| Commit message (Collapse) | Author | Age | Files | Lines |
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- Replace Nokia contact email address with Qt Project website.
- Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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This makes the headers:licenseCheck test pass.
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A benchmark result can now be registered explicitly
using the QTest::setBenchmarkResult() function as
an alternative to using a QBENCHMARK* macro.
This gives benchmark writers the freedom to compute
the benchmark result however they like and not be
dependent on the automatic iteration/accumulation
algorithm of a QBENCHMARK* macro.
The function takes two arguments: a value and a metric.
The value must be a non-negative real, while the metric
is an enum type.
WARNING: The set of available metrics include metrics
for which a high value is considered better
(i.e. faster) than a low value (one example is
'frames per second'). QTestLib currently does not
distinguish between the two cases of "higher is better"
and "lower is better", and leaves it to external
tools (parsing the QTestLib output) to recognize
them and do any necessary conversion. A tool that
plots benchmark result history could e.g. convert
all "higher is better" to "lower is better". For
the 'frames per second' case, this would typically
mean converting FPS to SPF (= 1/FPS).
Reviewed-by: MortenS
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