cpp
src/script/qscriptcontext.cpp
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptvalue.cpp
src/script/qscriptvalue_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/script.pro
src/src.pro
tests/auto/auto.pro
tests/auto/qscriptv8testsuite/tst_qscriptv8testsuite.cpp
tools/configure/configureapp.cpp
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It's faster.
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Get rid of the hash.
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It's the d-pointer that we most frequently want to access, so store it
to avoid having to use QScriptEnginePrivate::get() all over the place.
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For the innermost frame, we don't have a returnPC, so use the line
number that was last passed to the engine agent.
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If the debugger stops execution, we want the frame pointer to be
in sync (so we get the full backtrace).
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It needs to work even when there is no public QScriptValue that
holds a reference to the object.
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It is a POD with the size of a pointer
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Remove useless variable.
Use QBoolBlocker instread of custom QScript::InEval.
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Otherwise we will crash if someone tries to do something with the value.
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QScriptValue id were made persistent. It depands
on JSC:JSValue JSCell pointer not on QScriptValuePrivate attr.
Reviewed-by: Kent Hansen
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Since QScriptEngine::evaluate() doesn't create a new stack frame
anymore, we need to use a dedicated variable to keep track of
whether the engine is currently evaluating or not.
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Reviewed-by: Kent Hansen
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There is no point in setting class member in destructor
Reviewed-by: Kent Hansen
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Static method QScriptValue::initFromJSCValue was removed.
Reviewed-by: Kent Hansen
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