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Needed due to commit 4acabb3abd0ff109b9abeedb6832f5b1c3e0cc4e
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When cross-compiling, it's possible that the size of qreal for moc
itself (host platform) is different from the size of qreal on the target
platform. Thus, we should not encode the metatype-id of qreal at moc
time. Instead, use QMetaType::QReal in the generated code so that the
the property flags are only derived at compile time.
We also need to support the pesky QT_COORD_TYPE. In this case, qreal can
be _any_ type (not just float or double), so we encode the property type
as 0 and have a special check in QMetaProperty::type() that resolves the
correct type at runtime.
Reviewed-by: Simon Hausmann
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used character operations whenever possible
better usage of QLatin1String
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The regression was intruduced in change 04c01e15.
Task: 252333
RevBy: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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Conflicts:
tests/auto/qpainterpath/tst_qpainterpath.cpp
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Task: 251248
Revieved-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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