| Commit message (Collapse) | Author | Age | Files | Lines |
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toLower will force a memory allocation, and memory allocations
are certainly adding a delay. Use qstricmp were this is easily
possible. This change makes headerValues et all drop out of
the profile.
QChar::toLower will now be called more often, specially for
loops that do linear searching. In the profile with real web
content this is faster than using QByteArry::toLower in the
inner loop and the forced memory allocations.
Reviewed-By: Markus Goetz
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Using qstricmp is faster on the desktop than the alloc of
QByteArray::toLower and the QByteArray::operator==.
QChar::toLower will now be called for the input key from
within the loop. In the measurements done this is still
a performance improvement over the allocation done by
QByteArray::toLower. For more header values this might
not be the case anymore.
RESULT : tst_Loading::byteArrayTestLower():
0.00076 msec per iteration (total: 25, iterations: 32768)
RESULT : tst_Loading::byteArrayTestCompare():
0.00028 msec per iteration (total: 37, iterations: 131072)
Reviewed-By: Markus Goetz
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some changes were made to qxmlstream_p.h and script files directly;
however, those files are generated automatically by
src/corelib/xml/make-parser.sh and src/script/parser/make-parser.sh,
respectively, so the generator would overwrite the manual changes to the
files the next time it is run. This patch integrates those changes into
the generator rather than into the files directly.
Reviewed-by: Roberto Raggi
Reviewed-by: Olivier Goffart
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HTTP header names are case insensitive, but stick to what all browsers
etc. use to work around buggy servers.
Reviewed-by: TrustMe
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This fixes painting artifacts on dock widgets. It would be nice to use
this attribute again once the painting is fixed.
Reviewed-by: trustme
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instead than when parsing the cookie header.
This corrects the bug QT-2379, happening in the following sequence:
parseCookie -> setCookieUrl -> toRawForm -> parseCookie
where a default domain would now also have a dot prefix, and shouldn't.
QT-2379
Reviewed-by: Peter Hartmann
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Reviewed-by: Richard
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Conflicts:
src/gui/kernel/qwidget_win.cpp
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Reviewed-by: Andreas
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The option allows to disable native Windows7 gestures since they require the
creation of the native window handle. This partially disabled alien widgets
concept and make window resizing slower and more flickery.
Reviewed-by: Espen Riskedal
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When Windows doesn't support native gestures, we shouldn't create a native
winid. Also, there is no reason to create winid on all ancestors.
Reviewed-by: Trond
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QRegion::numRects() is marked obsolete.
Removed all usage of the old function inside Qt and test-cases.
Reviewed-by: Andreas Aardal Hanssen
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QPrintPreviewWidget wasn't following the Qt API naming convention of
*Count()/set*Count(). Introduce proper function, and obsolete the old.
Removed all usage of the old function in Qt.
Reviewed-by: Andreas Aardal Hanssen
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QLCDNumber doesn't follow the API convention of *Count and set*Count().
Introduce properly named functions, and obsolete the old ones.
Reviewed-by: Andreas Aardal Hanssen
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The name numCols is ambiguous, as sometimes it's refering to the number
of columns, and sometimes the number of colors. It also does not match
the typical Qt naming convention *Count().
Reviewed-by: Tom Cooksey
Reviewed-by: Andreas Aardal Hanssen
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QPaintDevice and QImage used the functions numColors(), setNumColors(),
and numBytes(). However, this is not consistent with the rest of the Qt
API which uses *Count() and set*Count().
Removed all usage of these functions inside Qt and test-cases.
Reviewed-by: Andreas Aardal Hanssen
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QRegExp::numCaptures() is marked as obsolete.
Replaced all usage in Qt and test-cases.
Reviewed-by: Andreas Aardal Hanssen
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After an API review of the new math3d classes, the full name was
considered better than the short version. Therefore we obsolete the
short function, and introduce the longer version.
Reviewed-by: Andreas Aardal Hanssen
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We added the class QMargins, so we should use it wherever we deal with
margins, as a convenience to the users.
Reviewed-by: Andreas Aardal Hanssen
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Conflicts:
configure.exe
src/corelib/io/qfsfileengine.cpp
tests/auto/qfile/tst_qfile.cpp
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Reviewed-by: TrustMe
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Declarative tripped these (crashes).
Reviewed-by:Aaron Kennedy
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Conflicts:
dist/changes-4.6.0
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Was reproducable with the example in
<QTDIR>\examples\dialogs\trivialwizard
You could not push the navigation buttons using the stylus.
Task-number: QTBUG-3613
Reviewed-by: thartman
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The old button sizes were just to big. For example the trivialwizard
example had a minimal width that was much too wide for the screen.
Task-number: QTBUG-3613
Reviewed-by: thartman
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Reviewed-by: Maurice
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Using operator[] can cause a deep copy if the container is not const.
Some of the containers were const, but I changed all of them to use at() since
its more Qt-style.
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git://gitorious.org/~cmarcelo/qt/cmarcelos-clone into cmarcelo-vertexsimplification
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Not all of the interpolation functions needed the orientation information,
and the one that needs can look at the orientation of the anchor in the
parameter. This simplified a little bit the function calls.
Signed-off-by: Caio Marcelo de Oliveira Filho <caio.oliveira@openbossa.org>
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Some vertices are connected by anchors with size 0, which means that
in practice, they represent the same point when positioning items,
i.e. their distance value is the same. In those cases, we can merge the two
anchors in one, that's what vertex simplification do.
The algorithm is walking in the graph, merging vertices in pairs (this could be enhanced to allow groups with arbitrary number of children vertices)
The vertex simplification stage happens before the anchor
simplification, so it'll make less passes. Also, in some situations of
redudant anchors it will allow more anchors to be simplified.
This commit creates a new type of AnchorVertex, add the algorithm
for vertex simplification and restoration, make sure that distribution also
works with simplified vertices.
Consequences:
- the assert after creating a sequence might not be true anymore, it
was a structural assumption that vertex simplification may destroy;
- we assumed that a center anchor could appear only in the beginning
or end of the candidates, because the "center vertex" always would
have 3 adjacents. A mix of parallel+center and vertex
simplification break that assumption.
The commit deal with those consequences.
We still have one limitation: vertex simplification needs to restore
the graph in every invalidation (which might be caused by some child's
updateGeometyry()), since a change in the sizeHint might cause a new
anchor to have size 0 or a 0-sized anchor to have a different size. In
the future we can track the 0 sized anchors and only
restore/re-simplify when the set changes.
Signed-off-by: Caio Marcelo de Oliveira Filho <caio.oliveira@openbossa.org>
Reviewed-by: Eduardo M. Fleury <eduardo.fleury@openbossa.org>
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This commit make possible to parallelize anchors that are center
anchors, i.e. that have extra constraints (stored in
itemCenterConstraints).
This is trivial to support since the parallel anchor will have the same
size as its children, so it can just "take the place" of its children in
the constraints. Restore function was added as well.
To manipulate internal structures, relevant static functions were
promoted to methods.
Signed-off-by: Caio Marcelo de Oliveira Filho <caio.oliveira@openbossa.org>
Reviewed-by: Eduardo M. Fleury <eduardo.fleury@openbossa.org>
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The restore algorithm had a leak, so we did not delete all the sequences
and parallel anchors that were not part of the simplified graph, i.e.
that were nested inside other anchors.
This commit fix the leak and clean the restore function a little bit, so
the recursive function is called even for Normal anchors (which are
dealt accordingly). Note that the before/after information is exactly the
->from/->to information available in the anchor being looked on.
Also added an assertion to document the fact that at this point
(restoring anchor simplification), one of the two anchors inside a parallel
anchor must be a sequence. The algorithm depends on that because you
can't have two anchors with the same start and end points.
Signed-off-by: Caio Marcelo de Oliveira Filho <caio.oliveira@openbossa.org>
Reviewed-by: Eduardo M. Fleury <eduardo.fleury@openbossa.org>
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Simplify the code of interpolateSequentialAnchor to use the distance
values of the sequential anchor itself as base for the children
distances. So the 'base' parameter was removed.
This also allowed out-of-order parallel anchors to be interpolated, and
the 'base' parameter also to be removed from interpolateParallelAnchor.
Signed-off-by: Eduardo M. Fleury <eduardo.fleury@openbossa.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@openbossa.org>
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Now parallel anchors account for the fact they may be composed of
anchors with different directions. We arbitrarily set the direction
of the parallel anchor to be the same direction as the first child.
The methods refreshSizeHints and updateChildren were updated to
support this situation.
Signed-off-by: Eduardo M. Fleury <eduardo.fleury@openbossa.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@openbossa.org>
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course!
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morpheuz-fixes
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The widget has sizePolicy as a property and declaring that properly
helps scripting. Just as it was done with min/pref/max sizes.
Signed-off-by: Artur Duque de Souza <artur.souza@openbossa.org>
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Conflicts:
dist/changes-4.6.0
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Reviewed-by: paul
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Reviewed-by: Trust Me
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