| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
Interleaved rendering to GL targets is going to be flaky with the GL1
engine and wont be supported.
Reviewed-by: Trustme
|
|\ |
|
| |
| |
| |
| | |
Reviewed-by: Kim
|
| | |
|
| |
| |
| |
| | |
Reviewed-by: Trustme
|
| |
| |
| |
| | |
Reviewed-by: TrustMe
|
| | |
|
|/
|
|
|
|
|
|
| |
For long intervals, restart the system timer every 2000 seconds
New autotest to verify long timers don't crash or complete immediately
Task-number: QT-651
Reviewed-by: axis
|
| |
|
|
|
|
|
|
| |
Then the test doesn't leak.
Reviewed-by:ogoffart
|
|
|
|
|
| |
This goes to show that once a test is running no one will look at the
results...
|
|
|
|
|
| |
Not a proper fix, but let's see if this increases reliability of the
results.
|
|
|
|
|
|
|
|
|
| |
The auto-test was failing because it calculate the scrollbar indent
using style primitives. It's very fragile and doesn't work on MacOS
style (and may not work on other style too). Since we don't test style
stuff here, we can just apply the plastique style for this test.
Reviewed-by:TrustMe
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Reviewed-By: Jason Barron
Reviewed-By: Alessandro Portale
Summary:
QT_NO_CURSOR is now not defined for symbian builds
Existing QCursor APIs are all supported
New public API, QApplication::setNavigationMode, to allow the navigation
mode to be set. I.E. on an S60 3.2 phone, some applications will want a
virtual mouse cursor (web browser), while others are designed for keypad
navigation.
Symbian HAL is used for detecting input capabilities.
Fix DND, code cleanup & comment
QCursor visibility now uses a refcount, and is called from DND and the
setNavigationMode so they are both simpler and don't interfere with each
other.
QApplication::setNavigationMode
New public API for configuring cursor/keypad navi style.
This links in with ongoing work on the 4-way keypad navi branch, but
2-way and 4-way modes both act as 2-way mode until that is integrated
Some of the demos/examples have cursor switched on (those that were not
usable with keypad)
Virtual mouse support for non touch, non mouse phones (tested on N78)
add *.d and .metadata (carbide debug file / workspace dir) to .gitignore
System pointers are unavailable when using sprite workaround, so the
system cursor shapes are compiled into qtgui as resources.
MAC port does this also for shapes that aren't standard on the MAC.
Refactor Drag'n'Drop to use QCursor
Add test case to check all system cursor shapes
Simply a mainwindow containing a label widget for each cursor shape,
with the cursor property set appropriately
QCursor(QBitmap,QBitmap) supported
Fixed problem with the image & mask being inverted when using the
QCursor constructor that takes two mono bitmaps.
add .make.cache files to .gitignore
Correct implementation of QApplication::setOverrideCursor
QApplication::restoreOverrideCursor and QApplication::setOverrideCursor
are now working correctly on Symbian platform.
Performance will be slower compared with other platforms, because the
Symbian window server has a cursor associated with each native window.
Add test case for custom cursors
Create a pixmap cursor and associate it with a widget.
No changes to production code, since test passed 1st time ;)
Add manual test for QCursor
Make cursor independent of construction order
Updated to work around window server issue where contruction order
affects what cursor is displayed in child windows.
Also changed to effectiveWinId following review comments
Also fixed a problem which would make qcursor not link if configured
with QT_NO_CURSOR
Moved some multiply declared extern functions from cpp to _p.h files
Implemented Symbian versions of the cursor functions.
Merged in work I'd done based on tower.
Fill in bits of stub functions based on windows port
Removed QT_NO_CURSOR from list of config options forced on symbian
Recompiled configure.exe
Added stub functions for the missing functions in s60 port
|
|
|
|
|
|
| |
We could sometimes have more than two paint events even before reaching
QTRY_COMPARE, thus it would fail.
The test failed on Windows.
|
|
|
|
|
|
|
|
| |
The bug was triggered by setting focus on a parent scope (which then
passes focus to the innermost scope). Subfocus was set up for the
first scope, but not the inner scopes.
Reviewed-by: TrustMe
|
| |
|
|
|
|
| |
Reviewed-by: Paul Olav Tvete
|
|
|
|
| |
Reviewed-by: Jan-Arve
|
|
|
|
| |
Reviewed-by: Jesper
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This feature is essential for Declarative UI, but does not add much
value for C++ developers. A FocusScope provides a stack of focused
widgets, and it ensures that the topmost item on the stack has
focus if any of the items in the stack gains focus. When the topmost
loses focus, focus is passed to the "parent" focus scope, and so on.
You can get almost the same behavior using panels (ItemIsPanel),
except panels impose other behavior, like stopping clickfocus
propagation, and stopping event propagation in general. In a QML
world you would typically use FocusScope for controlling focus
locally, and panels when you need to maintain separate focus stacks.
Reviewed-by: akennedy
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Make sure you can't set focus on an inactive scene, allow items
with subfocus to gain focus even if added to a scene that's not
active, and finally ensure that activating a panel in an active,
but unfocused scene, gives focus to the scene.
Also added a test that checks adding normal vs. panel items to an
active vs. inactive scene, and what happens if you initially say
the item should have focus.
Reviewed-by: TrustMe
|
|
|
|
|
|
|
|
|
|
|
| |
This line was added to fix crashes when deleting items that had
a subFocusItem pointing to a child that was already deleted. This
bug was fixed by ebb1162f54a29baeccb71d1e283146892629518f. After
this, subFocusItem is always 0 at this point.
The original change was eb3d5a73148cd7206c6b3b6672ed47b44611f745.
Reviewed-by: TrustMe
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The widget must be created before calling QInputContext::setFocusWidget.
Otherwise we run into an assertion. Yes, this only occurs in debug
configuration but its still annoying...
Cherry-pick of commit d6b8f81a2440e7a507ecbb1becd90ef284510787 from master.
Reviewed-by: thartman
Conflicts:
tests/auto/qwidget/tst_qwidget.cpp
|
| |
|
|
|
|
| |
Reviewed-by: Trond
|
|
|
|
| |
Pointed out by Caio.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The bug appeared only when calling collidingItems right after setPos.
When calling setPos on a parent the sceneTransform is mark as dirty, so
when we paint the parent and its children if the scene transform of the
parent was dirty then we update all children sceneTransform. In our
case here, collidingItems call ensureTransform on one of the children
which go recursively to the top most dirty item and update the
sceneTransform. The problem is that all sibling children are not mark
their sceneTransform dirty so next paint will skip them (since the parent
is not dirty anymore).
Task-number:260711
Reviewed-by:bnilsen
|
|\ |
|
| |
| |
| |
| |
| |
| |
| | |
Uses the primary key from the index in the query, not the resulting
location in the modified dataset.
Task-number: 222678
|
| |
| |
| |
| |
| | |
Autotest: included
Reviewed-by: Bjørn Erik Nilsen
|
| |
| |
| |
| | |
Reviewed-by: Bjørn Erik Nilsen
|
| |
| |
| |
| | |
Reviewed-by: Bjørn Erik Nilsen
|
| |
| |
| |
| | |
Reviewed-by: TrustMe
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
To allow fading between the original and the colorized version of the
pixmaps, a new strength factor is introduced, 0.0 means the filter
has no effect at all, 1.0 means full colorization.
Still missing is the non-raster implementation.
Autotest: included
Reviewed-by: Bjørn Erik Nilsen
|
| |
| |
| |
| |
| |
| |
| | |
QWS uses alien widgets too, so we need the same logic as the other
platforms.
Reviewed-by: bnilsen
|
| |
| |
| |
| | |
Reviewed-by: bnilsen
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Say hello to QGraphicsAnchor, move the spacing (and removeAnchor)
functionality over to that class.
This also opens up for a cleaner API when we add support for size
policies or min/pref/max sizes for anchors.
Also remove
- addLeftAndRightAnchors()
- addTopAndBottomAnchors()
- addAllAnchors()
in favor of
- addAnchors(itemA, itemB, Qt::Orientations)
API change discussed with Caio and Andreas.
Reviewed-by: Alexis
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Change 93ba0035f4eadfaf7217d95f18a442d418a064b8 removed truncation of
a listview item's bounding rect to the viewport as documented in the
commit log. An unwanted result was that the style option passed to the
item delegates would sometimes contain a rectangle which was larger than
the delegated area. The direct result was that a QComboBox drawn with a
style with the SH_Combobox_Popup style hint in an RTL language would
align its item text to the right edge of a rectangle which was wider
than the popup menu, and thus only part of the text would be visible.
Task-number: 260974
Reviewed-by: Olivier
|
| | |
|
|\ \
| |/
| |
| |
| |
| | |
Conflicts:
tests/auto/qhttpnetworkconnection/qhttpnetworkconnection.pro
tests/auto/qhttpnetworkreply/qhttpnetworkreply.pro
|
| |
| |
| |
| |
| |
| | |
test was not building
Reviewed-by: Trust Me
|
| | |
|
| |
| |
| |
| | |
Merging fix back into 4.5 tree
|
| |
| |
| |
| |
| |
| |
| | |
Ported this fix backwards from 4.6 to 4.5
Adds some cleanups (using QVarLengthArray), and reverting to the
initial and correct calculation (when the driver doesn't deem fit to
return SQL_NO_DATA).
|
| |
| |
| |
| | |
Reviewed-by: Marius Bugge Monsen
|
| | |
|
| |
| |
| |
| |
| |
| | |
test was not building
Reviewed-by: Trust Me
|
| | |
|
| |
| |
| |
| | |
os9-newlines.h must not contains any linebreak
|