| Commit message (Collapse) | Author | Age | Files | Lines |
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also check if the cursor exists before checking if it is dirty when
considering an early exit from QFbScreen::doRedraw()
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no pluginsupport though
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and removed the the creator function. Child QGLWidgets don't work
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This commit adds QPlatformIntegration::moveToScreen(), which requests that
a widget be moved to another screen. The default implementation ignores the
request.
The VNC plugin has been updated accordingly. It currently only supports
non-virtual desktops.
Review by: Jørgen
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just enable a few more states
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and QGLWindowSurface is used for anything else
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These APIs provide a method for lighthouse plugins to intiate delivery
of the QDesktopWidget signals: resized, screenCountChanged, and
workAreaResized.
The handleScreenGeometryChange and handleScreenAvailableGeometryChange
functions also resize fullscreen and maximized toplevel widgets.
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The assembler fails verification, disable for now.
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Reviewed by: Jørgen
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This commits adds build system to support for the native
client compiler (x86-only for now), sets up global defines,
and adds compile fixes for QtCore and QtGui.
Details:
* Add mkspecs for linux-nacl-g++ and macx-nacl-c++
* Add nacl configure option
* Add qconfig-minimal-system-dependencies.h
* Define Q_OS_NACL in qglobal.h
* Add qnacalunimplemented.h/cpp with POSIX stubs.
* .pro file changes for cross-compiling on Mac
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Conflicts:
src/gui/egl/egl.pri
src/gui/painting/qwindowsurface_p.h
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reviewed by: Jørgen
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This has the unfortunate side effect that different GLXFBConfigs now
get selected, which in turn have different visuals. It seems each
different visual requires its own colormap (even though they are all
TrueColor). To get round this, we allocate a new colormap for each
widget.
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To use OpenGL for regular widget rendering, pass testlitegl as the
argument to -platform.
QGLWindowSurface works by creating a QGLContext on the top-level
widget. As testlite's GL integration allows this, QGLWindowSurface
can be used without modification.
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For some reason, if the application doesn't link against QtOpenGL
then the qt_gl_library_name() symbol will be missing. For now just
hard-code the library name to "GL".
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This makes QTestLiteWindow independent of the window surface, so
window surfaces other than QTestLiteWindowSurface can be used too.
Reviewed-By: Paul
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This allows platform integrations to do something special when
the QGLWidget recieves an event. Of particular interest is the
ParentAboutToChange and ParentChange events.
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This class is a way to for the GL platform integration to track the
movement and resizing of a QGLWidget with respect to the top-level.
Most platform implementations will seperate the surface from the
context anyway, so this is a natural abstraction.
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Make sure double-linked list invariant is maintained
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Conflicts:
configure
src/gui/kernel/qapplication.cpp
src/gui/painting/qbackingstore.cpp
src/opengl/qgl.cpp
src/opengl/qgl_p.h
src/plugins/plugins.pro
tests/auto/declarative/qdeclarativedom/data/importlib/sublib/qmldir
tools/tools.pro
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