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* Move math3d unit tests up one level to tests/autoRhys Weatherley2009-08-182-3388/+0
| | | | | | | | Some of the platform test infrastructure assumes that all unit tests are sub-directories under tests/auto, and the tests/auto/math3d sub-directory was confusing that infrastructure. Reviewed-by: trustme
* Test naming convention cleanup.Rohan McGovern2009-08-131-118/+118
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* Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
| | | | Reviewed-by: Trust Me
* Add math3d unit tests for QObject properties and metatypesRhys Weatherley2009-07-291-0/+47
| | | | Reviewed-by: trustme
* Remove some left-over mentions of fixed-point in math3dRhys Weatherley2009-07-091-19/+16
| | | | Reviewed-by: trustme
* Update license headers in files that are new in 4.6.Jason McDonald2009-06-171-2/+2
| | | | Reviewed-by: Trust Me
* Fix some incorrect license headers.Jason McDonald2009-06-101-1/+1
| | | | | | | The MODULE placeholder shouldn't be used anymore, and neither should the old Trolltech license header. Reviewed-by: Trust Me
* Unit tests for 2D QMatrix4x4::translate() and scale()Rhys Weatherley2009-06-021-0/+40
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* Optimize QMatrix4x4::mapRect() for translation and scale operationsRhys Weatherley2009-06-021-0/+114
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* Remove fixed-point support from math3dRhys Weatherley2009-04-081-73/+10
| | | | | | | | | The main use case for fixed-point support is to build large arrays of vertices. This can be handled using qvertextype or something similar at higher levels. So it isn't worth risking numerical instability in the core classes. Reviewed-by: trustme
* Update the license on this code to match the rest.Thiago Macieira2009-03-311-1/+31
| | | | | | These sources had the old headers. Update to the new LGPL ones. Reviewed-by: TrustMe
* Long live Qt!Lars Knoll2009-03-232-0/+3223