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* Fix GL texture leaks when pixmaps are deletedTom Cooksey2010-01-291-2/+2
| | | | | | | | | | | | | | This fixes quite a lot of issues: * QtOpenGL only registered qpixmap destruction hooks on X11 and those only cleanup the EGL/GLX surface, not the texture object. * The QPixmap destruction hooks were only being called from the QPixmap destructor. However, this means when a QPixmap is assigned to another QPixmap, the hooks don't get called. Task-number: QTBUG-7647 Reviewed-By: Samuel Reviewed-By: Trond
* Disable private unit tests when Qt is configured withoutRohan McGovern2009-07-091-1/+2
| | | | | | | | | | | | -developer-build, part 2. Some autotests use private (unexported) code, either because they're testing private classes or because that's the easiest way to test the public classes. Configuring Qt with `-developer-build' is needed for these tests. This commit fixes the tests so configuring without `-developer-build' only builds the tests which strictly use public API.
* Long live Qt!Lars Knoll2009-03-231-0/+10