| Commit message (Collapse) | Author | Age | Files | Lines |
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- Replace Nokia contact email address with Qt Project website.
- Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Conflicts:
doc/src/examples/wheel.qdoc
src/gui/util/qflickgesture.cpp
src/gui/util/qflickgesture_p.h
src/gui/util/qscroller.cpp
src/gui/util/qscroller.h
src/gui/util/qscroller_p.h
src/gui/util/qscrollerproperties.cpp
src/gui/util/qscrollerproperties.h
tests/auto/qscroller/tst_qscroller.cpp
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Recursive QMAKE_EXTRA_TARGETS were omitting the `-f' option to make.
This would break in the case where the correct makefile was not named
`Makefile'. The included autotest demonstrates the problem.
Note that this was fixed for normal targets back in 2005
by faac7bd178654fd67a6f3f9cf4f6f2605071448d (p4 202370), but was not
fixed for extra targets.
Reviewed-by: ossi
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Reviewed-by: Trust Me
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-By: ossi
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like in SUBDIRS, the specified strings can now be basenames of
"structures" which specify the actual input and output files:
QMAKE_SUBSTITUTES += test
test.input = infile.txt.in
test.output = foobar.out
Reviewed-by: joerg
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it wasn't the fault of fileFixify() after all ...
Reviewed-by: joerg
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ok, that was a rather obvious braindamage ... :}
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still doesn't work for nested directories, but that's because
fileFixify() is plain broken.
on the way, remove a superfluous check: we know that the input file name
ends with .in - three lines up we made sure it does.
Reviewed-by: joerg
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the file names are given relative to the build directory, so the command
needs to be run in it as well. this is a more expected (and simpler) fix
than the alternative, which would be giving file names relative to the
source directory.
reasons not to fix:
- due to some other bug, the problem really affects only builds where
the build dir is not at the same level as the source dir - otherwise,
absolute paths would be passed anyway
- it has some breakage potential for the cases where the commands
actually expect being run in the source dir
- it can be worked around by manually injecting the cd statement into
the command
reasons why i still fixed it:
- it doesn't affect in-source builds, and it seems that most complex
build systems (which would define custom compilers with
depend_command) don't support shadow builds anyway
- people who needed things to work probably already used $$OUT_PWD somehow
(either a "cd" at the start, or prepending it to each path), so this
change will be practically a no-op
- "it's just dependencies, and these are known to be broken in qmake
anyway"
Reviewed-by: joerg
Task-number: QTBUG-1918
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Conflicts:
demos/boxes/glshaders.cpp
demos/boxes/vector.h
demos/embedded/fluidlauncher/pictureflow.cpp
demos/embedded/fluidlauncher/pictureflow.h
doc/src/desktop-integration.qdoc
doc/src/distributingqt.qdoc
doc/src/examples-overview.qdoc
doc/src/examples.qdoc
doc/src/frameworks-technologies/dbus-adaptors.qdoc
doc/src/geometry.qdoc
doc/src/groups.qdoc
doc/src/objecttrees.qdoc
doc/src/platform-notes.qdoc
doc/src/plugins-howto.qdoc
doc/src/qt3support.qdoc
doc/src/qtdbus.qdoc
doc/src/qtdesigner.qdoc
doc/src/qtgui.qdoc
doc/src/qtmain.qdoc
doc/src/qtopengl.qdoc
doc/src/qtsvg.qdoc
doc/src/qtuiloader.qdoc
doc/src/qundo.qdoc
doc/src/richtext.qdoc
doc/src/topics.qdoc
src/corelib/tools/qdumper.cpp
src/gui/embedded/qkbdpc101_qws.cpp
src/gui/embedded/qkbdsl5000_qws.cpp
src/gui/embedded/qkbdusb_qws.cpp
src/gui/embedded/qkbdvr41xx_qws.cpp
src/gui/embedded/qkbdyopy_qws.cpp
src/gui/embedded/qmousebus_qws.cpp
src/gui/embedded/qmousevr41xx_qws.cpp
src/gui/embedded/qmouseyopy_qws.cpp
src/gui/painting/qpaintengine_d3d.cpp
src/gui/painting/qwindowsurface_d3d.cpp
src/opengl/gl2paintengineex/glgc_shader_source.h
src/opengl/gl2paintengineex/qglpexshadermanager.cpp
src/opengl/gl2paintengineex/qglpexshadermanager_p.h
src/opengl/gl2paintengineex/qglshader.cpp
src/opengl/gl2paintengineex/qglshader_p.h
src/opengl/util/fragmentprograms_p.h
src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp
src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp
src/script/parser/qscript.g
src/script/qscriptarray_p.h
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext.cpp
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmacore.cpp
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptmember_p.h
src/script/qscriptobject_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptxmlgenerator.cpp
src/script/qscriptxmlgenerator_p.h
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
tools/linguist/shared/cpp.cpp
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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qmake's include function has been changed in 4.6.x and later to warn,by default, if the specified
file does not exist. It is possible to ignore missing .pri files, eg
include(SomeOptionalFile.pri, "", true);
Reviewed-by: Rohan McGovern
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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DESTDIR=./ and using Windows, nmake and shadow builds.
qmake would canonicalize the DESTDIR of "./" to "". Then it would check
if the original DESTDIR ended with "/", and if so, append it to the new
DESTDIR, resulting in a DESTDIR of "/" - the root of the current drive.
Don't do that.
This bug doesn't occur with in-source builds because qmake detects that
the source and build directories are the same directory and replaces
the DESTDIR of "./" with "" before it reaches the buggy code.
Autotest: included
Reviewed-by: Lincoln Ramsay
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... without having to change the parent process's environment.
Reviewed-by: mariusSO
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And some indentation fixes in qmake itself.
Fixes indentation; TRUE => true; FALSE => false; #includes and #defines
cleanup; removes dead code; comments... and somewhere along the way
marked a function static.
Reviewed-by: mariusSO
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Qt3 support prevented the tests from running on Mac Cocoa.
Also started some Spring cleaning (it's just around the corner!) and
applied some YAGNI :-)
Reviewed-by: NRC
Reviewed-by: mariusSO
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