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* Update license headers again.Jason McDonald2009-09-081-4/+4
| | | | Reviewed-by: Trust Me
* Update tech preview license header.Jason McDonald2009-08-311-13/+13
| | | | Reviewed-by: Trust Me
* Update license headers.Jason McDonald2009-08-111-1/+1
| | | | Reviewed-by: Trust Me
* Fix ancestor flags that are not correctly update when reparenting.Alexis Menard2009-08-041-0/+16
| | | | | | | | | updateAncestorFlags was not reseting the flags if you change the parent that have for instance itemsClipChildrenToShape to a new one that doesn't have that flag. Task-number:258956 Reviewed-by:bnilsen
* Add new auto-test QGraphicsItem::childrenBoundingRect2().Bjørn Erik Nilsen2009-06-231-0/+11
| | | | Reviewed-by: Andreas
* Update license headers as requested by the marketing department.Jason McDonald2009-06-161-2/+2
| | | | Reviewed-by: Trust Me
* QGraphicsItem::setOpacity(0.0) does not trigger an update of child itemsLeonardo Sobral Cunha2009-06-121-1/+50
| | | | | | | | Forwarding the ignoreOpacity flag to children in QGraphicsItemPrivate::fullUpdateHelper. This is a complementary fix to task 252913, partly fixed in commit 2e3a5ea44... Reviewed-by: bnilsen BT: yes
* Fixes for merge-request #407Leonardo Sobral Cunha2009-05-271-33/+37
| | | | Removed unused line and added task number to autotest.
* Dont show children when parent is not visible in QGraphicsItemdiaulas2009-05-271-0/+32
| | | | | | | | | When setVisible() is called on a QGraphicsItem, if the parent of that item was hidden, the child shouldn't be actually shown. Task-number: 197802 Reviewed-by: leo Reviewed-by: alexis
* Fix QGraphicsItem::deviceTransform() to also work with normal items.Andreas Aardal Hanssen2009-05-141-0/+110
| | | | | | | | | | | | | | | QGraphicsItem::deviceTransform() returns the item-to-device transform, provided with the device-to-scene transform, and combining it with the item's scene transform. This function is meant to handle items that enable ItemIgnoresTransformations, but it happened to not work properly for items that _don't_ enable that flag. Unfortunately this bug is hard to work around for users from the outside, as it requires you to check if the item or any ancestor enables ItemIgnoresTransformations. The fix also removes unnecessary branchs inside QGV so that we use the same function for all items. Reviewed-by: bnilsen
* QGraphicsItem::setOpacity(0.0) does not trigger an update.Bjoern Erik Nilsen2009-05-061-2/+87
| | | | | | | | | | | | | | | | The problem was that we discarded update requests for fully transparent items, which is correct, but we even did that when the update was issued from QGraphicsItem::setOpacity. We don't have to, and shouldn't, consider the opacity in that case. Whenever we reach the fullUpdateHelper call in setOpacity it means we have to do an update regardless of the current opacity (oldOpacity was not 0.0 if the currentOpacity is 0.0). Auto-test included. Task-number: 252913 Reviewed-by: Andreas
* BT: Fix update regression for cached QGraphicsItem (Elastic Nodes stuck)Andreas Aardal Hanssen2009-04-211-0/+42
| | | | | | | | | | | | | | | | | | | This fixes a bug in 4.5.0 where cached items that call update() after they have been moved or transformed failed to get a call to paint(), so the last cache image was used to draw. The easiest way to reproduce this bug is in the Elastic Nodes example. If you press, wait, then release, the nodes will consistently move to sunken state, then back to normal state. But if you click quickly while moving the mouse, the nodes will stay sunken. The bug was that the item was marked as dirty as a result of being moved, and when the mouse button was released, the node item's call to update() was discarded, as the item was "already dirty". The fix is to allow invalidation of the cache even if the item is marked as dirty. Reviewed-by: bnilsen
* We don't need to call two times itemChange when an item is deleted.Alexis Menard2009-04-211-0/+35
| | | | | | | | | Previously we were calling two times itemChange on the parent to give QGraphicsItem::ItemChildAddedChange. We don't need that. One is enough. BT : yes Task-number: BT Reviewed-by: Andreas
* Remove obsolete code from autotests.Jason McDonald2009-04-161-5/+0
| | | | | | | | Each version of Qt has its own set of autotests, therefore preprocessor directives relating to obsolete QT_VERSION's are not necessary. Reviewed-by: Carlos Duclos
* Update the item if the text has changed but the boundingRect is theAlexis Menard2009-04-151-0/+34
| | | | | | | | | | | | same. updateBoudingRect update the item only if the boundingRect change but if we have 123 as an initial text and then we set 321 as the new text, then nothing happen because the rect is the same. In case the boundingRect change then we call update 2 times but the item is already dirty so the second call will just return. BT:yes Reviewed-by: Andreas
* BT: Fix a regression to 4.4 in Graphics View's handling of child clippersAndreas Aardal Hanssen2009-04-151-0/+83
| | | | | | | | | | | | | | | | | | | | Regression caused by optimizations in QGraphicsItem and QGraphicsScene. The changes in QGraphicsItem fix bugs in QGraphicsItem::mapToParent functions, which did the translation before applying the transformation, instead of the other way (transform, then translate). This bug caused almost all mapToParent and mapRectToParent functions to behave wrongly. Unfortunately the new helper functions in QGraphicsScene for discovering items made use of these functions, which introduced a regression. Fixing these functions also fixes item discovery. The other part of this change fixes a regression caused by c1909321, which luckily happened after 4.5.0 and never saw the light of day. The fix is to also invalidate the cached clip path even if there is no scene, which is necessary if you build your scene graph outside the scene, and finish off by adding the root item to the scene. Task-number: 250680 Reviewed-by: Alexis
* QGraphicsItem: When an item is deleted and eventfilters installedAlexis Menard2009-04-141-0/+19
| | | | | | | | | | | | The problem here is that we are filling the sceneEventFilters map when we install evenfilter but we never remove the references of an item if it has been removed from the scene or deleted. The deletion can keep stale pointers into the map and a crash can happen. BT:yes Task-number:250272 Reviewed-by: bnilsen Reviewed-by: andreas
* Fixes: Minimize QVariant overhead related to QGraphicsItem::itemChange.Bjoern Erik Nilsen2009-04-061-0/+18
| | | | | RevBy: Andreas AutoTest: included
* Long live Qt 4.5!Lars Knoll2009-03-234-0/+5901