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* New lance test for checking aliased vs antialiased renderingTom Cooksey2010-01-042-0/+156
| | | | | | | | | | | This test renders various primitives with anti-aliasing both on and off. It then repeats the render at several non-integer offsets. Note: The reference image was generated with the raster engine, which seems to have off-by-one errors on fills when rendering aliased (It seems to ceil the coords rather than round them). Reviewed-By: Trustme
* Merge branch '4.5'Thiago Macieira2009-08-031-19/+327
|\ | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/tools/qsharedpointer.cpp src/corelib/tools/qsharedpointer_impl.h src/gui/dialogs/qcolordialog.cpp src/gui/painting/qwindowsurface_raster.cpp src/network/access/qnetworkaccessmanager.cpp tests/auto/qsharedpointer/externaltests.cpp
| * Fixed drawImage() so that it doesn't sample outside the source image.Kim Motoyoshi Kalland2009-07-281-19/+327
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In qt_scale_image_16bit() and qt_scale_image_32bit(), when a sample point was located on the border between two pixels in the source image, the sample point was rounded up instead of down. If a sample point was exactly on the bottom or right edge of the source image, the function would therefore sample a pixel outside the image. Because of how the target rectangle is rounded, a sample point will never be exactly on the top or left edge of the source image, so we will not get a similar problem there. I extended the lance test pixmap_scaling.qps. Task-number: 258533 Reviewed-by: Samuel
* | Fixed font attribute inheritence, text and textArea elements in QtSvg.Kim Motoyoshi Kalland2009-07-301-1/+1
| | | | | | | | | | | | | | | | | | | | Text used to be formatted during the parsing of the SVG file, but because the text can be referenced by a 'use' element, the text formatting is not known at this point in time. Now, font attributes can be inherited from 'use' elements, and the text is formatted each time it is drawn. Reviewed-by: Tor Arne
* | updates...Gunnar Sletta2009-07-3012-83/+84
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* Fixed wrong painting when doing IntersectClip after setClipping(false).Samuel Rødal2009-06-222-0/+15
| | | | | | | | | | The documentation is a bit ambiguous on what the expected behavior here is, but the behavior was consistent across paint engines before 4.5. QPaintEngineEx introduced inconsistencies in the raster and OpenGL paint engines, so this patch reverts the behavior back to what it was in 4.4. Task-number: 256549 Reviewed-by: Trond
* Fixed some inconsistencies for image drawing on non-integer coords.Samuel Rødal2009-05-072-2/+17
| | | | | | | | | | | | | | The fix for 1x1 source rect image drawing in change ffbb3c1a2aee4134dce80cd144a26bf32865b698 was incorrect for transforms with type >= TxScale. The aliased coordinate delta needs to be applied in device coordinates, not in logical coordinates. Also specialize the non-antialiased TxScale case by simply calling fillRect_normalized directly, avoiding having to scan convert the rectangle manually. Task-number: 251561 Reviewed-by: Trond
* Fixed some inconsistencies for image drawing on non-integer coords.Samuel Rødal2009-05-062-0/+20
| | | | | | | | Don't use aliased coordinate delta for image drawing. Related to change fde7475bcf9c10522a8170e6eb8fb9a8fadc21cd. Task-number: 251561 Reviewed-by: Trond
* Ensured correct rounding of scaled image drawing at non-integer coords.Samuel Rødal2009-05-052-0/+129
| | | | | | | | | | | | | Images coordinates should simply be rounded and are not to be subject to the aliased coordinate delta. The patch also adds a tiny delta in QSpanData::setupMatrix() to ensure coordinates for fetching from source images are rounded the opposite direction of the target rectangle. This removes a lot of artifacts when trying to do border-image based drawing on non-integer coordinates. A new qps test for border-image drawing is included. Task-number: 251561 Reviewed-by: Trond
* Fix mismatch between stroke and fill of ellipses on X11.Samuel Rødal2009-03-271-0/+19
| | | | | | | | | | When drawing ellipse without stroke we need to use the same width/height for the fill as we would use for the stroke for the stroke and fill to match. Filling first and then stroking should produce the same result as filling and stroking in one go. Task-number: 249490 Reviewed-by: Trond
* Long live Qt 4.5!Lars Knoll2009-03-23280-0/+65041