From ead1a9a06cb50e6e393d897bf4bc2201d003d801 Mon Sep 17 00:00:00 2001 From: artoka Date: Thu, 17 Nov 2011 15:50:16 +0100 Subject: demos/declarative/samegame example modifications Modified the example to use centralized qmlapplicationviewer, removed duplicate files and modified project files according to the changes. Merge-request: 2719 Reviewed-by: Casper van Donderen --- .../samegame/SamegameCore/BoomBlock.qml | 109 -------- demos/declarative/samegame/SamegameCore/Button.qml | 75 ------ demos/declarative/samegame/SamegameCore/Dialog.qml | 77 ------ .../samegame/SamegameCore/pics/background.png | Bin 313930 -> 0 bytes .../samegame/SamegameCore/pics/blueStar.png | Bin 278 -> 0 bytes .../samegame/SamegameCore/pics/blueStone.png | Bin 3054 -> 0 bytes .../samegame/SamegameCore/pics/greenStar.png | Bin 273 -> 0 bytes .../samegame/SamegameCore/pics/greenStone.png | Bin 2932 -> 0 bytes .../samegame/SamegameCore/pics/redStar.png | Bin 274 -> 0 bytes .../samegame/SamegameCore/pics/redStone.png | Bin 2902 -> 0 bytes .../samegame/SamegameCore/pics/star.png | Bin 262 -> 0 bytes .../samegame/SamegameCore/pics/yellowStone.png | Bin 3056 -> 0 bytes demos/declarative/samegame/SamegameCore/qmldir | 3 - .../declarative/samegame/SamegameCore/samegame.js | 288 --------------------- demos/declarative/samegame/highscores/README | 1 - .../declarative/samegame/highscores/score_data.xml | 2 - .../samegame/highscores/score_style.xsl | 28 -- demos/declarative/samegame/highscores/scores.php | 34 --- demos/declarative/samegame/main.cpp | 54 ++++ .../qml/samegame/SamegameCore/BoomBlock.qml | 109 ++++++++ .../samegame/qml/samegame/SamegameCore/Button.qml | 75 ++++++ .../samegame/qml/samegame/SamegameCore/Dialog.qml | 77 ++++++ .../qml/samegame/SamegameCore/pics/background.png | Bin 0 -> 313930 bytes .../qml/samegame/SamegameCore/pics/blueStar.png | Bin 0 -> 278 bytes .../qml/samegame/SamegameCore/pics/blueStone.png | Bin 0 -> 3054 bytes .../qml/samegame/SamegameCore/pics/greenStar.png | Bin 0 -> 273 bytes .../qml/samegame/SamegameCore/pics/greenStone.png | Bin 0 -> 2932 bytes .../qml/samegame/SamegameCore/pics/redStar.png | Bin 0 -> 274 bytes .../qml/samegame/SamegameCore/pics/redStone.png | Bin 0 -> 2902 bytes .../qml/samegame/SamegameCore/pics/star.png | Bin 0 -> 262 bytes .../qml/samegame/SamegameCore/pics/yellowStone.png | Bin 0 -> 3056 bytes .../samegame/qml/samegame/SamegameCore/qmldir | 3 + .../samegame/qml/samegame/SamegameCore/samegame.js | 288 +++++++++++++++++++++ .../samegame/qml/samegame/highscores/README | 1 + .../qml/samegame/highscores/score_data.xml | 2 + .../qml/samegame/highscores/score_style.xsl | 28 ++ .../samegame/qml/samegame/highscores/scores.php | 34 +++ .../declarative/samegame/qml/samegame/samegame.qml | 161 ++++++++++++ demos/declarative/samegame/samegame.desktop | 11 + demos/declarative/samegame/samegame.pro | 37 +++ demos/declarative/samegame/samegame.qml | 161 ------------ demos/declarative/samegame/samegame.qmlproject | 6 +- demos/declarative/samegame/samegame.svg | 93 +++++++ demos/declarative/samegame/samegame64.png | Bin 0 -> 3400 bytes demos/declarative/samegame/samegame80.png | Bin 0 -> 4945 bytes .../samegame/samegame_harmattan.desktop | 11 + 46 files changed, 987 insertions(+), 781 deletions(-) delete mode 100644 demos/declarative/samegame/SamegameCore/BoomBlock.qml delete mode 100644 demos/declarative/samegame/SamegameCore/Button.qml delete mode 100644 demos/declarative/samegame/SamegameCore/Dialog.qml delete mode 100644 demos/declarative/samegame/SamegameCore/pics/background.png delete mode 100644 demos/declarative/samegame/SamegameCore/pics/blueStar.png delete mode 100644 demos/declarative/samegame/SamegameCore/pics/blueStone.png delete mode 100644 demos/declarative/samegame/SamegameCore/pics/greenStar.png delete mode 100644 demos/declarative/samegame/SamegameCore/pics/greenStone.png delete mode 100644 demos/declarative/samegame/SamegameCore/pics/redStar.png delete mode 100644 demos/declarative/samegame/SamegameCore/pics/redStone.png delete mode 100644 demos/declarative/samegame/SamegameCore/pics/star.png delete mode 100644 demos/declarative/samegame/SamegameCore/pics/yellowStone.png delete mode 100644 demos/declarative/samegame/SamegameCore/qmldir delete mode 100755 demos/declarative/samegame/SamegameCore/samegame.js delete mode 100644 demos/declarative/samegame/highscores/README delete mode 100755 demos/declarative/samegame/highscores/score_data.xml delete mode 100755 demos/declarative/samegame/highscores/score_style.xsl delete mode 100755 demos/declarative/samegame/highscores/scores.php create mode 100644 demos/declarative/samegame/main.cpp create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/BoomBlock.qml create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/Button.qml create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/Dialog.qml create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/pics/background.png create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/pics/blueStar.png create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/pics/blueStone.png create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/pics/greenStar.png create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/pics/greenStone.png create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/pics/redStar.png create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/pics/redStone.png create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/pics/star.png create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/pics/yellowStone.png create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/qmldir create mode 100644 demos/declarative/samegame/qml/samegame/SamegameCore/samegame.js create mode 100644 demos/declarative/samegame/qml/samegame/highscores/README create mode 100644 demos/declarative/samegame/qml/samegame/highscores/score_data.xml create mode 100644 demos/declarative/samegame/qml/samegame/highscores/score_style.xsl create mode 100644 demos/declarative/samegame/qml/samegame/highscores/scores.php create mode 100644 demos/declarative/samegame/qml/samegame/samegame.qml create mode 100644 demos/declarative/samegame/samegame.desktop create mode 100644 demos/declarative/samegame/samegame.pro delete mode 100644 demos/declarative/samegame/samegame.qml create mode 100644 demos/declarative/samegame/samegame.svg create mode 100644 demos/declarative/samegame/samegame64.png create mode 100644 demos/declarative/samegame/samegame80.png create mode 100644 demos/declarative/samegame/samegame_harmattan.desktop diff --git a/demos/declarative/samegame/SamegameCore/BoomBlock.qml b/demos/declarative/samegame/SamegameCore/BoomBlock.qml deleted file mode 100644 index d3904e7..0000000 --- a/demos/declarative/samegame/SamegameCore/BoomBlock.qml +++ /dev/null @@ -1,109 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtDeclarative module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 1.1 -import Qt.labs.particles 1.0 - -Item { - id: block - property bool dying: false - property bool spawned: false - property int type: 0 - - Behavior on x { - enabled: spawned; - SpringAnimation{ spring: 2; damping: 0.2 } - } - Behavior on y { - SpringAnimation{ spring: 2; damping: 0.2 } - } - - Image { - id: img - source: { - if(type == 0){ - "pics/redStone.png"; - } else if(type == 1) { - "pics/blueStone.png"; - } else { - "pics/greenStone.png"; - } - } - opacity: 0 - Behavior on opacity { NumberAnimation { duration: 200 } } - anchors.fill: parent - } - - Particles { - id: particles - - width: 1; height: 1 - anchors.centerIn: parent - - emissionRate: 0 - lifeSpan: 700; lifeSpanDeviation: 600 - angle: 0; angleDeviation: 360; - velocity: 100; velocityDeviation: 30 - source: { - if(type == 0){ - "pics/redStar.png"; - } else if (type == 1) { - "pics/blueStar.png"; - } else { - "pics/greenStar.png"; - } - } - } - - states: [ - State { - name: "AliveState"; when: spawned == true && dying == false - PropertyChanges { target: img; opacity: 1 } - }, - - State { - name: "DeathState"; when: dying == true - StateChangeScript { script: particles.burst(50); } - PropertyChanges { target: img; opacity: 0 } - StateChangeScript { script: block.destroy(1000); } - } - ] -} diff --git a/demos/declarative/samegame/SamegameCore/Button.qml b/demos/declarative/samegame/SamegameCore/Button.qml deleted file mode 100644 index 933bdfe..0000000 --- a/demos/declarative/samegame/SamegameCore/Button.qml +++ /dev/null @@ -1,75 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtDeclarative module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 1.1 - -Rectangle { - id: container - - property string text: "Button" - - signal clicked - - width: buttonLabel.width + 20; height: buttonLabel.height + 20 - smooth: true - border { width: 1; color: Qt.darker(activePalette.button) } - radius: 8 - color: activePalette.button - - gradient: Gradient { - GradientStop { - position: 0.0 - color: { - if (mouseArea.pressed) - return activePalette.dark - else - return activePalette.light - } - } - GradientStop { position: 1.0; color: activePalette.button } - } - - MouseArea { id: mouseArea; anchors.fill: parent; onClicked: container.clicked() } - - Text { - id: buttonLabel; text: container.text; anchors.centerIn: container; color: activePalette.buttonText; font.pixelSize: 24 - } -} diff --git a/demos/declarative/samegame/SamegameCore/Dialog.qml b/demos/declarative/samegame/SamegameCore/Dialog.qml deleted file mode 100644 index 3c0b92d..0000000 --- a/demos/declarative/samegame/SamegameCore/Dialog.qml +++ /dev/null @@ -1,77 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtDeclarative module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 1.1 - -Rectangle { - id: page - - property Item text: dialogText - - signal closed - signal opened - function forceClose() { - if(page.opacity == 0) - return; //already closed - page.closed(); - page.opacity = 0; - } - - function show(txt) { - page.opened(); - dialogText.text = txt; - page.opacity = 1; - } - - width: dialogText.width + 20; height: dialogText.height + 20 - color: "white" - border.width: 1 - opacity: 0 - visible: opacity > 0 - Behavior on opacity { - NumberAnimation { duration: 1000 } - } - - Text { id: dialogText; anchors.centerIn: parent; text: "Hello World!" } - - MouseArea { anchors.fill: parent; onClicked: forceClose(); } -} - diff --git a/demos/declarative/samegame/SamegameCore/pics/background.png b/demos/declarative/samegame/SamegameCore/pics/background.png deleted file mode 100644 index 3734a27..0000000 Binary files a/demos/declarative/samegame/SamegameCore/pics/background.png and /dev/null differ diff --git a/demos/declarative/samegame/SamegameCore/pics/blueStar.png b/demos/declarative/samegame/SamegameCore/pics/blueStar.png deleted file mode 100644 index ff9588f..0000000 Binary files a/demos/declarative/samegame/SamegameCore/pics/blueStar.png and /dev/null differ diff --git a/demos/declarative/samegame/SamegameCore/pics/blueStone.png b/demos/declarative/samegame/SamegameCore/pics/blueStone.png deleted file mode 100644 index 20e43c7..0000000 Binary files a/demos/declarative/samegame/SamegameCore/pics/blueStone.png and /dev/null differ diff --git a/demos/declarative/samegame/SamegameCore/pics/greenStar.png b/demos/declarative/samegame/SamegameCore/pics/greenStar.png deleted file mode 100644 index cd06854..0000000 Binary files a/demos/declarative/samegame/SamegameCore/pics/greenStar.png and /dev/null differ diff --git a/demos/declarative/samegame/SamegameCore/pics/greenStone.png b/demos/declarative/samegame/SamegameCore/pics/greenStone.png deleted file mode 100644 index b568a19..0000000 Binary files a/demos/declarative/samegame/SamegameCore/pics/greenStone.png and /dev/null differ diff --git a/demos/declarative/samegame/SamegameCore/pics/redStar.png b/demos/declarative/samegame/SamegameCore/pics/redStar.png deleted file mode 100644 index 0a4dffe..0000000 Binary files a/demos/declarative/samegame/SamegameCore/pics/redStar.png and /dev/null differ diff --git a/demos/declarative/samegame/SamegameCore/pics/redStone.png b/demos/declarative/samegame/SamegameCore/pics/redStone.png deleted file mode 100644 index 36b09a2..0000000 Binary files a/demos/declarative/samegame/SamegameCore/pics/redStone.png and /dev/null differ diff --git a/demos/declarative/samegame/SamegameCore/pics/star.png b/demos/declarative/samegame/SamegameCore/pics/star.png deleted file mode 100644 index defbde5..0000000 Binary files a/demos/declarative/samegame/SamegameCore/pics/star.png and /dev/null differ diff --git a/demos/declarative/samegame/SamegameCore/pics/yellowStone.png b/demos/declarative/samegame/SamegameCore/pics/yellowStone.png deleted file mode 100644 index b1ce762..0000000 Binary files a/demos/declarative/samegame/SamegameCore/pics/yellowStone.png and /dev/null differ diff --git a/demos/declarative/samegame/SamegameCore/qmldir b/demos/declarative/samegame/SamegameCore/qmldir deleted file mode 100644 index e17b1f5..0000000 --- a/demos/declarative/samegame/SamegameCore/qmldir +++ /dev/null @@ -1,3 +0,0 @@ -BoomBlock BoomBlock.qml -Button Button.qml -Dialog Dialog.qml diff --git a/demos/declarative/samegame/SamegameCore/samegame.js b/demos/declarative/samegame/SamegameCore/samegame.js deleted file mode 100755 index d7b827a..0000000 --- a/demos/declarative/samegame/SamegameCore/samegame.js +++ /dev/null @@ -1,288 +0,0 @@ -/* This script file handles the game logic */ - -var maxColumn = 10; -var maxRow = 15; -var maxIndex = maxColumn*maxRow; -var board = new Array(maxIndex); -var blockSrc = "SamegameCore/BoomBlock.qml"; -var scoresURL = ""; -var gameDuration; -var component = Qt.createComponent(blockSrc); -var highScoreBar = 0; - -// Index function used instead of a 2D array -function index(column, row) -{ - return column + row * maxColumn; -} - -function timeStr(msecs) -{ - var secs = Math.floor(msecs/1000); - var m = Math.floor(secs/60); - var ret = "" + m + "m " + (secs%60) + "s"; - return ret; -} - -function startNewGame() -{ - // Delete blocks from previous game - for (var i = 0; i < maxIndex; i++) { - if (board[i] != null) - board[i].destroy(); - } - - // Calculate board size - maxColumn = Math.floor(gameCanvas.width/gameCanvas.blockSize); - maxRow = Math.floor(gameCanvas.height/gameCanvas.blockSize); - maxIndex = maxRow * maxColumn; - - // Close dialogs - nameInputDialog.forceClose(); - dialog.forceClose(); - - // Initialize Board - board = new Array(maxIndex); - gameCanvas.score = 0; - for (var column = 0; column < maxColumn; column++) { - for (var row = 0; row < maxRow; row++) { - board[index(column, row)] = null; - createBlock(column, row); - } - } - gameDuration = new Date(); -} - -var fillFound; // Set after a floodFill call to the number of blocks found -var floodBoard; // Set to 1 if the floodFill reaches off that node - -// NOTE: Be careful with vars named x,y, as the calling object's x,y are still in scope -function handleClick(x,y) -{ - var column = Math.floor(x/gameCanvas.blockSize); - var row = Math.floor(y/gameCanvas.blockSize); - if (column >= maxColumn || column < 0 || row >= maxRow || row < 0) - return; - if (board[index(column, row)] == null) - return; - // If it's a valid block, remove it and all connected (does nothing if it's not connected) - floodFill(column,row, -1); - if (fillFound <= 0) - return; - gameCanvas.score += (fillFound - 1) * (fillFound - 1); - shuffleDown(); - victoryCheck(); -} - -function floodFill(column,row,type) -{ - if (board[index(column, row)] == null) - return; - var first = false; - if (type == -1) { - first = true; - type = board[index(column,row)].type; - - // Flood fill initialization - fillFound = 0; - floodBoard = new Array(maxIndex); - } - if (column >= maxColumn || column < 0 || row >= maxRow || row < 0) - return; - if (floodBoard[index(column, row)] == 1 || (!first && type != board[index(column, row)].type)) - return; - floodBoard[index(column, row)] = 1; - floodFill(column + 1, row, type); - floodFill(column - 1, row, type); - floodFill(column, row + 1, type); - floodFill(column, row - 1, type); - if (first == true && fillFound == 0) - return; // Can't remove single blocks - board[index(column, row)].dying = true; - board[index(column, row)] = null; - fillFound += 1; -} - -function shuffleDown() -{ - // Fall down - for (var column = 0; column < maxColumn; column++) { - var fallDist = 0; - for (var row = maxRow - 1; row >= 0; row--) { - if (board[index(column,row)] == null) { - fallDist += 1; - } else { - if (fallDist > 0) { - var obj = board[index(column, row)]; - obj.y = (row + fallDist) * gameCanvas.blockSize; - board[index(column, row + fallDist)] = obj; - board[index(column, row)] = null; - } - } - } - } - // Fall to the left - fallDist = 0; - for (column = 0; column < maxColumn; column++) { - if (board[index(column, maxRow - 1)] == null) { - fallDist += 1; - } else { - if (fallDist > 0) { - for (row = 0; row < maxRow; row++) { - obj = board[index(column, row)]; - if (obj == null) - continue; - obj.x = (column - fallDist) * gameCanvas.blockSize; - board[index(column - fallDist,row)] = obj; - board[index(column, row)] = null; - } - } - } - } -} - -function victoryCheck() -{ - // Awards bonuses for no blocks left - var deservesBonus = true; - for (var column = maxColumn - 1; column >= 0; column--) - if (board[index(column, maxRow - 1)] != null) - deservesBonus = false; - if (deservesBonus) - gameCanvas.score += 500; - // Checks for game over - if (deservesBonus || !(floodMoveCheck(0, maxRow - 1, -1))) { - gameDuration = new Date() - gameDuration; - if(gameCanvas.score > highScoreBar){ - nameInputDialog.show("You won! Please enter your name: "); - nameInputDialog.initialWidth = nameInputDialog.text.width + 20; - if (nameInputDialog.name == "") - nameInputDialog.width = nameInputDialog.initialWidth; - nameInputDialog.text.opacity = 0; // Just a spacer - }else{ - dialog.show("You won!"); - } - } -} - -// Only floods up and right, to see if it can find adjacent same-typed blocks -function floodMoveCheck(column, row, type) -{ - if (column >= maxColumn || column < 0 || row >= maxRow || row < 0) - return false; - if (board[index(column, row)] == null) - return false; - var myType = board[index(column, row)].type; - if (type == myType) - return true; - return floodMoveCheck(column + 1, row, myType) || - floodMoveCheck(column, row - 1, board[index(column, row)].type); -} - -function createBlock(column,row) -{ - // Note that we don't wait for the component to become ready. This will - // only work if the block QML is a local file. Otherwise the component will - // not be ready immediately. There is a statusChanged signal on the - // component you could use if you want to wait to load remote files. - if(component.status == Component.Ready){ - var dynamicObject = component.createObject(gameCanvas, - {"type": Math.floor(Math.random() * 3), - "x": column*gameCanvas.blockSize, - "width": gameCanvas.blockSize, - "height": gameCanvas.blockSize}); - if(dynamicObject == null){ - console.log("error creating block"); - console.log(component.errorString()); - return false; - } - dynamicObject.y = row*gameCanvas.blockSize; - dynamicObject.spawned = true; - - board[index(column,row)] = dynamicObject; - }else{ - console.log("error loading block component"); - console.log(component.errorString()); - return false; - } - return true; -} - -function initHighScoreBar() -{ - if(scoresURL != "") - return true;//don't query remote scores - var db = openDatabaseSync( - "SameGameScores", - "1.0", - "Local SameGame High Scores", - 100 - ); - db.transaction( - function(tx) { - tx.executeSql('CREATE TABLE IF NOT EXISTS Scores(name TEXT, score NUMBER, gridSize TEXT, time NUMBER)'); - // Only show results for the current grid size - var rs = tx.executeSql('SELECT * FROM Scores WHERE gridSize = "' - + maxColumn + "x" + maxRow + '" ORDER BY score desc LIMIT 10'); - if(rs.rows.length < 10) - highScoreBar = 0; - else - highScoreBar = rs.rows.item(rs.rows.length - 1).score; - } - ); -} - -function saveHighScore(name) -{ - if (scoresURL != "") - sendHighScore(name); - // Offline storage - var db = openDatabaseSync( - "SameGameScores", - "1.0", - "Local SameGame High Scores", - 100 - ); - var dataStr = "INSERT INTO Scores VALUES(?, ?, ?, ?)"; - var data = [ - name, - gameCanvas.score, - maxColumn + "x" + maxRow, - Math.floor(gameDuration / 1000) - ]; - db.transaction( - function(tx) { - tx.executeSql('CREATE TABLE IF NOT EXISTS Scores(name TEXT, score NUMBER, gridSize TEXT, time NUMBER)'); - tx.executeSql(dataStr, data); - - // Only show results for the current grid size - var rs = tx.executeSql('SELECT * FROM Scores WHERE gridSize = "' - + maxColumn + "x" + maxRow + '" ORDER BY score desc LIMIT 10'); - var r = "\nHIGH SCORES for this grid size\n\n" - for (var i = 0; i < rs.rows.length; i++) { - r += (i+1) + ". " + rs.rows.item(i).name + ' got ' - + rs.rows.item(i).score + ' points in ' - + rs.rows.item(i).time + ' seconds.\n'; - } - if(rs.rows.length == 10) - highScoreBar = rs.rows.item(9).score; - dialog.show(r); - } - ); -} - -function sendHighScore(name) -{ - var postman = new XMLHttpRequest() - var postData = "name=" + name + "&score=" + gameCanvas.score - + "&gridSize=" + maxColumn + "x" + maxRow - + "&time=" + Math.floor(gameDuration / 1000); - postman.open("POST", scoresURL, true); - postman.setRequestHeader("Content-Type", "application/x-www-form-urlencoded"); - postman.onreadystatechange = function() { - if (postman.readyState == postman.DONE) { - dialog.show("Your score has been uploaded."); - } - } - postman.send(postData); -} diff --git a/demos/declarative/samegame/highscores/README b/demos/declarative/samegame/highscores/README deleted file mode 100644 index eaa00fa..0000000 --- a/demos/declarative/samegame/highscores/README +++ /dev/null @@ -1 +0,0 @@ -The SameGame example can interface with a simple PHP script to store XML high score data on a remote server. We do not have a publically accessible server available for this use, but if you have access to a PHP capable webserver you can copy the files (score_data.xml, score.php, score_style.xsl) to it and alter the highscore_server variable at the top of the samegame.js file to point to it. diff --git a/demos/declarative/samegame/highscores/score_data.xml b/demos/declarative/samegame/highscores/score_data.xml deleted file mode 100755 index c3fd90d..0000000 --- a/demos/declarative/samegame/highscores/score_data.xml +++ /dev/null @@ -1,2 +0,0 @@ -1000000Alan the Tester0x00 -6213Alan12x1751 diff --git a/demos/declarative/samegame/highscores/score_style.xsl b/demos/declarative/samegame/highscores/score_style.xsl deleted file mode 100755 index 670354c..0000000 --- a/demos/declarative/samegame/highscores/score_style.xsl +++ /dev/null @@ -1,28 +0,0 @@ - - - - - SameGame High Scores - -

SameGame High Scores

- - - - - - - - - - - - - - - - -
NameScoreGrid SizeTime, s
- - -
-
diff --git a/demos/declarative/samegame/highscores/scores.php b/demos/declarative/samegame/highscores/scores.php deleted file mode 100755 index 3cceb2d..0000000 --- a/demos/declarative/samegame/highscores/scores.php +++ /dev/null @@ -1,34 +0,0 @@ -"; - echo "SameGame High Scores"; - if($score > 0){#Sending in a new high score - $name = $_POST["name"]; - $grid = $_POST["gridSize"]; - $time = $_POST["time"]; - if($name == "") - $name = "Anonymous"; - //if($grid != "10x10"){ - //Need a standard, so as to reject others? - //} - $file = fopen("score_data.xml", "a"); #It's XML. Happy? - $ret = fwrite($file, "". $score . "" - . $name . "" . $grid . "" - . $time . "\n"); - echo "Your score has been recorded. Thanks for playing!"; - if($ret == False) - echo "
There was an error though, so don't expect to see that score again."; - }else{#Read high score list - #Now uses XSLT to display. So just print the file. With XML cruft added. - #Note that firefox at least won't apply the XSLT on a php file. So redirecting - $file = fopen("scores.xml", "w"); - $ret = fwrite($file, '' . "\n" - . '' . "\n" - . "\n" . file_get_contents("score_data.xml") . "\n"); - if($ret == False) - echo "There was an internal error. Sorry."; - else - echo ''; - } - echo ""; -?> diff --git a/demos/declarative/samegame/main.cpp b/demos/declarative/samegame/main.cpp new file mode 100644 index 0000000..86aeb67 --- /dev/null +++ b/demos/declarative/samegame/main.cpp @@ -0,0 +1,54 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qmlapplicationviewer.h" +#include + +Q_DECL_EXPORT int main(int argc, char *argv[]) +{ + QApplication app(argc, argv); + + QmlApplicationViewer viewer; + viewer.setOrientation(QmlApplicationViewer::ScreenOrientationAuto); + viewer.setMainQmlFile(QLatin1String("qml/samegame/samegame.qml")); + viewer.showExpanded(); + + return app.exec(); +} diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/BoomBlock.qml b/demos/declarative/samegame/qml/samegame/SamegameCore/BoomBlock.qml new file mode 100644 index 0000000..d3904e7 --- /dev/null +++ b/demos/declarative/samegame/qml/samegame/SamegameCore/BoomBlock.qml @@ -0,0 +1,109 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.1 +import Qt.labs.particles 1.0 + +Item { + id: block + property bool dying: false + property bool spawned: false + property int type: 0 + + Behavior on x { + enabled: spawned; + SpringAnimation{ spring: 2; damping: 0.2 } + } + Behavior on y { + SpringAnimation{ spring: 2; damping: 0.2 } + } + + Image { + id: img + source: { + if(type == 0){ + "pics/redStone.png"; + } else if(type == 1) { + "pics/blueStone.png"; + } else { + "pics/greenStone.png"; + } + } + opacity: 0 + Behavior on opacity { NumberAnimation { duration: 200 } } + anchors.fill: parent + } + + Particles { + id: particles + + width: 1; height: 1 + anchors.centerIn: parent + + emissionRate: 0 + lifeSpan: 700; lifeSpanDeviation: 600 + angle: 0; angleDeviation: 360; + velocity: 100; velocityDeviation: 30 + source: { + if(type == 0){ + "pics/redStar.png"; + } else if (type == 1) { + "pics/blueStar.png"; + } else { + "pics/greenStar.png"; + } + } + } + + states: [ + State { + name: "AliveState"; when: spawned == true && dying == false + PropertyChanges { target: img; opacity: 1 } + }, + + State { + name: "DeathState"; when: dying == true + StateChangeScript { script: particles.burst(50); } + PropertyChanges { target: img; opacity: 0 } + StateChangeScript { script: block.destroy(1000); } + } + ] +} diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/Button.qml b/demos/declarative/samegame/qml/samegame/SamegameCore/Button.qml new file mode 100644 index 0000000..933bdfe --- /dev/null +++ b/demos/declarative/samegame/qml/samegame/SamegameCore/Button.qml @@ -0,0 +1,75 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.1 + +Rectangle { + id: container + + property string text: "Button" + + signal clicked + + width: buttonLabel.width + 20; height: buttonLabel.height + 20 + smooth: true + border { width: 1; color: Qt.darker(activePalette.button) } + radius: 8 + color: activePalette.button + + gradient: Gradient { + GradientStop { + position: 0.0 + color: { + if (mouseArea.pressed) + return activePalette.dark + else + return activePalette.light + } + } + GradientStop { position: 1.0; color: activePalette.button } + } + + MouseArea { id: mouseArea; anchors.fill: parent; onClicked: container.clicked() } + + Text { + id: buttonLabel; text: container.text; anchors.centerIn: container; color: activePalette.buttonText; font.pixelSize: 24 + } +} diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/Dialog.qml b/demos/declarative/samegame/qml/samegame/SamegameCore/Dialog.qml new file mode 100644 index 0000000..3c0b92d --- /dev/null +++ b/demos/declarative/samegame/qml/samegame/SamegameCore/Dialog.qml @@ -0,0 +1,77 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.1 + +Rectangle { + id: page + + property Item text: dialogText + + signal closed + signal opened + function forceClose() { + if(page.opacity == 0) + return; //already closed + page.closed(); + page.opacity = 0; + } + + function show(txt) { + page.opened(); + dialogText.text = txt; + page.opacity = 1; + } + + width: dialogText.width + 20; height: dialogText.height + 20 + color: "white" + border.width: 1 + opacity: 0 + visible: opacity > 0 + Behavior on opacity { + NumberAnimation { duration: 1000 } + } + + Text { id: dialogText; anchors.centerIn: parent; text: "Hello World!" } + + MouseArea { anchors.fill: parent; onClicked: forceClose(); } +} + diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/pics/background.png b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/background.png new file mode 100644 index 0000000..3734a27 Binary files /dev/null and b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/background.png differ diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/pics/blueStar.png b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/blueStar.png new file mode 100644 index 0000000..ff9588f Binary files /dev/null and b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/blueStar.png differ diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/pics/blueStone.png b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/blueStone.png new file mode 100644 index 0000000..20e43c7 Binary files /dev/null and b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/blueStone.png differ diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/pics/greenStar.png b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/greenStar.png new file mode 100644 index 0000000..cd06854 Binary files /dev/null and b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/greenStar.png differ diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/pics/greenStone.png b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/greenStone.png new file mode 100644 index 0000000..b568a19 Binary files /dev/null and b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/greenStone.png differ diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/pics/redStar.png b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/redStar.png new file mode 100644 index 0000000..0a4dffe Binary files /dev/null and b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/redStar.png differ diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/pics/redStone.png b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/redStone.png new file mode 100644 index 0000000..36b09a2 Binary files /dev/null and b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/redStone.png differ diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/pics/star.png b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/star.png new file mode 100644 index 0000000..defbde5 Binary files /dev/null and b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/star.png differ diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/pics/yellowStone.png b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/yellowStone.png new file mode 100644 index 0000000..b1ce762 Binary files /dev/null and b/demos/declarative/samegame/qml/samegame/SamegameCore/pics/yellowStone.png differ diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/qmldir b/demos/declarative/samegame/qml/samegame/SamegameCore/qmldir new file mode 100644 index 0000000..e17b1f5 --- /dev/null +++ b/demos/declarative/samegame/qml/samegame/SamegameCore/qmldir @@ -0,0 +1,3 @@ +BoomBlock BoomBlock.qml +Button Button.qml +Dialog Dialog.qml diff --git a/demos/declarative/samegame/qml/samegame/SamegameCore/samegame.js b/demos/declarative/samegame/qml/samegame/SamegameCore/samegame.js new file mode 100644 index 0000000..d7b827a --- /dev/null +++ b/demos/declarative/samegame/qml/samegame/SamegameCore/samegame.js @@ -0,0 +1,288 @@ +/* This script file handles the game logic */ + +var maxColumn = 10; +var maxRow = 15; +var maxIndex = maxColumn*maxRow; +var board = new Array(maxIndex); +var blockSrc = "SamegameCore/BoomBlock.qml"; +var scoresURL = ""; +var gameDuration; +var component = Qt.createComponent(blockSrc); +var highScoreBar = 0; + +// Index function used instead of a 2D array +function index(column, row) +{ + return column + row * maxColumn; +} + +function timeStr(msecs) +{ + var secs = Math.floor(msecs/1000); + var m = Math.floor(secs/60); + var ret = "" + m + "m " + (secs%60) + "s"; + return ret; +} + +function startNewGame() +{ + // Delete blocks from previous game + for (var i = 0; i < maxIndex; i++) { + if (board[i] != null) + board[i].destroy(); + } + + // Calculate board size + maxColumn = Math.floor(gameCanvas.width/gameCanvas.blockSize); + maxRow = Math.floor(gameCanvas.height/gameCanvas.blockSize); + maxIndex = maxRow * maxColumn; + + // Close dialogs + nameInputDialog.forceClose(); + dialog.forceClose(); + + // Initialize Board + board = new Array(maxIndex); + gameCanvas.score = 0; + for (var column = 0; column < maxColumn; column++) { + for (var row = 0; row < maxRow; row++) { + board[index(column, row)] = null; + createBlock(column, row); + } + } + gameDuration = new Date(); +} + +var fillFound; // Set after a floodFill call to the number of blocks found +var floodBoard; // Set to 1 if the floodFill reaches off that node + +// NOTE: Be careful with vars named x,y, as the calling object's x,y are still in scope +function handleClick(x,y) +{ + var column = Math.floor(x/gameCanvas.blockSize); + var row = Math.floor(y/gameCanvas.blockSize); + if (column >= maxColumn || column < 0 || row >= maxRow || row < 0) + return; + if (board[index(column, row)] == null) + return; + // If it's a valid block, remove it and all connected (does nothing if it's not connected) + floodFill(column,row, -1); + if (fillFound <= 0) + return; + gameCanvas.score += (fillFound - 1) * (fillFound - 1); + shuffleDown(); + victoryCheck(); +} + +function floodFill(column,row,type) +{ + if (board[index(column, row)] == null) + return; + var first = false; + if (type == -1) { + first = true; + type = board[index(column,row)].type; + + // Flood fill initialization + fillFound = 0; + floodBoard = new Array(maxIndex); + } + if (column >= maxColumn || column < 0 || row >= maxRow || row < 0) + return; + if (floodBoard[index(column, row)] == 1 || (!first && type != board[index(column, row)].type)) + return; + floodBoard[index(column, row)] = 1; + floodFill(column + 1, row, type); + floodFill(column - 1, row, type); + floodFill(column, row + 1, type); + floodFill(column, row - 1, type); + if (first == true && fillFound == 0) + return; // Can't remove single blocks + board[index(column, row)].dying = true; + board[index(column, row)] = null; + fillFound += 1; +} + +function shuffleDown() +{ + // Fall down + for (var column = 0; column < maxColumn; column++) { + var fallDist = 0; + for (var row = maxRow - 1; row >= 0; row--) { + if (board[index(column,row)] == null) { + fallDist += 1; + } else { + if (fallDist > 0) { + var obj = board[index(column, row)]; + obj.y = (row + fallDist) * gameCanvas.blockSize; + board[index(column, row + fallDist)] = obj; + board[index(column, row)] = null; + } + } + } + } + // Fall to the left + fallDist = 0; + for (column = 0; column < maxColumn; column++) { + if (board[index(column, maxRow - 1)] == null) { + fallDist += 1; + } else { + if (fallDist > 0) { + for (row = 0; row < maxRow; row++) { + obj = board[index(column, row)]; + if (obj == null) + continue; + obj.x = (column - fallDist) * gameCanvas.blockSize; + board[index(column - fallDist,row)] = obj; + board[index(column, row)] = null; + } + } + } + } +} + +function victoryCheck() +{ + // Awards bonuses for no blocks left + var deservesBonus = true; + for (var column = maxColumn - 1; column >= 0; column--) + if (board[index(column, maxRow - 1)] != null) + deservesBonus = false; + if (deservesBonus) + gameCanvas.score += 500; + // Checks for game over + if (deservesBonus || !(floodMoveCheck(0, maxRow - 1, -1))) { + gameDuration = new Date() - gameDuration; + if(gameCanvas.score > highScoreBar){ + nameInputDialog.show("You won! Please enter your name: "); + nameInputDialog.initialWidth = nameInputDialog.text.width + 20; + if (nameInputDialog.name == "") + nameInputDialog.width = nameInputDialog.initialWidth; + nameInputDialog.text.opacity = 0; // Just a spacer + }else{ + dialog.show("You won!"); + } + } +} + +// Only floods up and right, to see if it can find adjacent same-typed blocks +function floodMoveCheck(column, row, type) +{ + if (column >= maxColumn || column < 0 || row >= maxRow || row < 0) + return false; + if (board[index(column, row)] == null) + return false; + var myType = board[index(column, row)].type; + if (type == myType) + return true; + return floodMoveCheck(column + 1, row, myType) || + floodMoveCheck(column, row - 1, board[index(column, row)].type); +} + +function createBlock(column,row) +{ + // Note that we don't wait for the component to become ready. This will + // only work if the block QML is a local file. Otherwise the component will + // not be ready immediately. There is a statusChanged signal on the + // component you could use if you want to wait to load remote files. + if(component.status == Component.Ready){ + var dynamicObject = component.createObject(gameCanvas, + {"type": Math.floor(Math.random() * 3), + "x": column*gameCanvas.blockSize, + "width": gameCanvas.blockSize, + "height": gameCanvas.blockSize}); + if(dynamicObject == null){ + console.log("error creating block"); + console.log(component.errorString()); + return false; + } + dynamicObject.y = row*gameCanvas.blockSize; + dynamicObject.spawned = true; + + board[index(column,row)] = dynamicObject; + }else{ + console.log("error loading block component"); + console.log(component.errorString()); + return false; + } + return true; +} + +function initHighScoreBar() +{ + if(scoresURL != "") + return true;//don't query remote scores + var db = openDatabaseSync( + "SameGameScores", + "1.0", + "Local SameGame High Scores", + 100 + ); + db.transaction( + function(tx) { + tx.executeSql('CREATE TABLE IF NOT EXISTS Scores(name TEXT, score NUMBER, gridSize TEXT, time NUMBER)'); + // Only show results for the current grid size + var rs = tx.executeSql('SELECT * FROM Scores WHERE gridSize = "' + + maxColumn + "x" + maxRow + '" ORDER BY score desc LIMIT 10'); + if(rs.rows.length < 10) + highScoreBar = 0; + else + highScoreBar = rs.rows.item(rs.rows.length - 1).score; + } + ); +} + +function saveHighScore(name) +{ + if (scoresURL != "") + sendHighScore(name); + // Offline storage + var db = openDatabaseSync( + "SameGameScores", + "1.0", + "Local SameGame High Scores", + 100 + ); + var dataStr = "INSERT INTO Scores VALUES(?, ?, ?, ?)"; + var data = [ + name, + gameCanvas.score, + maxColumn + "x" + maxRow, + Math.floor(gameDuration / 1000) + ]; + db.transaction( + function(tx) { + tx.executeSql('CREATE TABLE IF NOT EXISTS Scores(name TEXT, score NUMBER, gridSize TEXT, time NUMBER)'); + tx.executeSql(dataStr, data); + + // Only show results for the current grid size + var rs = tx.executeSql('SELECT * FROM Scores WHERE gridSize = "' + + maxColumn + "x" + maxRow + '" ORDER BY score desc LIMIT 10'); + var r = "\nHIGH SCORES for this grid size\n\n" + for (var i = 0; i < rs.rows.length; i++) { + r += (i+1) + ". " + rs.rows.item(i).name + ' got ' + + rs.rows.item(i).score + ' points in ' + + rs.rows.item(i).time + ' seconds.\n'; + } + if(rs.rows.length == 10) + highScoreBar = rs.rows.item(9).score; + dialog.show(r); + } + ); +} + +function sendHighScore(name) +{ + var postman = new XMLHttpRequest() + var postData = "name=" + name + "&score=" + gameCanvas.score + + "&gridSize=" + maxColumn + "x" + maxRow + + "&time=" + Math.floor(gameDuration / 1000); + postman.open("POST", scoresURL, true); + postman.setRequestHeader("Content-Type", "application/x-www-form-urlencoded"); + postman.onreadystatechange = function() { + if (postman.readyState == postman.DONE) { + dialog.show("Your score has been uploaded."); + } + } + postman.send(postData); +} diff --git a/demos/declarative/samegame/qml/samegame/highscores/README b/demos/declarative/samegame/qml/samegame/highscores/README new file mode 100644 index 0000000..eaa00fa --- /dev/null +++ b/demos/declarative/samegame/qml/samegame/highscores/README @@ -0,0 +1 @@ +The SameGame example can interface with a simple PHP script to store XML high score data on a remote server. We do not have a publically accessible server available for this use, but if you have access to a PHP capable webserver you can copy the files (score_data.xml, score.php, score_style.xsl) to it and alter the highscore_server variable at the top of the samegame.js file to point to it. diff --git a/demos/declarative/samegame/qml/samegame/highscores/score_data.xml b/demos/declarative/samegame/qml/samegame/highscores/score_data.xml new file mode 100644 index 0000000..c3fd90d --- /dev/null +++ b/demos/declarative/samegame/qml/samegame/highscores/score_data.xml @@ -0,0 +1,2 @@ +1000000Alan the Tester0x00 +6213Alan12x1751 diff --git a/demos/declarative/samegame/qml/samegame/highscores/score_style.xsl b/demos/declarative/samegame/qml/samegame/highscores/score_style.xsl new file mode 100644 index 0000000..670354c --- /dev/null +++ b/demos/declarative/samegame/qml/samegame/highscores/score_style.xsl @@ -0,0 +1,28 @@ + + + + + SameGame High Scores + +

SameGame High Scores

+ + + + + + + + + + + + + + + + +
NameScoreGrid SizeTime, s
+ + +
+
diff --git a/demos/declarative/samegame/qml/samegame/highscores/scores.php b/demos/declarative/samegame/qml/samegame/highscores/scores.php new file mode 100644 index 0000000..3cceb2d --- /dev/null +++ b/demos/declarative/samegame/qml/samegame/highscores/scores.php @@ -0,0 +1,34 @@ +"; + echo "SameGame High Scores"; + if($score > 0){#Sending in a new high score + $name = $_POST["name"]; + $grid = $_POST["gridSize"]; + $time = $_POST["time"]; + if($name == "") + $name = "Anonymous"; + //if($grid != "10x10"){ + //Need a standard, so as to reject others? + //} + $file = fopen("score_data.xml", "a"); #It's XML. Happy? + $ret = fwrite($file, "". $score . "" + . $name . "" . $grid . "" + . $time . "\n"); + echo "Your score has been recorded. Thanks for playing!"; + if($ret == False) + echo "
There was an error though, so don't expect to see that score again."; + }else{#Read high score list + #Now uses XSLT to display. So just print the file. With XML cruft added. + #Note that firefox at least won't apply the XSLT on a php file. So redirecting + $file = fopen("scores.xml", "w"); + $ret = fwrite($file, '' . "\n" + . '' . "\n" + . "\n" . file_get_contents("score_data.xml") . "\n"); + if($ret == False) + echo "There was an internal error. Sorry."; + else + echo ''; + } + echo ""; +?> diff --git a/demos/declarative/samegame/qml/samegame/samegame.qml b/demos/declarative/samegame/qml/samegame/samegame.qml new file mode 100644 index 0000000..7917d9a --- /dev/null +++ b/demos/declarative/samegame/qml/samegame/samegame.qml @@ -0,0 +1,161 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.1 +import "SamegameCore" +import "SamegameCore/samegame.js" as Logic + +Rectangle { + id: screen + width: 490; height: 720 + property bool inAnotherDemo: false //Samegame often is just plonked straight into other demos + + SystemPalette { id: activePalette } + + Item { + width: parent.width + anchors { top: parent.top; bottom: toolBar.top } + + Image { + id: background + anchors.fill: parent + source: "SamegameCore/pics/background.png" + fillMode: Image.PreserveAspectCrop + } + + Item { + id: gameCanvas + property int score: 0 + property int blockSize: 40 + + z: 20; anchors.centerIn: parent + width: parent.width - (parent.width % blockSize); + height: parent.height - (parent.height % blockSize); + + MouseArea { + anchors.fill: parent; onClicked: Logic.handleClick(mouse.x,mouse.y); + } + } + } + + Dialog { id: dialog; anchors.centerIn: parent; z: 21 } + + Dialog { + id: nameInputDialog + + property int initialWidth: 0 + property alias name: nameInputText.text + + anchors.centerIn: parent + z: 22; + + Behavior on width { + NumberAnimation {} + enabled: nameInputDialog.initialWidth != 0 + } + + onClosed: { + if (nameInputText.text != "") + Logic.saveHighScore(nameInputText.text); + } + Text { + id: dialogText + anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter } + text: "You won! Please enter your name: " + } + MouseArea { + anchors.fill: parent + onClicked: { + if (nameInputText.text == "") + nameInputText.openSoftwareInputPanel(); + else + nameInputDialog.forceClose(); + } + } + + TextInput { + id: nameInputText + anchors { verticalCenter: parent.verticalCenter; left: dialogText.right } + focus: visible + autoScroll: false + maximumLength: 24 + onTextChanged: { + var newWidth = nameInputText.width + dialogText.width + 40; + if ( (newWidth > nameInputDialog.width && newWidth < screen.width) + || (nameInputDialog.width > nameInputDialog.initialWidth) ) + nameInputDialog.width = newWidth; + } + onAccepted: { + nameInputDialog.forceClose(); + } + } + } + + Rectangle { + id: toolBar + width: parent.width; height: 58 + color: activePalette.window + anchors.bottom: screen.bottom + + Button { + id: newGameButton + anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter } + text: "New Game" + onClicked: Logic.startNewGame() + } + + Button { + visible: !inAnotherDemo + text: "Quit" + anchors { left: newGameButton.right; leftMargin: 3; verticalCenter: parent.verticalCenter } + onClicked: Qt.quit(); + } + + Text { + id: score + anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter } + text: "Score: " + gameCanvas.score + font.bold: true + font.pixelSize: 24 + color: activePalette.windowText + } + } +} diff --git a/demos/declarative/samegame/samegame.desktop b/demos/declarative/samegame/samegame.desktop new file mode 100644 index 0000000..18ad2d9 --- /dev/null +++ b/demos/declarative/samegame/samegame.desktop @@ -0,0 +1,11 @@ +[Desktop Entry] +Encoding=UTF-8 +Version=1.0 +Type=Application +Terminal=false +Name=samegame +Exec=/opt/samegame/bin/samegame +Icon=samegame64 +X-Window-Icon= +X-HildonDesk-ShowInToolbar=true +X-Osso-Type=application/x-executable diff --git a/demos/declarative/samegame/samegame.pro b/demos/declarative/samegame/samegame.pro new file mode 100644 index 0000000..1a2455b --- /dev/null +++ b/demos/declarative/samegame/samegame.pro @@ -0,0 +1,37 @@ +# Add more folders to ship with the application, here +folder_01.source = qml/samegame +folder_01.target = qml +DEPLOYMENTFOLDERS = folder_01 + +# Additional import path used to resolve QML modules in Creator's code model +QML_IMPORT_PATH = + +symbian:TARGET.UID3 = 0xE76774C3 + +# Smart Installer package's UID +# This UID is from the protected range and therefore the package will +# fail to install if self-signed. By default qmake uses the unprotected +# range value if unprotected UID is defined for the application and +# 0x2002CCCF value if protected UID is given to the application +#symbian:DEPLOYMENT.installer_header = 0x2002CCCF + +# Allow network access on Symbian +symbian:TARGET.CAPABILITY += NetworkServices + +# If your application uses the Qt Mobility libraries, uncomment the following +# lines and add the respective components to the MOBILITY variable. +# CONFIG += mobility +# MOBILITY += + +# Speed up launching on MeeGo/Harmattan when using applauncherd daemon +# CONFIG += qdeclarative-boostable + +# Add dependency to Symbian components +# CONFIG += qt-components + +# The .cpp file which was generated for your project. Feel free to hack it. +SOURCES += main.cpp + +# Please do not modify the following two lines. Required for deployment. +include(../../../examples/tools/qmlapplicationviewer/qmlapplicationviewer.pri) +qtcAddDeployment() diff --git a/demos/declarative/samegame/samegame.qml b/demos/declarative/samegame/samegame.qml deleted file mode 100644 index 7917d9a..0000000 --- a/demos/declarative/samegame/samegame.qml +++ /dev/null @@ -1,161 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtDeclarative module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 1.1 -import "SamegameCore" -import "SamegameCore/samegame.js" as Logic - -Rectangle { - id: screen - width: 490; height: 720 - property bool inAnotherDemo: false //Samegame often is just plonked straight into other demos - - SystemPalette { id: activePalette } - - Item { - width: parent.width - anchors { top: parent.top; bottom: toolBar.top } - - Image { - id: background - anchors.fill: parent - source: "SamegameCore/pics/background.png" - fillMode: Image.PreserveAspectCrop - } - - Item { - id: gameCanvas - property int score: 0 - property int blockSize: 40 - - z: 20; anchors.centerIn: parent - width: parent.width - (parent.width % blockSize); - height: parent.height - (parent.height % blockSize); - - MouseArea { - anchors.fill: parent; onClicked: Logic.handleClick(mouse.x,mouse.y); - } - } - } - - Dialog { id: dialog; anchors.centerIn: parent; z: 21 } - - Dialog { - id: nameInputDialog - - property int initialWidth: 0 - property alias name: nameInputText.text - - anchors.centerIn: parent - z: 22; - - Behavior on width { - NumberAnimation {} - enabled: nameInputDialog.initialWidth != 0 - } - - onClosed: { - if (nameInputText.text != "") - Logic.saveHighScore(nameInputText.text); - } - Text { - id: dialogText - anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter } - text: "You won! Please enter your name: " - } - MouseArea { - anchors.fill: parent - onClicked: { - if (nameInputText.text == "") - nameInputText.openSoftwareInputPanel(); - else - nameInputDialog.forceClose(); - } - } - - TextInput { - id: nameInputText - anchors { verticalCenter: parent.verticalCenter; left: dialogText.right } - focus: visible - autoScroll: false - maximumLength: 24 - onTextChanged: { - var newWidth = nameInputText.width + dialogText.width + 40; - if ( (newWidth > nameInputDialog.width && newWidth < screen.width) - || (nameInputDialog.width > nameInputDialog.initialWidth) ) - nameInputDialog.width = newWidth; - } - onAccepted: { - nameInputDialog.forceClose(); - } - } - } - - Rectangle { - id: toolBar - width: parent.width; height: 58 - color: activePalette.window - anchors.bottom: screen.bottom - - Button { - id: newGameButton - anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter } - text: "New Game" - onClicked: Logic.startNewGame() - } - - Button { - visible: !inAnotherDemo - text: "Quit" - anchors { left: newGameButton.right; leftMargin: 3; verticalCenter: parent.verticalCenter } - onClicked: Qt.quit(); - } - - Text { - id: score - anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter } - text: "Score: " + gameCanvas.score - font.bold: true - font.pixelSize: 24 - color: activePalette.windowText - } - } -} diff --git a/demos/declarative/samegame/samegame.qmlproject b/demos/declarative/samegame/samegame.qmlproject index d4909f8..c17ee1e 100644 --- a/demos/declarative/samegame/samegame.qmlproject +++ b/demos/declarative/samegame/samegame.qmlproject @@ -3,13 +3,13 @@ import QmlProject 1.0 Project { /* Include .qml, .js, and image files from current directory and subdirectories */ QmlFiles { - directory: "." + directory: "qml/samegame" } JavaScriptFiles { - directory: "." + directory: "qml/samegame" } ImageFiles { - directory: "." + directory: "qml/samegame" } /* List of plugin directories passed to QML runtime */ // importPaths: [ " ../exampleplugin " ] diff --git a/demos/declarative/samegame/samegame.svg b/demos/declarative/samegame/samegame.svg new file mode 100644 index 0000000..566acfa --- /dev/null +++ b/demos/declarative/samegame/samegame.svg @@ -0,0 +1,93 @@ + + + + + + image/svg+xml + + + + + + + + + + + + + + + + + + diff --git a/demos/declarative/samegame/samegame64.png b/demos/declarative/samegame/samegame64.png new file mode 100644 index 0000000..707d5c4 Binary files /dev/null and b/demos/declarative/samegame/samegame64.png differ diff --git a/demos/declarative/samegame/samegame80.png b/demos/declarative/samegame/samegame80.png new file mode 100644 index 0000000..6ad8096 Binary files /dev/null and b/demos/declarative/samegame/samegame80.png differ diff --git a/demos/declarative/samegame/samegame_harmattan.desktop b/demos/declarative/samegame/samegame_harmattan.desktop new file mode 100644 index 0000000..1f35b8e --- /dev/null +++ b/demos/declarative/samegame/samegame_harmattan.desktop @@ -0,0 +1,11 @@ +[Desktop Entry] +Encoding=UTF-8 +Version=1.0 +Type=Application +Terminal=false +Name=samegame +Exec=/usr/bin/single-instance /opt/samegame/bin/samegame +Icon=/usr/share/icons/hicolor/80x80/apps/samegame80.png +X-Window-Icon= +X-HildonDesk-ShowInToolbar=true +X-Osso-Type=application/x-executable -- cgit v0.12