| Commit message (Collapse) | Author | Age | Files | Lines |
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The bezier intersections caused a lot of numerical stability issues, so
instead we now convert them to line segments. In the future it might be
possible to keep track of which bezier curve a line segment originated
from and reconstruct the bezier curves at the end.
Task-number: QTBUG-8035
Reviewed-by: Gunnar Sletta
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When we compute the angle delta we can't use qFuzzyCompare as it will
cause slightly negative deltas to be snapped to 0, causing the winged
edge builder to put path edges in the wrong order.
Task-number: QTBUG-3778
Reviewed-by: Trond
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The path comparison is too strict. Even though the paths are equivalent
(represent the same area) the comparison fails as they don't have the
same representation. If we simplify the clip path and use the more
generic path comparison approach from the QPathClipper autotest the test
passes.
Reviewed-by: Olivier Goffart
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By special-casing path vs rect intersections we can get much better
performance and more robust clipping.
Task-number: QTBUG-7396
Reviewed-by: Gunnar Sletta
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Change from a relative to an absolute fuzzy compare as was the case
pre-4.4. With a relative fuzzy compare points that have an x or y
coordinate of 0 will never be merged with points that are very close to
0, for example (1e-15, 0).
Task-number: 251909
Reviewed-by: Trond
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Reviewed-by: Trust Me
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