| Commit message (Collapse) | Author | Age | Files | Lines |
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Patch derived from the tasks
Task-number: QTBUG-12997
Task-number: QTBUG-12984
Task-number: QTBUG-12985
Task-number: QTBUG-12990
Task-number: QTBUG-12999
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Everywhere we have a qWait(duration) followed by a QCOMPARE, there was
the risk that it fails because of the test machine being overloaded.
So I changed them to QTRY_COMPARE.
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Reviewed-by: Trust Me
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QAbstractAnimation:
currentTime returns the "complete" current time
currentLoopTime() returns the time inside the current loop
add setPaused(bool) for consistency with QTimeLine
stateChanged: newState passed as first paramater (before oldState)
for consistency with the reset of Qt
QAnimationGroup:
rename clearAnimations to clear
rename insertAnimationAt to insertAnimation
rename takeAnimationAt to takeAnimation
QSequentialAnimationGroup:
rename insertPauseAt to insertPause
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Reviewed-by: thierry
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Reviewed-by: Leo
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We're not taking a parameter in updateCurrentTime any more
because that parameter was the total currenttime. So it was taking into
account the currenttime and the currentloop at once. This was inconsistent
Reviewed-by: Leo
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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