| Commit message (Collapse) | Author | Age | Files | Lines |
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This was possible in the old back-end. In JSC, activation objects
have to be instances of JSC::JSVariableObject. So the way we solve
it is by having our QScriptActivationObject be able to act as a
proxy to any other JSObject.
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We can store flags on the ReturnValueRegister entry in the stackframe
header (as native function don't use that)
Then when requesting an activation object we can lookup the flags to
know if we should create it.
This reduce a lot the cost of a native call.
Reviewed-by: Kent Hansen
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qtscript-jsc-backend
Conflicts:
configure
src/script/qscriptarray_p.h
src/script/qscriptasm.cpp
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptclassinfo_p.h
src/script/qscriptclasspropertyiterator_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptcontextinfo_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmaboolean_p.h
src/script/qscriptecmacore.cpp
src/script/qscriptecmacore_p.h
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptengineagent_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptextvariant_p.h
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptglobals_p.h
src/script/qscriptmember_p.h
src/script/qscriptnameid_p.h
src/script/qscriptnodepool_p.h
src/script/qscriptobject_p.h
src/script/qscriptobjectfwd_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptsyntaxcheckresult_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalue_p.h
src/script/qscriptvaluefwd_p.h
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptvalueiteratorimpl_p.h
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-script (default) and -no-script.
This means we can get rid of the SCRIPT feature from qfeatures,
since it's now handled by the new configure variable.
It also allows us to get rid of all the QT_NO_SCRIPT ifdefs from
the source files, since qmake isn't going to include those files
for compilation when you configure with -no-script.
The QtScriptTools module will be disabled if the QtScript module
is not built. You'll have to build the old QtScript back-end
(will be made available in a separate package), then build the
QtScriptTools module yourself.
Reviewed-by: Simon Hausmann
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- Create a scope (activation object) for the native constructor in QScriptClass
- put the isCalledasConstructor in the activation object (so i can
clean up the QScriptContext
- Remove the code duplication in all native functions.
Aknoweldged-by: Kent
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