From 610404399bfe2df7183826d9605ad916404ec834 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Samuel=20R=C3=B8dal?= Date: Fri, 28 Aug 2009 13:41:57 +0200 Subject: Ensured that the framebufferobject example has a stencil buffer. The stencil buffer is used for rasterization in the GL 2 paint engine. Reviewed-by: Trond --- examples/opengl/framebufferobject/glwidget.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/examples/opengl/framebufferobject/glwidget.cpp b/examples/opengl/framebufferobject/glwidget.cpp index 99a8ffd..9e0b6f3 100644 --- a/examples/opengl/framebufferobject/glwidget.cpp +++ b/examples/opengl/framebufferobject/glwidget.cpp @@ -57,6 +57,7 @@ GLWidget::GLWidget(QWidget *parent) if (QGLFramebufferObject::hasOpenGLFramebufferBlit()) { QGLFramebufferObjectFormat format; format.setSamples(4); + format.setAttachment(QGLFramebufferObject::CombinedDepthStencil); render_fbo = new QGLFramebufferObject(512, 512, format); texture_fbo = new QGLFramebufferObject(512, 512); -- cgit v0.12