| Commit message (Collapse) | Author | Age | Files | Lines |
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- Replace Nokia contact email address with Qt Project website.
- Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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Change build rules for projects where both debug and release
target are the same file. For these, it makes no sense building
both targets, as they overwrite each other. Now build only release
target, when build_all is used.
Change-Id: Iffd1076028b1cc91e8151c346bf4761772dafe65
Reviewed-by: Simo Fält <simo.falt@nokia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Added new --instrumentframe=X argument which gives a detailed run-down
of how many milliseconds each paint command of that frame takes.
Reviewed-by: Gunnar Sletta
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A couple of improvements have been made:
* Use single precision floats for the traces.
* Reduce the number of variant wrapped transforms by introducing a new
translate command.
* Reduce the number of bytes streamed per image / pixmap draw command.
* Add versioning info to qttrace files to be more future proof.
Reviewed-by: Gunnar Sletta
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Makes it easy to split a large trace into several sub-traces by running
the qttracereplay with -graphicssystem trace.
Reviewed-by: Gunnar Sletta
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Simply skip the updates that are outside the replay widget's bounds.
Reviewed-by: Gunnar Sletta
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Reviewed-by: Trust Me
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- Added "qttrace" to binary file, making it possible to do a sanity
verification of the input file in qttracereplay
- Sanity check input binary file, both for existance and for content
in qttracereplay
- Console app on windows and mac
- Added helpful output for -h and --help command line options
Reviewed-by: Samuel
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Task-number: QTBUG-5550
Reviewed-by: TrustMe
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Reviewed-by: Trust Me
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This lets us stream a single QPaintBuffer instead of one QPaintBuffer
per frame in the trace graphicssystem, which leads to not streaming
pixmaps / images once per frame. Performance when doing a trace is also
a lot better for painting heavy applications.
Reviewed-by: Trond
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When running an application with graphics system trace everything that
gets painted to the window surface is proxied through a QPaintBuffer,
which is then both streamed to a trace file and replayed on a raster
window surface. The trace file can then be replayed with
tools/qttracereplay to measure pure painting performance.
Reviewed-by: Gunnar Sletta
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