From 9973d39d7eb4461c79774aee420a4996051ffbfc Mon Sep 17 00:00:00 2001 From: Rhys Weatherley Date: Tue, 23 Mar 2010 09:07:41 +1000 Subject: API fixes to QGLBuffer. Use GLuint for bufferId(), not uint. Replace the raw bind() function with a raw release(), because that's the only useful case for being able to do a raw glBindBuffer(). Reviewed-by: Daniel Pope --- src/opengl/qglbuffer.cpp | 30 +++++++++++------------------- src/opengl/qglbuffer.h | 5 +++-- 2 files changed, 14 insertions(+), 21 deletions(-) diff --git a/src/opengl/qglbuffer.cpp b/src/opengl/qglbuffer.cpp index 755f34c..223243c 100644 --- a/src/opengl/qglbuffer.cpp +++ b/src/opengl/qglbuffer.cpp @@ -388,31 +388,23 @@ void QGLBuffer::release() const #undef ctx /*! - Binds a raw \a bufferId to the specified buffer \a type - in the current QGLContext. Returns false if there is - no context current or the GL buffer extension could - not be resolved. + Releases the buffer associated with \a type in the current + QGLContext. - This function is a direct call to \c{glBindBuffer()} for - use when the caller does not have a QGLBuffer but does - have a raw \a bufferId. It can also be used to release - the current buffer when the caller does not know which - QGLBuffer object is currently bound: + This function is a direct call to \c{glBindBuffer(type, 0)} + for use when the caller does not know which QGLBuffer has + been bound to the context but wants to make sure that it + is released. \code - QGLBuffer::bind(QGLBuffer::VertexBuffer, 0); + QGLBuffer::release(QGLBuffer::VertexBuffer); \endcode */ -bool QGLBuffer::bind(QGLBuffer::Type type, uint bufferId) +void QGLBuffer::release(QGLBuffer::Type type) { const QGLContext *ctx = QGLContext::currentContext(); - if (ctx) { - if (qt_resolve_buffer_extensions(const_cast(ctx))) { - glBindBuffer(GLenum(type), GLuint(bufferId)); - return true; - } - } - return false; + if (ctx && qt_resolve_buffer_extensions(const_cast(ctx))) + glBindBuffer(GLenum(type), 0); } #define ctx d->guard.context() @@ -423,7 +415,7 @@ bool QGLBuffer::bind(QGLBuffer::Type type, uint bufferId) \sa isCreated() */ -uint QGLBuffer::bufferId() const +GLuint QGLBuffer::bufferId() const { Q_D(const QGLBuffer); return d->guard.id(); diff --git a/src/opengl/qglbuffer.h b/src/opengl/qglbuffer.h index a060733..2fe1f1f 100644 --- a/src/opengl/qglbuffer.h +++ b/src/opengl/qglbuffer.h @@ -43,6 +43,7 @@ #define QGLBUFFER_H #include +#include QT_BEGIN_HEADER @@ -97,9 +98,9 @@ public: bool bind() const; void release() const; - static bool bind(QGLBuffer::Type type, uint bufferId); + static void release(QGLBuffer::Type type); - uint bufferId() const; + GLuint bufferId() const; int size() const; -- cgit v0.12