| Commit message (Collapse) | Author | Age | Files | Lines |
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This patch allows for input hints to be set on a QGraphicsItem.
Input methods use such hints to define its appearance/behavior
(e.g. to allow for numerical input only).
Reviewed-by: ahanssen
Task-number: 254493
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If you resumed a parallel animation group, it would always restart
(ie. stop and start) the animation which would reset its current time
to 0 and trigger flickering.
autotest included.
Task-Number: 259102
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It could be that if you start lots of animations, they would not be
started at the same time and even have their first tick to late.
So we needed to only transfer the started animation when receiving the
start/stop timer tick.
In addition, if the animation timer is already active we don't restart
it. This would cause no animation to receive ticks if lots of them are
started.
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The action now try to take advantage of the space given by a minimum
width. Patch proposed initially by Aron Seigo and improved later on.
Reviewed-by: Trustme
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After resetting the model, the selectionModel::hasSelection()
of the view should return false.
Fixed the corresponding autotest, which was wrong.
Task-number: 256502
Reviewed-by: thierry
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basically reordering members initialization in constructors or fixing
singed/unsigned checks.
Reviewed-by: Trustme
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Also make the "usupported on > 10.6" error a warning. No need
to stop the build, the warning will be printed enough times.
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Don't error out when building qmake, just let it build a 64-bit binary (even for carbon)
RebBy: Richard Moe Gustavsen
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Queries like "Show Index" etc, fail on mysql when automatically prepared
due to a bug in several versions of mysql. Basically anything but a
select query will fail. This fixes this by making the user explicitly
prepare the query if they want to, and the blame then falls on them
if they try and prepare a statement likely to fail. This fix also
seems to result in a speedup for single-execution queries, possibly
due to reduction in roundtrip communications.
All autotests pass & behaviour conforms to documentation.
Task-number: 252450, 246125
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: TrustMe
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Menu paintEvent was not called when the mouse cursor lied
between the menu item area and the menu frame border.
Task-number: 258920
Reviewed-by: olivier
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Reviewed-by: TrustMe
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The bugs were caused by not clipping to the near plane (w = 0) when
mapping primitives with perspective tranfsorms.
Task-id: 258961
Reviewed-by: Gunnar
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We need to clear the QPixmap before the image is drawn using the
CGContextDrawImage().
Reviewed-by: Norwegian Rock Cat
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I was making an assumption that one could call CFRunLoopStop and expect
that the runloop would stop very soon afterwards. This is a bit naive
and can result in situations where we end up running past and entering
run again before everything is finished. We now make sure that we don't
leave stop() until the we really have stopped the other thread.
Reviewed-by: mbm
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Reviewed-by: Samuel
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Also add some thread stress tests to try and detect doing it wrong.
Reviewed-By: Bradley T. Hughes
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Currently, if you create a QSharedPointer in code with
pointer-tracking, you must ensure it gets deleted in code with
pointer-tracking, otherwise the internal safety tracker will be
"leaking" objects. The pointers would never get removed.
And if any new pointer happened to have the same pointer address
(which happens quite often), the tracker code would promptly abort the
application.
With this change, the untracking of the pointer is scheduled by the
same code that creates the tracking. This is done by "abusing" the
custom deleter code:
- for the QSharedPointer that used ExternalRefCountWithDestroyFn
already, we intercept the call to the destroy function and call the
untracking function
- for a normal QSharedPointer, we use the "normalDeleter" function as
custom deleter and chain up above
Note: the autotest only *really* works in release mode. Otherwise
functions don't get inlined and do get merged by the linker.
Reviewed-By: Bradley T. Hughes
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Destructors have to be run for the subobjects we initialise.
Reviewed-By: Bradley T. Hughes
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We don't support MSVC 6.0 or MSVC .NET 2002, so all compilers we
support can deal with member templates and partial template
specialisation. Remove the #ifdef protecting the code that needed it.
Also add some comments indicating the sizes of the structures. There
is no padding necessary in most cases.
Reviewed-By: Trust Me
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That way, this code can be compiled with an earlier version of Qt and
should still work in new ones.
Reviewed-by: Trust Me
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In the future, it would be nice to split the autotest in multiple
functions at every check().
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Reviewed-by: TrustMe
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Reviewed-by: Trustme
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Conflicts:
src/corelib/tools/qsharedpointer.cpp
src/corelib/tools/qsharedpointer_impl.h
src/gui/dialogs/qcolordialog.cpp
src/gui/painting/qwindowsurface_raster.cpp
src/network/access/qnetworkaccessmanager.cpp
tests/auto/qsharedpointer/externaltests.cpp
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Added the needed macros around the classnames the way it
should be done.
Reviewed-by: Prasanth
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Reviewed-by:TrustMe
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On Windows we will add maximize button to the titlebar even if the
window has a fixed size if the user explicitely asked for it by
setting Qt::CustomizeWindowHint | Qt::WindowMaximizeButtonHint.
Task-number: 250188
Reviewed-by: Leonardo Sobral Cunha
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Remove mem leak / warning in the cocoaport
Reviewed-by: msorvig
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CFDictionaryAddValue expects a CFNumberRef, not a pointer-to-CFNumberRef.
Reviewed-by: TrustMe
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This is because we try to decide whether the window cocoa tells
us to be active should be active, and if we desagree, we do nothing.
The result is that Qt and Cocoa ends up in different states.
I decided to remove a lot of the logic that went on in this case, and
the resons is:
1. By checking the callplaces to
onApplicationWindowChangedActivation, we know that we always have a
valid widget pointer, and we know that the widget always is a window
(otherwise Cocoa would never tell us that the widget got active).
2. We can never end up doing nothing in this response. The best
we can do is to follow what Cocoa tells us. If this turns out to
break something, it would probably be better to check why we get an
activation call in the first place for a window that should not be
activated (e.g. is canBecomeKeyWindow set correctly?)
Task: 253610
RevBy: msorvig
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Mysql queries other than select can't be prepared, otherwise they fail
to return the necessary meta-information to enable them to be seen as
returning data under certain versions of mysql. This fixes the hack
to work correctly until we stop preparing queries automagically.
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Task: 258895
Reviewed-By: Jens Bache-Wiig
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Task-number: 258445
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Reviewed-by: TrustMe
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Make the engine a member in QDirectFBPaintDevice instead of one in
QDirectFBPixmapData and one in QDirectFBWindowSurface.
Don't use the default screen for the dfbpaintdevices. Pass one
explicitly.
Reviewed-by: Noam Rosenthal <noam.rosenthal@nokia.com>
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When holding down a key DirectFB gives us only keypresses.
Qt wants these kind of events:
press not autorepeat
release autorepeat
press autorepeat
release autorepeat
press autorepeat
release not autorepeat
Reviewed-by: Donald <qt-info@nokia.com>
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Since QRasterPaintEngine::baseClip was initialized when the
QDirectFBPaintEngine was created and the paintengine persists for the
window surface we run the risk that the baseClip is of the wrong size.
This could lead to crashes and erroneous clipping.
Reviewed-by: Donald <qt-info@nokia.com>
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These porter duff operations were added for 1.0.
Reviewed-by: Donald <qt-info@nokia.com>
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Basically, the crash happends because we release the dialog when
the ok button is clicked. But when the button is clicked with the
keyboard (actually cocoa emulates a click when pressing enter), it
also tries to do some focus handling on the button afterwards. But
at that point, the button is already freed up. With a crash as the
result. This patch goes through a lot of the code, and rewrites it
so we doesnt free up the cocoa objects before the destructor of
the QColorDialog is called.
Task-number: 258445
Reviewed-by: msorvig
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In qt_scale_image_16bit() and qt_scale_image_32bit(), when a sample
point was located on the border between two pixels in the source image,
the sample point was rounded up instead of down. If a sample point was
exactly on the bottom or right edge of the source image, the function
would therefore sample a pixel outside the image. Because of how the
target rectangle is rounded, a sample point will never be exactly on
the top or left edge of the source image, so we will not get a similar
problem there.
I extended the lance test pixmap_scaling.qps.
Task-number: 258533
Reviewed-by: Samuel
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