From 8b42e57fe2946f2cd17f538d0dec2ba6edc06a11 Mon Sep 17 00:00:00 2001 From: Gabriel de Dietrich Date: Mon, 11 Jan 2010 10:44:55 +0100 Subject: QTreeView::selectAll() wouldn't work when first column hidden QTreeView::selectAll() called QTreeView::select() on the first column, first and last rows, and rows selection flags. As the first row was hidden, this range spanned to void. We now pass the upper-left and lower-right indices to select(). Auto-test included. Reviewed-by: Olivier Task-number: QTBUG-6450 --- src/gui/itemviews/qtreeview.cpp | 7 +++++-- tests/auto/qtreeview/tst_qtreeview.cpp | 22 ++++++++++++++++++++++ 2 files changed, 27 insertions(+), 2 deletions(-) diff --git a/src/gui/itemviews/qtreeview.cpp b/src/gui/itemviews/qtreeview.cpp index bf88a75..f25d648 100644 --- a/src/gui/itemviews/qtreeview.cpp +++ b/src/gui/itemviews/qtreeview.cpp @@ -2644,10 +2644,13 @@ void QTreeView::selectAll() return; SelectionMode mode = d->selectionMode; d->executePostedLayout(); //make sure we lay out the items - if (mode != SingleSelection && !d->viewItems.isEmpty()) - d->select(d->viewItems.first().index, d->viewItems.last().index, + if (mode != SingleSelection && !d->viewItems.isEmpty()) { + const QModelIndex &idx = d->viewItems.last().index; + QModelIndex lastItemIndex = idx.sibling(idx.row(), d->model->columnCount(idx.parent()) - 1); + d->select(d->viewItems.first().index, lastItemIndex, QItemSelectionModel::ClearAndSelect |QItemSelectionModel::Rows); + } } /*! diff --git a/tests/auto/qtreeview/tst_qtreeview.cpp b/tests/auto/qtreeview/tst_qtreeview.cpp index 4fc6dd3..06bc93e 100644 --- a/tests/auto/qtreeview/tst_qtreeview.cpp +++ b/tests/auto/qtreeview/tst_qtreeview.cpp @@ -236,6 +236,7 @@ private slots: void task248022_changeSelection(); void task245654_changeModelAndExpandAll(); void doubleClickedWithSpans(); + void taskQTBUG_6450_selectAllWith1stColumnHidden(); }; class QtTestModel: public QAbstractItemModel @@ -3678,5 +3679,26 @@ void tst_QTreeView::doubleClickedWithSpans() QTRY_COMPARE(spy.count(), 2); } +void tst_QTreeView::taskQTBUG_6450_selectAllWith1stColumnHidden() +{ + QTreeWidget tree; + tree.setSelectionMode(QAbstractItemView::MultiSelection); + tree.setColumnCount(2); + QList items; + const int nrRows = 10; + for (int i = 0; i < nrRows; ++i) { + items.append(new QTreeWidgetItem((QTreeWidget*)0, QStringList(QString("item: %1").arg(i)))); + items.last()->setText(1, QString("is an item")); + } + tree.insertTopLevelItems(0, items); + + tree.hideColumn(0); + tree.selectAll(); + + QVERIFY(tree.selectionModel()->hasSelection()); + for (int i = 0; i < nrRows; ++i) + QVERIFY(tree.selectionModel()->isRowSelected(i, QModelIndex())); +} + QTEST_MAIN(tst_QTreeView) #include "tst_qtreeview.moc" -- cgit v0.12 From 45fedfeb405807453e94958808c2f1d48bb846ca Mon Sep 17 00:00:00 2001 From: Tom Cooksey Date: Fri, 8 Jan 2010 15:51:59 +0100 Subject: Track the glVertexAttribPointer and only update it if it's changed This removes a lot of unnecessary GL state changes resulting in an 18% performance boost on desktop and 5% on SGX for the 25920 3x3 solid rectangle test case. Reviewed-By: Samuel --- .../gl2paintengineex/qpaintengineex_opengl2.cpp | 48 +++++++++------------- .../gl2paintengineex/qpaintengineex_opengl2_p.h | 20 +++++++++ .../gl2paintengineex/qtextureglyphcache_gl.cpp | 27 +++++++++--- 3 files changed, 61 insertions(+), 34 deletions(-) diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index ff096c2..f8f0347 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -580,19 +580,19 @@ void QGL2PaintEngineExPrivate::transferMode(EngineMode newMode) } if (newMode == TextDrawingMode) { - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, vertexCoordinateArray.data()); - glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray.data()); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinateArray.data()); + setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinateArray.data()); } if (newMode == ImageDrawingMode) { - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, staticVertexCoordinateArray); - glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, staticTextureCoordinateArray); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, staticVertexCoordinateArray); + setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, staticTextureCoordinateArray); } if (newMode == ImageArrayDrawingMode) { - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, vertexCoordinateArray.data()); - glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray.data()); - glVertexAttribPointer(QT_OPACITY_ATTR, 1, GL_FLOAT, GL_FALSE, 0, opacityArray.data()); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinateArray.data()); + setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinateArray.data()); + setVertexAttributePointer(QT_OPACITY_ATTR, (GLfloat*)opacityArray.data()); } // This needs to change when we implement high-quality anti-aliasing... @@ -707,9 +707,9 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) prepareForDraw(currentBrush.isOpaque()); #ifdef QT_OPENGL_CACHE_AS_VBOS glBindBuffer(GL_ARRAY_BUFFER, cache->vbo); - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, false, 0, 0); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, 0); #else - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, false, 0, cache->vertices); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, cache->vertices); #endif glDrawArrays(cache->primitiveType, 0, cache->vertexCount); @@ -829,7 +829,7 @@ void QGL2PaintEngineExPrivate::fillStencilWithVertexArray(const float *data, glStencilMask(GL_STENCIL_HIGH_BIT); #if 0 glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT); // Simply invert the stencil bit - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, data); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, data); glDrawArrays(GL_TRIANGLE_STRIP, 0, count); #else @@ -840,7 +840,7 @@ void QGL2PaintEngineExPrivate::fillStencilWithVertexArray(const float *data, } else { glStencilFunc(GL_ALWAYS, GL_STENCIL_HIGH_BIT, 0xff); } - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, data); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, data); glDrawArrays(GL_TRIANGLE_STRIP, 0, count); #endif } @@ -954,15 +954,8 @@ bool QGL2PaintEngineExPrivate::prepareForDraw(bool srcPixelsAreOpaque) void QGL2PaintEngineExPrivate::composite(const QGLRect& boundingRect) { - // Setup a vertex array for the bounding rect: - GLfloat rectVerts[] = { - boundingRect.left, boundingRect.top, - boundingRect.left, boundingRect.bottom, - boundingRect.right, boundingRect.bottom, - boundingRect.right, boundingRect.top - }; - - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, rectVerts); + setCoords(staticVertexCoordinateArray, boundingRect); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, staticVertexCoordinateArray); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } @@ -971,7 +964,7 @@ void QGL2PaintEngineExPrivate::drawVertexArrays(const float *data, int *stops, i GLenum primitive) { // Now setup the pointer to the vertex array: - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, data); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)data); int previousStop = 0; for (int i=0; iwidth(); GLfloat dy = 1.0 / cache->height(); - QGLPoint *oldVertexCoordinateDataPtr = vertexCoordinateArray.data(); - QGLPoint *oldTextureCoordinateDataPtr = textureCoordinateArray.data(); - vertexCoordinateArray.clear(); textureCoordinateArray.clear(); @@ -1306,10 +1296,8 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly textureCoordinateArray.addRect(QRectF(c.x*dx, c.y*dy, c.w * dx, c.h * dy)); } - if (vertexCoordinateArray.data() != oldVertexCoordinateDataPtr) - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, vertexCoordinateArray.data()); - if (textureCoordinateArray.data() != oldTextureCoordinateDataPtr) - glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray.data()); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinateArray.data()); + setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinateArray.data()); if (addOffset) { addOffset = false; @@ -1641,6 +1629,8 @@ void QGL2PaintEngineEx::ensureActive() d->shaderManager->setDirty(); d->ctx->d_func()->syncGlState(); setState(state()); + for (int i = 0; i < 3; ++i) + d->vertexAttribPointers[i] = (GLfloat*)-1; // Assume the pointers are clobbered } } diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h index eaae187..f745196 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h @@ -196,6 +196,9 @@ public: void drawPixmaps(const QDrawPixmaps::Data *drawingData, int dataCount, const QPixmap &pixmap, QDrawPixmaps::DrawingHints hints); void drawCachedGlyphs(const QPointF &p, QFontEngineGlyphCache::Type glyphType, const QTextItemInt &ti); + // Calls glVertexAttributePointer if the pointer has changed + inline void setVertexAttributePointer(unsigned int arrayIndex, const GLfloat *pointer); + // draws whatever is in the vertex array: void drawVertexArrays(const float *data, int *stops, int stopCount, GLenum primitive); void drawVertexArrays(QGL2PEXVertexArray &vertexArray, GLenum primitive) { @@ -230,6 +233,7 @@ public: void regenerateClip(); void systemStateChanged(); + static QGLEngineShaderManager* shaderManagerForEngine(QGL2PaintEngineEx *engine) { return engine->d_func()->shaderManager; } static QGL2PaintEngineExPrivate *getData(QGL2PaintEngineEx *engine) { return engine->d_func(); } static void cleanupVectorPath(QPaintEngineEx *engine, void *data); @@ -291,8 +295,24 @@ public: QSet pathCaches; QVector unusedVBOSToClean; + + const GLfloat *vertexAttribPointers[3]; }; + +void QGL2PaintEngineExPrivate::setVertexAttributePointer(unsigned int arrayIndex, const GLfloat *pointer) +{ + Q_ASSERT(arrayIndex < 3); + if (pointer == vertexAttribPointers[arrayIndex]) + return; + + vertexAttribPointers[arrayIndex] = pointer; + if (arrayIndex == QT_OPACITY_ATTR) + glVertexAttribPointer(arrayIndex, 1, GL_FLOAT, GL_FALSE, 0, pointer); + else + glVertexAttribPointer(arrayIndex, 2, GL_FLOAT, GL_FALSE, 0, pointer); +} + QT_END_NAMESPACE #endif diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp index 047876f..4034448 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp @@ -127,11 +127,28 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height) glViewport(0, 0, oldWidth, oldHeight); - float vertexCoordinateArray[] = { -1, -1, 1, -1, 1, 1, -1, 1 }; - float textureCoordinateArray[] = { 0, 0, 1, 0, 1, 1, 0, 1 }; - - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, vertexCoordinateArray); - glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray); + GLfloat* vertexCoordinateArray = pex->staticVertexCoordinateArray; + vertexCoordinateArray[0] = -1.0f; + vertexCoordinateArray[1] = -1.0f; + vertexCoordinateArray[2] = 1.0f; + vertexCoordinateArray[3] = -1.0f; + vertexCoordinateArray[4] = 1.0f; + vertexCoordinateArray[5] = 1.0f; + vertexCoordinateArray[6] = -1.0f; + vertexCoordinateArray[7] = 1.0f; + + GLfloat* textureCoordinateArray = pex->staticTextureCoordinateArray; + textureCoordinateArray[0] = 0.0f; + textureCoordinateArray[1] = 0.0f; + textureCoordinateArray[2] = 1.0f; + textureCoordinateArray[3] = 0.0f; + textureCoordinateArray[4] = 1.0f; + textureCoordinateArray[5] = 1.0f; + textureCoordinateArray[6] = 0.0f; + textureCoordinateArray[7] = 1.0f; + + pex->setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, vertexCoordinateArray); + pex->setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, textureCoordinateArray); pex->shaderManager->useBlitProgram(); pex->shaderManager->blitProgram()->setUniformValue("imageTexture", QT_IMAGE_TEXTURE_UNIT); -- cgit v0.12 From 820db2b2c5a0fc470fa5759d95ea49305ec98654 Mon Sep 17 00:00:00 2001 From: Olivier Goffart Date: Mon, 11 Jan 2010 11:39:19 +0100 Subject: Fix incorrect drawing of the hovered row on QTreeView with some styles. Some styles such as oxygen, or gtk, require the whole row to be redrawn in case of mouse hover the items. There was special code that handle that in the MouseMove event of the QTreeView, but that did not covered all the case (such as scrolling with the mouse wheel) Reviewed-by: Gabriel --- src/gui/itemviews/qabstractitemview.cpp | 11 +++++++++-- src/gui/itemviews/qtreeview.cpp | 9 --------- 2 files changed, 9 insertions(+), 11 deletions(-) diff --git a/src/gui/itemviews/qabstractitemview.cpp b/src/gui/itemviews/qabstractitemview.cpp index f447989..f852e67 100644 --- a/src/gui/itemviews/qabstractitemview.cpp +++ b/src/gui/itemviews/qabstractitemview.cpp @@ -146,9 +146,16 @@ void QAbstractItemViewPrivate::setHoverIndex(const QPersistentModelIndex &index) if (hover == index) return; - q->update(hover); //update the old one + if (selectionBehavior != QAbstractItemView::SelectRows) { + q->update(hover); //update the old one + q->update(index); //update the new one + } else { + QRect oldHoverRect = q->visualRect(hover); + QRect newHoverRect = q->visualRect(index); + viewport->update(QRect(0, newHoverRect.y(), viewport->width(), newHoverRect.height())); + viewport->update(QRect(0, oldHoverRect.y(), viewport->width(), oldHoverRect.height())); + } hover = index; - q->update(hover); //update the new one } void QAbstractItemViewPrivate::checkMouseMove(const QPersistentModelIndex &index) diff --git a/src/gui/itemviews/qtreeview.cpp b/src/gui/itemviews/qtreeview.cpp index f25d648..24b448c 100644 --- a/src/gui/itemviews/qtreeview.cpp +++ b/src/gui/itemviews/qtreeview.cpp @@ -1241,15 +1241,6 @@ bool QTreeView::viewportEvent(QEvent *event) viewport()->update(newRect); } } - if (selectionBehavior() == QAbstractItemView::SelectRows) { - QModelIndex newHoverIndex = indexAt(he->pos()); - if (d->hover != newHoverIndex) { - QRect oldHoverRect = visualRect(d->hover); - QRect newHoverRect = visualRect(newHoverIndex); - viewport()->update(QRect(0, newHoverRect.y(), viewport()->width(), newHoverRect.height())); - viewport()->update(QRect(0, oldHoverRect.y(), viewport()->width(), oldHoverRect.height())); - } - } break; } default: break; -- cgit v0.12 From a34d372b45d75a32dcc300dbb7f8151e15df4294 Mon Sep 17 00:00:00 2001 From: Olivier Goffart Date: Mon, 11 Jan 2010 14:49:39 +0100 Subject: Fixes warning in the QMacStyle Warning such as QFont::setPointSizeF: Point size <= 0 (-1.000000), must be greater than 0 because the font size might be specified in pixel, and pointSizeF returns -1 if the font size is in pixel (as documented) Reviewed-by: jbache Task-number: QTBUG-7263 --- src/gui/styles/qcleanlooksstyle.cpp | 2 +- src/gui/styles/qmacstyle_mac.mm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gui/styles/qcleanlooksstyle.cpp b/src/gui/styles/qcleanlooksstyle.cpp index b08847d..78beb5b 100644 --- a/src/gui/styles/qcleanlooksstyle.cpp +++ b/src/gui/styles/qcleanlooksstyle.cpp @@ -2069,7 +2069,7 @@ void QCleanlooksStyle::drawControl(ControlElement element, const QStyleOption *o // This is mainly to handle cases where someone sets the font on the window // and then the combo inherits it and passes it onward. At that point the resolve mask // is very, very weak. This makes it stonger. - font.setPointSizeF(menuItem->font.pointSizeF()); + font.setPointSizeF(QFontInfo(menuItem->font).pointSizeF()); if (menuitem->menuItemType == QStyleOptionMenuItem::DefaultItem) font.setBold(true); diff --git a/src/gui/styles/qmacstyle_mac.mm b/src/gui/styles/qmacstyle_mac.mm index 4075cf7..25e3028 100644 --- a/src/gui/styles/qmacstyle_mac.mm +++ b/src/gui/styles/qmacstyle_mac.mm @@ -3996,7 +3996,7 @@ void QMacStyle::drawControl(ControlElement ce, const QStyleOption *opt, QPainter // This is mainly to handle cases where someone sets the font on the window // and then the combo inherits it and passes it onward. At that point the resolve mask // is very, very weak. This makes it stonger. - myFont.setPointSizeF(mi->font.pointSizeF()); + myFont.setPointSizeF(QFontInfo(mi->font).pointSizeF()); p->setFont(myFont); p->drawText(xpos, yPos, contentRect.width() - xm - tabwidth + 1, contentRect.height(), text_flags ^ Qt::AlignRight, s); -- cgit v0.12 From eb84acd899aee992f5631ee0b9c0d992c8fbbd5a Mon Sep 17 00:00:00 2001 From: Kim Motoyoshi Kalland Date: Mon, 11 Jan 2010 15:05:20 +0100 Subject: Fixed subpixel antialiased text drawing with the GL2 engine. Fixed bug where drawing subpixel antialiased glyphs on a translucent surface would cause all the pixels in the glyphs' bounding box to become opaque. Task-number: QTBUG-7190 Reviewed-by: Trond --- src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp index 4034448..0720170 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp @@ -81,7 +81,7 @@ void QGLTextureGlyphCache::createTextureData(int width, int height) data[i] = 0; if (m_type == QFontEngineGlyphCache::Raster_RGBMask) - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &data[0]); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &data[0]); else glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &data[0]); @@ -196,8 +196,20 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph) for (int x = 0; x < maskWidth; ++x) src[x] = -src[x]; // convert 0 and 1 into 0 and 255 } - } - + } else if (mask.format() == QImage::Format_RGB32) { + // Make the alpha component equal to the average of the RGB values. + // This is needed when drawing sub-pixel antialiased text on translucent targets. + for (int y = 0; y < maskHeight; ++y) { + quint32 *src = (quint32 *) mask.scanLine(y); + for (int x = 0; x < maskWidth; ++x) { + uchar r = src[x] >> 16; + uchar g = src[x] >> 8; + uchar b = src[x]; + quint32 avg = (quint32(r) + quint32(g) + quint32(b) + 1) / 3; // "+1" for rounding. + src[x] = (src[x] & 0x00ffffff) | (avg << 24); + } + } + } glBindTexture(GL_TEXTURE_2D, m_texture); if (mask.format() == QImage::Format_RGB32) { -- cgit v0.12 From dfcc48e9201dd64cce696248a9938d541a1a8cad Mon Sep 17 00:00:00 2001 From: Thomas Zander Date: Mon, 11 Jan 2010 15:13:58 +0100 Subject: Add odf-writer benchmark. --- tests/benchmarks/qtext/main.cpp | 79 +++++++++++++++++++++++++++++++++++++++-- 1 file changed, 77 insertions(+), 2 deletions(-) diff --git a/tests/benchmarks/qtext/main.cpp b/tests/benchmarks/qtext/main.cpp index 3c973b6..4bd2bee 100644 --- a/tests/benchmarks/qtext/main.cpp +++ b/tests/benchmarks/qtext/main.cpp @@ -41,19 +41,36 @@ #include #include +#include #include +#include #include +#include #include +Q_DECLARE_METATYPE(QTextDocument*) + class tst_QText: public QObject { Q_OBJECT +public: + tst_QText() { + m_lorem = QString::fromLatin1("Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat. Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore te feugait nulla facilisi."); + } + private slots: void loadHtml_data(); void loadHtml(); void shaping_data(); void shaping(); + + void odfWriting_empty(); + void odfWriting_text(); + void odfWriting_images(); + +private: + QString m_lorem; }; void tst_QText::loadHtml_data() @@ -63,7 +80,7 @@ void tst_QText::loadHtml_data() QTest::newRow("simple") << QString::fromLatin1("Foo"); QTest::newRow("simple2") << QString::fromLatin1("Foo"); - QString parag = QString::fromLatin1("

Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat. Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore te feugait nulla facilisi.

"); + QString parag = QString::fromLatin1("

%1

").arg(m_lorem); QString header = QString::fromLatin1("test"); QTest::newRow("long") << QString::fromLatin1("test") + parag + parag + parag + parag + parag + parag + parag + parag + parag + parag + parag + parag + parag + parag + parag + parag + parag @@ -87,7 +104,7 @@ void tst_QText::shaping_data() { QTest::addColumn("parag"); QTest::newRow("empty") << QString(); - QTest::newRow("lorem") << QString::fromLatin1("Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat. Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore te feugait nulla facilisi."); + QTest::newRow("lorem") << m_lorem; QTest::newRow("short") << QString::fromLatin1("Lorem ipsum dolor sit amet"); QFile file(QString::fromLatin1(SRCDIR) + QLatin1String("/bidi.txt")); @@ -120,6 +137,64 @@ void tst_QText::shaping() } } +void tst_QText::odfWriting_empty() +{ + QVERIFY(QTextDocumentWriter::supportedDocumentFormats().contains("ODF")); // odf compiled in + QTextDocument *doc = new QTextDocument(); + // write it + QBENCHMARK { + QBuffer buffer; + buffer.open(QIODevice::WriteOnly); + QTextDocumentWriter writer(&buffer, "ODF"); + writer.write(doc); + } + delete doc; +} + +void tst_QText::odfWriting_text() +{ + QTextDocument *doc = new QTextDocument(); + QTextCursor cursor(doc); + QTextBlockFormat bf; + bf.setIndent(2); + cursor.insertBlock(bf); + cursor.insertText(m_lorem); + bf.setTopMargin(10); + cursor.insertBlock(bf); + cursor.insertText(m_lorem); + bf.setRightMargin(30); + cursor.insertBlock(bf); + cursor.insertText(m_lorem); + + // write it + QBENCHMARK { + QBuffer buffer; + buffer.open(QIODevice::WriteOnly); + QTextDocumentWriter writer(&buffer, "ODF"); + writer.write(doc); + } + delete doc; +} + +void tst_QText::odfWriting_images() +{ + QTextDocument *doc = new QTextDocument(); + QTextCursor cursor(doc); + cursor.insertText(m_lorem); + QImage image(400, 200, QImage::Format_ARGB32_Premultiplied); + cursor.insertImage(image); + cursor.insertText(m_lorem); + + // write it + QBENCHMARK { + QBuffer buffer; + buffer.open(QIODevice::WriteOnly); + QTextDocumentWriter writer(&buffer, "ODF"); + writer.write(doc); + } + delete doc; +} + QTEST_MAIN(tst_QText) #include "main.moc" -- cgit v0.12 From f9a6458f4abf8327354d227b3dd87bbab50d44e9 Mon Sep 17 00:00:00 2001 From: Kim Motoyoshi Kalland Date: Mon, 11 Jan 2010 15:43:52 +0100 Subject: Fixed justify aligned text drawing with the GL1 engine. The text was blurry because it wasn't pixel aligned. Fixed by using nearest-neighbour texture filtering when using only translations on the painter. Reviewed-by: Trond --- src/opengl/qpaintengine_opengl.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index 8dae02a..d20f96c 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -4931,7 +4931,8 @@ void QOpenGLPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textIte glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); - bool antialias = !(ti.fontEngine->fontDef.styleStrategy & QFont::NoAntialias); + bool antialias = !(ti.fontEngine->fontDef.styleStrategy & QFont::NoAntialias) + && (d->matrix.type() > QTransform::TxTranslate); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, antialias ? GL_LINEAR : GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, antialias ? GL_LINEAR : GL_NEAREST); -- cgit v0.12