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* Fix GL texture leaks when pixmaps are deletedTom Cooksey2010-01-291-0/+5
This fixes quite a lot of issues: * QtOpenGL only registered qpixmap destruction hooks on X11 and those only cleanup the EGL/GLX surface, not the texture object. * The QPixmap destruction hooks were only being called from the QPixmap destructor. However, this means when a QPixmap is assigned to another QPixmap, the hooks don't get called. Task-number: QTBUG-7647 Reviewed-By: Samuel Reviewed-By: Trond