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* Remove fixed-point support from math3dRhys Weatherley2009-04-081-18/+0
| | | | | | | | | The main use case for fixed-point support is to build large arrays of vertices. This can be handled using qvertextype or something similar at higher levels. So it isn't worth risking numerical instability in the core classes. Reviewed-by: trustme
* Update the license on this code to match the rest.Thiago Macieira2009-03-311-1/+31
| | | | | | These sources had the old headers. Update to the new LGPL ones. Reviewed-by: TrustMe
* Long live Qt!Lars Knoll2009-03-232-0/+2038