| Commit message (Collapse) | Author | Age | Files | Lines |
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Added guidelines for size, and shrunk tests that exceeded them.
Also updated the visuals for all text tests now that antialiasing is off
Also some other minor cleanups.
Also had to update the visuals for all tests, due to the bug in
generating the test scripts being fixed (all need to be remade).
Task-number: QTBUG-14792
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Previous commit means that the snapshots are in different frames. All
tests must be updated.
Task-number: QTBUG-14792
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The bug found in gridview.qml doesn't actually stop the test from
passing, so it's now updated.
Task-number: QTBUG-14792
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This reverts commit b6ee57e14e145d9caa3f572d55447ec92f78cea4.
Changed our mind about how to mark tests as expect-fail
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Includes the task numbers of the bugs, for later processing.
Task-number: QTBUG-14792
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Task-number: QTBUG-13799
Reviewed-by: Martin Jones
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Since we aren't releasing for 4.6, all types are new in 4.7.
Task-number: QTBUG-10081
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QDeclarativeSmoothedAnimation inherits from QDeclarativeNumberAnimation,
as a consequence SmoothedAnimation can be used inside Behaviors and
as PropertySourceValues, like any other animation. The old EaseFollow
properties changed to comply with the other declarative animations
('source' changed to 'to'), so now 'to' changes are not automatically
'followed' anymore.
You can achieve the following behavior by putting a SmoothedAnimation
inside a Behavior of a property that is bound to another, as the
following example:
If you want to follow an hypothetical rect1, you should do now:
Rectangle {
color: "green"
width: 60; height: 60;
x: rect1.x - 5; y: rect1.y - 5;
Behavior on x { SmoothedAnimation { velocity: 200 } }
Behavior on y { SmoothedAnimation { velocity: 200 } }
}
SmoothedAnimation also supports animating multiple target(s)/property(ies)
in the transition case. When a QDeclarativeSmoothedAnimation is restarted,
it will match the QDeclarativeProperty which were being animated and
transfer the corresponding track velocity to the new starting animations.
QSmoothedAnimation is an uncontrolled animation, duration == -1.
The duration is set as -1 to avoid consecutive animation state changes
stop()/start(). This is particularly useful when using QSmoothAnimation
to 'follow' another property, which is also being animated (change the
'to' property every tick).
Reviewed-by: Michael Brasser
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