| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
| |
wglGetProcAddress() on Windows requires a current context. Since there
was none, the resolution of GL extensions would silently fail, the
function pointers would be null and when we tried to use them later we
would get a crash (e.g. in startup of PadNavigator.) I've added an
assert to make the cause of the crash clearer, and a makeCurrent() to
fix the crash.
Reviewed-by: Tom
|
|
|
|
|
|
|
| |
The 'color' attribute is now explicitly parsed for gradient nodes.
Task-number: 260921
Reviewed-by: Trond
|
|\ |
|
| |\ |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
The problem was the QGLContextResource destructor which was called
when the QtOpenGL dll was unloaded. At this point in time, the gl
driver had already been unloaded so any gl calls at this point in time
would crash. It is simply wrong for the destructor to try to clean up,
so we instead output a warning if resources are leaked.
|
| |/
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
QGLPaintDevice::format() was returning the context's format, not
the format of the window surface's FBO. This caused the OpenGL1
paint engine to think that the window didn't have depth and
stencil buffers, even though the FBO most certainly did.
This change makes QGLPaintDevice::format() virtual and overrides it
in QGLFBOGLPaintDevice to return an updated format that includes
the context parameters plus the extra features that the FBO supports.
Reviewed-by: Tom Cooksey
|
| |
| |
| |
| |
| |
| |
| |
| | |
Partially revert a974ce81d6324d8d85ade0153b5ce7c757ba4fdf. It seems odd
to just ignore the actual data in the input event but when the layer and
the event differs the layer is correct.
Reviewed-by: TrustMe
|
| |
| |
| |
| | |
Reviewed-by: TrustMe
|
| |
| |
| |
| |
| |
| | |
This will make DirectFB version tests work.
Reviewed-by: TrustMe
|
| |\ |
|
| | |
| | |
| | |
| | |
| | |
| | | |
Avoid warning when building DirectFB as part of Qt.
Reviewed-by: TrustMe
|
| |/
| |
| |
| |
| |
| |
| |
| |
| | |
Text drawing on OpenGL/ES 1.1 systems using QPF was displaying filled
boxes in place of the character glyphs. This is due to the QPF
implementation of alphaMapForGlyph() returning a different
color table than that expected by QGLGlyphCache::cacheGlyphs().
Reviewed-by: Sarah Smith
|
| |\ |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
-waveOut callback was calling into class during destruction.
Changed to wait until close of waveOut/waveIn before returning from
destructor.
-Reduced default buffer on wince implementation.
-Added error checking on buffer allocation.
Task-number:261049, 261053
Reviewed-by:Bill King
|
| | |
| | |
| | |
| | | |
Reviewed-by: trustme
|
| |/
| |
| |
| | |
Reviewed-by: trustme
|
| |
| |
| |
| | |
Reviewed-by: trustme
|
| |
| |
| |
| | |
Reviewed-by: trustme
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This item was inheriting from QObject and QGraphicsItem so there is
no point to not make it a QGraphicsObject. I have added some properties
that was specific to this class, i.e. elementId.
Reviewed-by: ogoffart
Reviewed-by: andreas
Reviewed-by: bnilsen
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
When using themed icons, we incorrectly used the systemTheme
as the fallback. This is not correct as the idea of the fallback
was to use the generic "gnome" or "oxygen" themes if the
proper theme was not available.
Reviewed-by: joao
|
| |
| |
| |
| |
| |
| |
| |
| | |
Partially revert 6715f2f29ae413b328243d8c3dbe15cfba51d33f
struct QWSServerCleaner { ~QWSServerCleaner(); } is not a function.
Reviewed-by: Noam Rosenthal <noam.rosenthal@nokia.com>
|
| |
| |
| |
| |
| |
| |
| | |
Print a message when doing so and don't re-define qmake functions that
come from JavaScriptCore.pri.
Reviewed-by: Trust me
|
| |
| |
| |
| |
| | |
Reviewed-by: Takumi Asaki
Will-also-be-applied-to: 4.5
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
When loading binary files as text, QTextCursor did not check for
beginning and end of frame (QChar(0xfdd0) and QChar(0xfdd1)), while
QTextDocument asserted that those characters were absent.
The patch makes QTextCursor::insertText() treat frame bounderies like
paragraph separators.
Reviewed-by: ck
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
QFontMetrics::boundingRect() that takes a string needs to account for
the right bearing of the last glyph, as it is documented to be the
rectangle that contains the pixels of the text. I've added a test for
this, and fixed tst_QFontMetrics::elidedText() to use boundingRect() to
find the actual width of the text drawn (width() will return the advance
of the text, which is larger than the actual width of the pixels.)
I've also fixed a small typo in the "len" -> "ilen".
Reviewed-by: Simon Hausmann
|
| |
| |
| |
| |
| | |
Task-number: 260920
Reviewed-by: Trustme
|
| |
| |
| |
| |
| |
| |
| |
| | |
Removes dangling subFocusItem pointers when changing focus after
reparenting. This change also includes a mini-optimization when adding
focusable items to an inactive scene.
Reviewed-by: brad
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This change ensures that only active scenes can have active input
focus items. If you try to set input focus on items that are in an
inactive scene, these items will gain input focus only when the scene
is activated.
For scenes attached to a view, this change should only fix the bug that
you could have a blinking line edit in a scene when the view is inactive,
meaning you couldn't type into the line edit.
For scenes that have no view, you now must activate the scene in order
to give the items active input focus. This will affect those who use
QGraphicsScene with custom key and focus handling.
Reviewed-by: brad
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This change partially reverts f68fed388dcdba6ab6dad3af4933bcd3aa123cf8,
which was an attempt at getting FocusRealms working. Turns out this
approach is wrong. The flag behaves badly when reparenting, and the
feature conflicts with plain old setting focus.
Discussed with Aaron; this change was already reverted in the
kinetic-declarativeui branch.
Reviewed-by: TrustMe
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Previously, QtOpenGL assumed that by linking against QtGui, it would
automatically also be linked against EGL. However, this is no longer the
case after 83940f25dba51a9942ab55ed8475fc7fc8a8da84 which makes sure
only QtGui links against EGL and not other libs/apps linking against
QtGui.
Reviewed-by: Rhys Weatherley
|
| | |
|
| |
| |
| |
| | |
Reviewed-by: TrustMe
|
| |
| |
| |
| |
| |
| |
| | |
This bug was exposed by a change in the QSvg module, and it
fixes the framebufferobject and pbuffers2 GL examples.
Reviewed-by: Kim
|
| |
| |
| |
| |
| |
| | |
QGLPixmapData needs to be #define'd out for OpenGL ES 1.x
Reviewed-by: Trustme
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
When compiling on 10.4 but running on 10.5 the flags passed to vm_map cause
it to crash.
For now fall back to the use of mmap() as allocator instead.
Reviewed-by: Kent Hansen
|
| | |
|
| | |
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This is due to the fact that it receives a mousemoveevent.
But as it doesn't receive a mousepress event, we can detect whether it
should popup or not.
Task-number: 260873
Reviewed-by: prasanth
|
| |
| |
| |
| |
| |
| |
| | |
Previous fix introduced an unresolved reference in the lib
Merge-request: 1409
Reviewed-by: Peter Hartmann <peter.hartmann@trolltech.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
The recent addition of sk_pop_free to
src/network/ssl/qsslsocket_openssl_symbols.cpp
broke the build with openssl 1.0.0 betas; this commit fixes it
Merge-request: 1409
Reviewed-by: Peter Hartmann <peter.hartmann@trolltech.com>
|
| |
| |
| |
| |
| |
| |
| |
| | |
It can happen that an item is still a gap and could then be deleted
twice. We now check that to avoid double deletion.
Note: it doesn't fix the bug but avoids the crash.
Task-number: 260873
|
| |
| |
| |
| |
| |
| |
| | |
Relates to changes introduced in
6d87a01f2d3108bbee5b9995f20edfc26a01cd57.
Reviewed-by: Marius Storm-Olsen
|
| |
| |
| |
| | |
The resource compiler still generates files that don't have the LPGL header.
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
There is one actual bug fix, checking for null pointer return.
The exception safety test code now initialises the fonts system.
The S60 fonts system does not survive OOM testing
without this.
Otherwise some duplicate tests are removed and code tidied up.
Reviewed-by: Liang Qi
Reviewed-by: Harald Fernengel
Reviewed-by: Alessandro Portale
|
| |\ |
|
| | |\ |
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
When trying to determine if there is a handler for an exception, determine
the returnPC for the call frame traversal frmo the corrent CallFrame object.
Reviewed-by: Kent Hansen
|
| | | |
| | | |
| | | |
| | | | |
Reviewed-by: Tom
|
| | |\ \
| | | |/
| | | |
| | | |
| | | |
| | | |
| | | | |
Conflicts:
src/opengl/qgl.cpp
src/opengl/qgl_p.h
src/opengl/qpaintengine_opengl.cpp
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
A new QGLFramebufferObject constructor was added after the
QGLPaintDevice was branched which therefore didn't get patched.
Reviewed-by: Trustme
|