| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I52bf8ef0447b701b4ebf7d7d240013a72adb9425
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: I280c0a575987d1770e354b4948f1d4d767d711ea
Reviewed-by: Simo Fält <simo.falt@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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- Replace Nokia contact email address with Qt Project website.
- Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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Reviewed-by: Markus Goetz
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Conflicts:
src/network/access/qnetworkaccessmanager.cpp
src/network/bearer/qnetworksession.cpp
src/network/kernel/qnetworkproxy_symbian.cpp
src/network/socket/qnativesocketengine_unix.cpp
tests/auto/platformsocketengine/tst_platformsocketengine.cpp
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Broadcast and multicast are optional features for network interfaces on
Symbian. WLAN supports both, while IPv4 and IPv6 loopback support only
multicast.
The test tries to start the bearer, to get an interface that does support
broadcast.
There is an expect fail for the 0 bytes written case, as this is what
happens on symbian if none of the interfaces support broadcast.
On the phones which don't have WLAN, this is likely.
Reviewed-by: Markus Goetz
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Reviewed-by: Markus Goetz
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Reviewed-by: Markus Goetz
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Compile and instanciate the right engine.
Reviewed-by: Shane Kearns
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