| Commit message (Collapse) | Author | Age | Files | Lines |
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As indicated by the comments, if the test fails, the timeouts may need
to be increased. Since this is failing on the test cluster, where CPU
time is limited, doubling the timeouts seems to do the trick.
Reviewed-by: Richard Moe Gustavsen
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Task-number: QTBUG-5373
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Autotest for http://bugreports.qt.nokia.com/browse/QTBUG-5373
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Conflicts:
dist/changes-4.6.0
src/gui/kernel/qevent.h
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Q3FileDialog does not exist in the cocoa port. Do ifdef this
test out on cocoa
Rev-by: prasanth
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Changes to the gesture api after the review.
Reviewed-by: Jasmin Blanchette
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By default if the gesture is ignored, only gestures in the started state
are propagated, and accepting a gesture in the started state adds an
implicit grab meaning all the following events in the gesture sequence
will be delivered to that widget. This is similar to the way QTouchEvent
is propagated.
Also added a hint, which specifies if gestures in any state can be
propagated to the widget which has enabled the hint.
Reviewed-by: Thomas Zander
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Fixed xmlpatterns autotests so that they compile for Symbian with
both RVCT and NokiaX86 compilers.
Reviewed-by: Janne Koskinen
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My previous addition to the test case to validate local time was too
strict for all platforms.
Reviewed-by: Paul
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It launches 2 subprocesses that use QApplication.
Added the resource files to deployment so that construction does not fail
Reviewed-by: axis
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Static QSound::play(const QString& filename) API did work for Symbian,
since local stack variable was deleted before asynchronous play
completed. This happened with the following seqeunce:
- void QAuServer::play() is called and creates a QSound on the stack
- QAuBucketS60::play() is called
- m_prepared is false, so the actual play will happen a bit later
- The QSound created on the stack is deleted
-> Silence
This scenario is now fixed by making copy of QSound object to internal
list, and temp object is being deleted when play is completed either
successfully or unsuccessfully.
Added also manual test case for static play.
Task-number: QTBUG-5217
Reviewed-by: Miikka Heikkinen
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Rename equivalentImageFormat() to imageFormatFromPixelFormat().
Rename equivalentPixelFormat() to pixelFormatFromImageFormat().
Rename numBytes() to mappedBytes().
Reviewed-by: Justin McPherson
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Rename YuvColorSpace enum and related functions to YCbCrColorSpace.
Remove ViewportMode enum and make setFrameSize() always reset the
viewport to fill the frame.
Reviewed-by: Justin McPherson
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Rename isStarted() and startedChanged() to is active() and
activeChanged().
Remove the the similar format argument from isFormatSupported() and add
a new nearestFormat() function which provides the same functionality.
Reviewed-by: Justin McPherson
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Updated the generator code to compile again on 4.6.
Added test cases for QTBUG-5293, taken from harfbuzz
Reviewed-by: Eskil
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Does nothing if no declarative directories installed.
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doubles, and not qreals
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In the old version, we'd read all the types, then start comparing.
If an operator left the stream in a bogus state, funny things would
happen (e.g. crashes). Now, we test the value instantly before reading
the next one, thus preventing reading bogus.
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Reviewed-by: Sarah Smith
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Reviewed-by: Sarah Smith
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Conflicts:
doc/src/frameworks-technologies/statemachine.qdoc
src/corelib/statemachine/qstatemachine.cpp
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"Polished" was never a very descriptive word, and it already has a
meaning attached in the QStyle API. Additionally, "propertiesAssigned"
has the benefit of giving the relation to the assignProperty() function
as part of the name.
Reviewed-by: Kent Hansen
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Returning the input argument in a function can lead to confusion and
serves no purpose here. Instead, we'll mirror the API from
QMenu::addAction() overloads, where the overload that takes a
preconstructed object has a void return type.
Reviewed-by: Kent Hansen
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Using the abbreviated "Dont" is consistent with other negated enum
names in Qt.
Reviewed-by: Kent Hansen
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The name "animated" is consistent with naming in Qt otherwise, as in
QTreeView::animated and QMainWindow::animated.
Reviewed-by: Kent Hansen
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testcase invalid...
Reviewed-by: Samuel
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It doesn't happen on my machine, so I need to figure out what's
different.
Reviewed-by: Trust Me
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... as described in the documentation. Furthermore:
* use qt_safe_select to timeout correctly
* return immediately when timeout value is 0
Reviewed-by: Oswald Buddenhagen
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QContiguousCache is a new type, so there are no binary compatibility
issues.
QHash and QMap didn't have any public qMalloc / qFree, so the entire
logic is contained in .cpp code. However, since old code will not
inform us of the alignment requirements, we need to add a bit to the
structure to indicate whether strict alignment is in use or not.
QList doesn't require any changes. For small, movable types, they're
all stored in the pointer array itself, so they're aligned. For larger
types, we use new(), so types with stricter requirements should define
their own operator new().
QLinkedList cannot be fixed. It uses new() on the QLinkedListNode,
which contains a T type. Sorry.
QVector did have public qMalloc / qFree. I've moved the calls to the
inner function and made it keep the old calls if the alignment
requirement is below a certain threshold. The idea is that, if it's
above, no one was using QVector anyway.
Reviewed-by: Bradley T. Hughes
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I'm not sure if this used to work before...
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This test was doubly wrong: it first registered a service name, then
it connected to signal to watch it. You can't receive a signal if you
connect to it after it's emitted...
Second, it waited for any serviceOwnerChanged() signal to exit the
event loop, not necessarily the one we wanted to receive.
This used to work because we'd always connect to the D-Bus signal, but
now we don't anymore.
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removing the temporary QFAIL
Reviewed-by: Carlos Duclos
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only disconnect from host when all bytes have been written; i.e. not
only check whether the write buffer is empty, but also check whether
the socket engine has still bytes to write. This is necessary for
HTTP and SOCKS5 socket engine, because they both contain an inner TCP
socket which also does buffering. For the native socket engine, there
is no difference with this patch.
Reviewed-by: Markus Goetz
Reviewed-by: Thiago Macieira
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Reviewed-by: Carlos Duclos
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